The Miskatonic

Explore the most prestigious occult school in North America, The Miskatonic University, in a hilarious dark comedy set after the Lovecraft canon, in which the greatest threat to mankind is its own ambitions.

The Miskatonic is a lovecraftian, indie and visual novel game developed and published by Rapscallion.
Released on July 19th 2018 is available in English on Windows and MacOS.

It has received 410 reviews of which 316 were positive and 94 were negative resulting in a rating of 7.3 out of 10. 😊

The game is currently priced at 0.79€ on Steam.


The Steam community has classified The Miskatonic into these genres:

Media & Screenshots

Get an in-depth look at The Miskatonic through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows XP+
  • Processor: 1.2 GHz Pentium 4
  • Memory: 400 MB RAM
  • Graphics: 1920 X 1080
  • Storage: 530 MB available space
MacOS
  • OS: OS X 10.6
  • Processor: Any 64 bit processor
  • Memory: 400 MB RAM
  • Graphics: 1920 x 1080
  • Storage: 530 MB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2024
If You want to spend time in someone else's world, meet their fun and interesting characters, You like dark and Lovecraftian themes, but don't need to take it seriously all the time, and/or You dig the art-style presented on screens, this game is for You! The most common criticism I see in other reviews is thus - the game has literally no choices (beyond essentially the order of speaking to people in the room). And that is true. However I have to push back a little on it, as a be-all, end-all. I really, really love meaningful choices in the games, and VN's are really great for that. However... I played games that masquerade their singular story with choices that are pretty meaningless, or make the story actively worse. And I also played VN's with no choices at all, but characters, story, or art-style made them great experiences anyway. And "The Miskatonic" is squarely in the second camp for me. So if lack of choices is a deal-breaker, that one is probably not for You. But would it necessarily be better to be given choices? That depends. I would like to have some too, if they were well made, but I'd rather see someone's singular vision, than badly implemented, uninteresting branches that kill the immersion, and lead to a lesser experience. The way I see it - this one can really be taken as a webtoon. And a pretty cool one too. It literally costs a dollar and it's really forth the prize. Why not just make it a comic then? Well, (and I say it as someone that has some experience trying to create both games, and comics) making a comic is usually a waaay bigger task, because it is fine to repeat assets in a game. This story could be one of those that were to either be told in this form, or not at all. And that, would be a real shame and a loss. I adore the artwork, I think it's really charming. The music (though there is only 1 track, and the ambience) is fitting and got a very nice beat to it. I like the characters. Some of them are really fun, and some have a great chemistry between them. And they can be a little silly, but that's comedy here. The story is logical (for this setting), and I had no problems following people's motivations, which already puts it above a lot of triple A titles XD The ending was described by some as "open", but I really don't see it this way. It closes a big chapter in all the characters' lives, and at least for me - was satisfying. You learn who went where, to do what, and have an idea of how their lives will look from now on. There is a possibility of further events that may lead to conflict... but isn't that in every story, unless all the characters die, or something? The only thing I really don't like is... I don't know what engine the game was made in, but it defies a lot of conveniences, I'm used to in a typical RenPy' visual novel. No options menu, limited save slots, mouse-only input, no scrolling back to see the previous text. And I just see no reason for it to be this way.
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July 2024
A humorous and comedic interpretation of the Cthulhu Mythos, featuring charming and entertaining characters set against a dark, madness-filled atmosphere. Although the short story length and sudden endings, which leave players wanting more, are somewhat disappointing, the intriguing plot and witty dialogue make for a thoroughly enjoyable experience. 광기 가득한 크툴루 신화의 희극적 해석.
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June 2024
This is actually a graphic novel more than a game. There isnt really much you can do which is not followong the storyline. Having said this, it is hilarious as you take the viewpoint of The Little Witch Which Ruined Everything :D For a few cents it is a no brainer...
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June 2024
You know a lot of people are complaining about it not being a game but a visual novel, and I GET THAT. I too bought this thinking it was going to be a point and click adventure. But you know what? The world and the story telling and characterization won me over. 30 minutes in and I haven't made a single choice or decision, and yet. Totally going to dive in tomorrow. Worth the money, but expect Rudy Bloom or Emily the Strange meets Call of Cthullu,, not Fran Bow
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May 2024
Cute and creepy VN with a great art style. For $1? Um, 100% worth it.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

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Last Updates

Steam data 21 November 2024 03:12
SteamSpy data 18 December 2024 16:46
Steam price 23 December 2024 20:20
Steam reviews 23 December 2024 21:57
The Miskatonic
7.3
316
94
Online players
0
Developer
Rapscallion
Publisher
Rapscallion
Release 19 Jul 2018
Platforms