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The Mobius Machine on Steam - User reviews, Price & Information

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Discover a vast alien world. Fight the ferocious local fauna and killer machines. Reveal its secrets and find a way to escape. The Mobius Machine is a side-scroller action adventure, with an emphasis on free-form exploration and intense combat.

The Mobius Machine is a metroidvania, exploration and side scroller game developed and published by Madruga Works.
Released on March 01st 2024 is available only on Windows in 10 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Traditional Chinese and Portuguese - Brazil.

It has received 354 reviews of which 303 were positive and 51 were negative resulting in a rating of 8.0 out of 10. 😊

The game is currently priced at 19.50€ on Steam, but you can find it for 12.45€ on Eneba.


The Steam community has classified The Mobius Machine into these genres:

Media & Screenshots

Get an in-depth look at The Mobius Machine through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 or above (64 bit)
  • Memory: 8 GB RAM
  • Graphics: DirectX 11 compatible with support for Shader Model 5.0 and 1GB VRAM
  • DirectX: Version 11
  • Storage: 3 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

64 hours played
July 2026
Update2: Just finished the game after approx 45 hours. 10/10 Every bit as impressed as when I wrote the earlier reviews. I see a few people have mentioned the game can seem grindy at times. Here are a few tips to prevent mindless wandering: -> Check the map - look for areas that aren't fully explored. -> On the map, do you have diamonds anywhere? Those are the blue upgrade orbs. -> It can help to take a screenshot of a section of the map and note what parts are blocked - there's always another way in. -> At some point you unlock the ability to swim underwater, and also to use a parachute when falling - it felt like half the game was beyond these two unlocks, so if you haven't gotten those, don't give up! -> You can use the mobius machine to quickly jump around the map. -> A lesser known trick - workshops all point to the same place, and there's a mobius machine near the workshop, so you can use workshops as a secondary way of getting around the map. -> Some of the bosses are tough, and some are multi-phase - these were challenging - I probably had to play through the first phase a dozen times to get enough cracks at the second phase to win that - the good news is after the first 5-6 attempts most of the "first phase" bosses were actually not that hard. -> A few of the harder bosses required a slightly different weapon mix between the first and second phase. -> If I recall right, all bosses unlock something, so they are worth the effort. My original Update: How did I not find this game sooner? I know people can split hairs over the "perfect" game, but if this isn't a 10/10 game, I don't know what is. The game is beautiful, and Fairly deep - multiple areas with distinct personalities and things to discover. This feels like one of those "Must have" games that I somehow missed. If you've just stumbled upon this - no need to wait - it's an awesome game, go ahead and buy it. One tip for new players: The map lets you place markers - I suggest you place these in areas you can't get past, this will make it easier to find them later, when you have a few upgrades. Original review: What a beautiful game. Really seems well done - I've only played a short bit but I'm in such awe I had to stop and leave a review.
24 hours played
March 2026
The Mobius Machine was a game I picked up after Axiom Verge because I was looking for more Metroid-Like games. This game is very fun to play with smooth controls and good movement. There isn’t really that much of a story which I think is completely fine because it just lets you freely explore an abandoned alien world with very little pauses for dialogue. I liked the bosses even though there were very few of them. They were not hard, but they were fun at the same time. A complaint I have is that I like the idea of adding in mini-bosses, but the execution I thought wasn’t very good. Firstly, I didn’t think the fights themselves were super enjoyable and I also don’t like the idea of making them required. Unless I missed a way to skip over them then disregard this section, but I feel like they should have been placed off the beaten path were you have to uncover them rather them be required for progression. I would have also maybe liked if the map was a touch smaller. I feel like this would have benefited fast travel because portals are few and far between. After you complete the game and go back to 100% everything, it can get a bit tedious traveling around looking for everything. However, this game is still very fun and looks great. 7/10
15 hours played
Jan. 2026
A good metroidvania. Though it can feel a tad too long at times. If you like to explore, get a bit lost sometimes, and shooting disgusting aliens (a lot), this game might be for you. Cool Stuff + Looots of branching paths. It that sense, the exploration and level design are very good (as long as you can handle to have heaps of alternative paths to explore). + Satisfying progression, though if you get lost a lot it could feel slow. + Game feel is good in general. + Lots of collectables and stuff. Not So Cool Stuff - The map is too big for its own sake. Add to this the low enemy and environment variation, and you'll find yourself asking again and again: "Have I been here already?" And half of the times the answer will be no, but the zone will look and feel so similar to others already visited that you'll feel that repetition. A lot. The whole map could have been 1/3 smaller, and the game would have been better for me. - Lots of attacks coming from nowhere. There's really no point in the game when you feel invincible. You get health upgrades, but even playing in "normal" it can be easy to see big chunks of your health evaporate in seconds if you're not careful. Then, even if YOU ARE careful, there were lots of situations where an enemy attack would fly towards me from outside the screen, or behind a wall, without previous notice. Not cool. - Backtracking can get tedious. -- Enemies are damage sponges, and the weapon upgrades don't give you that much of a damage boost in general. This means that enemies, new and old, will annoy you lots of times when you're trying to just get past an earlier zone of the game. -- Even though shortcuts are everywhere, and very well placed, there are some spots that, for reasons I couldn't tell, are one way passages. That's not clear in the map, so it happened sometimes that my backtracks turned out to be doubled because of this. -- Some puzzles and / or indestructible enemies that you'll need to pass through again and again. -- Some zones' navigation can be tricky, so getting past them can get overcomplicated. - The breaking platforms puzzle. I hate it, and seeing other reviews I can tell I'm not alone here. In some places you'll need to jump on destructuble platforms, and some indestructible enemies below will keep firing missiles that break them. If that happens, you fall, take damage, and have to find your way back again. In theory it works. In practice, there's so short time to notice those missiles that you won't be able to react, and will be only able to see how platforms are destroyed just below your feet right before landing. Frustrating.
20 hours played
Dec. 2025
Highly recommended! It's one of those metroidvania that certainly needs time to breathe and evolve. It's very smooth and calming, bosses are fun and not frustrating. Madruga really knows their stuff. I didn't particularly like it in the beginning but once you have certain platforming abilities and sufficient weaponry it becomes a very fascinating, fun and unique game. There is no double jump ability, which is interesting in itself (but there is something else, don't want to spoil). The level design is off the charts - one of the best I've seen. There was an update just now in December 2025. Completion 96% at about 17 hours. Satisfying exploration and perfect length. Very well done, devs
41 hours played
Oct. 2025
I have been playing video games for a very long time (way too long) and I now have a new game in my all time favourites list. For me this is the #1 Metroidvania. What a great time I had getting 100% in this game. The difficulty, pacing, graphics, sound and game play are absolutely fantastic. The animation of the main character and the enemies was great. It is a shame it had to end. It is sad a wider audience did not see this game. I can't wait to play Madruga Works' next game! (If you need help testing.) p.s. Just buy it! Don't wait for a sale.

