The Operational Art of War IV on Steam - User reviews, Price & Information

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The Operational Art of War IV is the new generation of operational wargames. With more flexibility than before and with a new array of exciting features, it will make you relive the most iconic battles from the dawn of the 20th Century to modern day, including the ones that never occurred!

The Operational Art of War IV is a strategy, simulation and wargame game developed by TrickeySoft LLC and published by Slitherine Ltd..
Released on October 15th 2018 is available only on Windows in 4 languages: English, French, Spanish - Spain and Simplified Chinese.

It has received 337 reviews of which 273 were positive and 64 were negative resulting in a rating of 7.6 out of 10. 😊

The game is currently priced at 38.99€ on Steam.


The Steam community has classified The Operational Art of War IV into these genres:

Media & Screenshots

Get an in-depth look at The Operational Art of War IV through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 / 8 / 10
  • Processor: Pentium 4 or better
  • Memory: 512 MB RAM
  • Graphics: Video/Graphics: DirectX 9.0c compatible video card with 16 MB RAM
  • Storage: 650 MB available space
  • Sound Card: Any Windows compatible
  • Additional Notes: Microsoft .Net 4.0

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

March 2025
Probably one of the most in depth wargames, several unique mechanics and great professional looking graphics and UI (I really like the color palette used for counters and the overall feel). On top of that hundreds of exceptionally done scenarios in all possible historical periods, this is a must buy for any serious lover of this genre, it's a fantastic game and infinitely replayable.
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Sept. 2024
I actually cant recommend the game, but I cant say it's bad Game has a lot of bad and good and I would say my view on it is mixed First of all is game overall is good, you can play a lot of maps not with just infantry as in john tiller games, but also ships and planes, you have great battle and supply system which made actually good, it's not too complicated as in gary grygsby games, and not too simple as in john tiller games. But all not so perfect, and not perfect I mean is PO, it can just stop pushing you even though they are completely winning, they can attack your airfield with AA, loosing tons of their planes and get just zero of yours round by round, they can move their ships here and there before your coastal guns and just being destroyed, simply not attacking weak points and attacking strong points, and I'm talking about PO on strongest difficulty Another thing is not all maps playable, some of maps simply not designed to play against PO, so most of the maps what I was really hyped for were not playable And last thing is balance, I mean I know it might be some kind of realism where strong side is stronger and weak side is weaker, but in such game you expect something more, it's not so easy to notice, and I wont call it something bad, but still wish game let you have some variety to play even as weak side Good points: A lot of maps, a lot of war theaters, great supply and battle mechanics Bad points: not so smart PO, not all maps are playable solo, small variety of units
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July 2024
Great game to play. But if you ever want to create own of battle. Well the editor is just built to piss you off. Creating a map. That is overall fine. A few things that would be nicer. But at least you can do it. But creating a order of battle. Well it's just designed to piss you off and make you quit.
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July 2024
I debated long and hard before I bought this, even though it was on sale. Even though reviews were pretty positive on the whole, there were some things I read that had me on the fence and leaning rather heavily towards not buying it. The biggest issue I had was with the supposedly only scripted AI. I say supposedly because with research I found this is not true. Scripting is available for scenario developers but there is an underlying AI as well. The second biggest issue was the complexity and rather anachronistic way of splitting up turns. Indeed this is an issue and it does take some getting used to, but the game is quite playable even if you don't know all the nuances (although knowing them will improve how you do). The really great thing about the game is the number of scenarios, some for battles that are hard to find or will cost you a pretty penny to get. To give you an idea of what else I play, and where this fits in, I also have and really like: 1) GG War In the East 2 2) GG War in the West 3) Strategic Command WW II: World at War 4) Strategic Command WW II: War in Europe 5) Unity of Command 2 I have some others I am less pleased with. But this fits in very nicely with the above. It is in ways the most difficult of the bunch (and yes, I am including the GG titles in that comparison). But it is rewarding to play. If you do purchase it, I highly recommend playing the Kasserine Pass scenario in the Tutorials folder, and then finding the write up in the scenario files folder done by General Staff. He does an excellent job of presenting how the game works.
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July 2024
Best war game ever. Please update with drone equipment
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Data sources

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Last Updates
Steam data 07 April 2025 03:02
SteamSpy data 08 April 2025 16:12
Steam price 15 April 2025 04:40
Steam reviews 13 April 2025 17:45

If you'd like to dive deeper into the details about The Operational Art of War IV, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about The Operational Art of War IV
  • SteamCharts - Analysis of The Operational Art of War IV concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck The Operational Art of War IV compatibility
The Operational Art of War IV
7.6
273
64
Online players
23
Developer
TrickeySoft LLC
Publisher
Slitherine Ltd.
Release 15 Oct 2018
Platforms