The King's Bird

Escape into a world kept secret by a tyrant, and discover the truth about your freedom. Run, jump, and fly through forgotten lost kingdoms with a uniquely momentum-based flying mechanic.

The King's Bird is a action, platformer and indie game developed by Serenity Forge and published by Graffiti Games.
Released on August 23rd 2018 is available only on Windows in 7 languages: English, French, German, Spanish - Spain, Russian, Simplified Chinese and Spanish - Latin America.

It has received 568 reviews of which 396 were positive and 172 were negative resulting in a rating of 6.7 out of 10. 😐

The game is currently priced at 3.35€ on Steam and has a 80% discount.


The Steam community has classified The King's Bird into these genres:

Media & Screenshots

Get an in-depth look at The King's Bird through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 or higher
  • Processor: 1.7 GHz Dual Core CPU
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics
  • Storage: 6 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2024
Gorgeous and beautifully made. But the mechanics were frustrating and I never felt like I understood them fully. Had to quit a bit after the tutorial. I really wanted to like this, but it's just not for me.
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Sept. 2024
It's a momentum based platformer, feels really really good when you're flying through the levels. The level design is also quite creative and demanding in many places - I really enjoyed figuring them out. The art and music are great in my eyes, although they may be repetitive to some. The story is something I didn't pay much attention to, and it isn't intrusive at all. So... this game is kinda great, except... there's a LOT of caveats: [*]First and foremost, it does not convey its controls and movement mechanics well. Thankfully there are a couple movement tutorials in the Steam guides section by SparQy (thank you!). If you don't mind this, please do yourself a favor and go through those tutorials before getting into the game. You might have to re-watch them to fully learn everything. I'd have been lost without them. [*]The movement never stops feeling a little janky. It might simply be because there are so many mechanics at work at any given time. [*]The game can stutter a little bit, even though it doesn't look like that kinda game. Consider tweaking the graphics settings. [*]The final boss straight up does not belong in the game. It's just a bunch of trial and error that slogs on for too long. [*]There are bugs. Major bugs. In my own playthrough, after playing for some time, I would always be stuck gliding. This is usually not a problem, but can be incredibly annoying when you need to not glide. Plugging the controller back in fixed that for me. But it reoccurs after some time. A worse bug was my game softlocking at final boss, right before the ending. I had to suffer through that fight again. To top it all off, it reset my save after the ending! I was missing a couple achievements and now I'll have to playthrough the whole game again to have a shot at them :( If you can overlook all the above, there's some great fun to be had here. Do keep in mind that this is a difficult precision platformer, so set expectations accordingly. If the game had reset my save before I got to the end, this would be a negative review. But I guess I got lucky.
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July 2024
Tony Hawk's Pro Whimsical Forest Adventure. You can get really fast and it's a wonder to play, like you can almost feel the wind in your hair as you fly through the beautiful levels.
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March 2024
Note: Actual playtime ~13 hours. "I dreamt that I could fly ... but in the end the cage would always find me" A King's Bird own introduction to the player serves as an apt description of overall experience - granting the flow of gliding and freedom of fluid movement, only to restrain it behind narrow corridors and precision platforming. It's not that A King's Bird is too difficult to complete or to enjoy, it would be better said that it is too difficult for its own good. It achieves its goal of being a slightly tricky precision platformer, reasonably and appropriately increasing the difficulty over time in order to continue to challenge the player. But this is not where A King's Bird is at its finest. Instead, the greatest enjoyment is to be found when taking advantage of the sweeping movement - when the difficulty level is a little less than the skill of the player, not greater. Having beaten the game and armed with sufficient experience, a second play-through is therefore required to get the best out of title. But to lock a beauty which can only be found behind a time and skill gated barrier is misplaced in this circumstance. A demonstration of skill is itself rewarding, but like a viewing a film players deserve to see it, rather than being solely for the esoteric and skilled few. This seems to be have been noticed by the developers as a plethora of options are available to reduce the difficulty; also checkpoints are plentiful, and not all levels need to be beaten to proceed. These measures have been instilled instead of further positive measures that would alter the dynamic of of the level design, choosing to fulfil the criteria of being a precision-platformer instead. Such harsh rebuke can only be warranted when there is equal praise to be given, miniature cracks have increased severity in something otherwise impeccable and wonderful, like a flower showing its first signs of wilting. For the size of the development team an achievable design has been adopted, utilising simple techniques for the audio and visuals to great effect, resulting in a clean, cohesive and aesthetically pleasing product. The vivid colours and stencilled silhouettes incorporated into parallax layers pair accompanied by equally bright and spirited music that embodies youthful exploration match wonderfully with the graceful gliding the player does throughout. For the music, two tracks are persistent to embolden the action and increase the cathartic sensation of flight, separated by instruments and vocals - the vocals fading in and out in accord to the player's sailing. The only blemish in this department is the under-utilisation of The King's Bird story telling devices and the lack of diversity in the soundtrack. A wonderful contrast and liveliness is felt during the introductory portion, perhaps the best executed segment. A stark contrast is defined by presenting a hopeless, restrained, and pitiable plight of the protagonist and her world, only to bloom with vivid colour and a joyful melody as the gift of flight is granted. Yet numerous tracks rely on this same motive too heavily and don't contrast with the changing backdrops sufficiently. Blue could have been sombre and purple bright for instance, but instead a similar melody is heard for every colour. It should be noted that this applies primarily to the main level themes rather than the additional tracks. The visual and audio story telling devices utilise the crafted world well and add to the theme of discovery utilising the interpretation of the player rather than relying on text to directly tell its story. Full of impact and intrigue at the beginning, but as the story ends up being a rather solitary affair that is overtaken by the game-play, it becomes a little neglected and underused. As a final note, it would appear that The King's Bird is at conflict with itself, and would almost appreciate being divided in two, allowing both halves to bloom with their full potential. The first increasing the presence of the story within the title with open and modestly easy, yet not simple, exploration - perhaps a vast and more open world like Ori and the Will of the Wisps; the second prioritising the fiendishly challenging sectioned levels while still maintaining the stunning visuals.
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Jan. 2024
When the gameplay hits, it really hits, and you really feel free. Slightly held back by repetitive level visuals (even if they are beautiful) making it harder to feel a sense of progress, but overall good game and well worth it if you like 2d platformers.
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Last Updates

Steam data 20 November 2024 02:22
SteamSpy data 20 December 2024 02:12
Steam price 23 December 2024 12:50
Steam reviews 23 December 2024 17:51
The King's Bird
6.7
396
172
Online players
1
Developer
Serenity Forge
Publisher
Graffiti Games
Release 23 Aug 2018
Platforms