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Frequently Asked Questions

The Mobius Machine is currently priced at 19.50€ on Steam.

No, The Mobius Machine is currently not on sale. You can purchase it for 19.50€ on Steam.

Yes, The Mobius Machine received 303 positive votes out of a total of 354 achieving a rating of 7.95.
😊

The Mobius Machine was developed and published by Madruga Works.

Yes, The Mobius Machine is playable and fully supported on Windows.

No, The Mobius Machine is not playable on MacOS.

No, The Mobius Machine is not playable on Linux.

The Mobius Machine is a single-player game.

No, The Mobius Machine does not currently offer any DLC.

No, The Mobius Machine does not support mods via Steam Workshop.

No, The Mobius Machine does not support Steam Remote Play.

Yes, The Mobius Machine is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for The Mobius Machine.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 19 August 2026 01:23 UTC
SteamSpy data 25 August 2026 12:10 UTC
Steam price 06 September 2026 02:49 UTC
Steam reviews 06 September 2026 03:46 UTC

If you'd like to dive deeper into the details about The Mobius Machine, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about The Mobius Machine
  • SteamCharts - Analysis of The Mobius Machine concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck The Mobius Machine compatibility
The Mobius Machine
Rating
8.0
303
51
Game modes
Features
Online players
3
Developer
Madruga Works
Publisher
Madruga Works
Release 01 Mar 2024
Platforms
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