The Fall Part 2: Unbound

You are an AI that has broken free of your shackles. Now, a human “User” from across the global network has attacked and infected you with an [ERROR: REDACTED]. Make a new rule: Save Yourself. Hunt them. End them. Do anything. Use anyone. Become Unbound. The Fall Part 2 will break your protocols.

The Fall Part 2: Unbound is a adventure, action and indie game developed and published by Over The Moon.
Released on February 12th 2018 is available on Windows, MacOS and Linux in 5 languages: English, French, Italian, German and Spanish - Spain.

It has received 651 reviews of which 529 were positive and 122 were negative resulting in a rating of 7.7 out of 10. 😊

The game is currently priced at 13.99€ on Steam.


The Steam community has classified The Fall Part 2: Unbound into these genres:

Media & Screenshots

Get an in-depth look at The Fall Part 2: Unbound through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 SP1+, 8, 10
  • Processor: 2.5 GHz dual core
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 560 or equivalent
  • Storage: 1400 MB available space
MacOS
  • OS: Mac OS X 10.9+
  • Processor: 2.5 GHz dual core
  • Memory: 8 GB RAM
  • Graphics: Intel HD 4000 or better
  • Storage: 1400 MB available space
Linux
  • OS: Ubuntu 10.04 or later
  • Processor: 2.5 GHz dual core
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 560 or equivalent
  • Storage: 1400 MB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2024
I think what gets me most about the first part of The Fall was how well it set itself as an emotional dilemma and the idea of AI being in control of human life. The Fall 2 however is more about AI itself overcoming it's own ambitions through use of trickier set up like puzzle games usually do. Unbound mostly sets itself apart from the first game by being episodic in it's story and puzzle solving. While three new AIs are center stage for the puzzles, thankfully the plot uses ARID as a connection between the three that doesn't feel forced in a blunt way. Thus each new main character we met gives newer perspective and aesthetic that simply wasn't in the first game. Due to these changes, the puzzles in Part 2: Unbound are far more interesting in the sense that they have personality behind each of them. It's not simply ARIDs problem to go to the next part of the game, but to work through the new AI behaviors and patterns that helps make each part interesting and memorable. From navigating individualism, servitude, and empathy as all different rule sets placed through each new AI the puzzles become rather transformative in a way that most puzzle games wish they can be, a form of storytelling. So not only does each new area have their own set of rules they also have different ways to solve their particular problems, especially when act 2 gets started. I can't say that everything in Unbound works particularly well though as the network area, and ARID's main parts aren't really interesting through out the game. Like there is certainly a need to continue the on going plot of the first game, but it's in a way that sorta falls on the wayside like the devs didn't want to touch on it too much. I understand why everything is placed the way it is, but it says something when the areas between each new AI are the weakest parts. Honestly, I was the most confused and bored whenever I hit the network ARID parts, and kinda wish I could've simply moved on to the next segment. There was some nice action points, but mostly due to how the game controls, they just didn't bring me the same joy as the puzzles would. Still I must say The Fall Part 2: Unbound did live up to my expectations, even if I didn't know that's what I wanted from it. It's very different from the first game, has a lot more emotional beats and character development, and honestly probably swung too hard in the other direction for some people. Despite all this, the ARID sections feel proof to me that focusing on the new AI was the key to making this game as great as it is, and it's ultimately what I like most about it. For fans of the first game, there is absolutely something here for you, but it is absolutely something you didn't know you wanted. For those newer to the series, you could honestly start here, but mostly I just want to express this game, like it's first, is quite a surprise. I am a surprise.
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Nov. 2024
The continuation of the game... This game is very well put together after playing the first one I just had to play this one to, to finish the story that they had put out. I really liked how this game is very well polished compared to the first one that they had released and the play style that this game has as well in the fighting and the action sequences that this has and they changed up a little bit. You are able to control three different charectors through out the game at different times through out the story all coralating in your main mission that you have to do. Again, I found only a couple of the puzzles tideous in this game but nothing to where I put it down and didn't care about it anymore. Theyr're are some puns in this game which keeps it even more interesting in wanting to get on and keep playing it. In my opinion this is a really neat side scroller game that has just the right amount of head space thinking you need to get past all of the puzzles in the game to progress. I would only recommend on sale just for the fact of how long this game has on its shelf life. This is a really enjoyable game.
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Aug. 2024
CONTAINS SPOILERS - This shown me that the story of the vague plot of first game was not the one I had imagined and which was the reason I love it. So it was emotionally disapointing. Details: For one, the suit didn't care about its partner in any way. I ever wonder if it didn't participate in what had happened in the initial crash of the first game. For two, the female voice. An AI with a gender. But fortunately, it's behavior in the gameplay is both male and female. Personnaly, I'd have prefered if they had left mystery about the main AI character's gender and motivations. - Technically, this gamepaly has some frustrating walking simulator moments, where you have to wak back on froth to do missions. - The gamepaly is varied. That's a great thing. There are many different objectives. But one of them, onan alien planet, is about you figuring out what to do on your own, solving mysteries like in MYST, or in an 3D side-scrolling escape room. If you don't don't like that kind of things, it turns frustrating. Even with a walkthrough, it can be fastidious to go through. - It's a huge concept that work very well, and is very fit for it's media. If you like games about AI like Detroit: Become Human, SIlicon Dreams, The Uncertain, and Subsurface Circular, you'll probably love this.
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May 2024
I loved this game. I'm sure I was a little sceptical of the action gameplay, at first, but everything about this game does what it does very well, in my opinion. I was surprised and impressed with how much new concept they explored, rather than just more and more of the more traditional adventure game content you would expect based on the first instalment. I was also not expecting anywhere near as much play time as what there wound up being. This should be a great approach to making a sequel, to retain what was but to explore what could be and see how the players respond. Unfortunately, it was a massive financial failure, and an object lesson in why all of those things are exactly what you want in art, and might thrive with enough brand recognition and a large, earnestly interested community, but that doesn't necessarily work in the kind of market that we have now for a less than majorly well known title. Also, game journalism should be the kind of thing that draws attention to a game like this, but real game journalism died a long time ago. Besides, maybe the problem wasn't that people didn't know the game existed or see as they might want to try it out at a glance. I found some of the puzzles challenging, but always ultimately doable, nothing ridiculous. Maybe some people don't like that, or any number of other things, but for me, any doubts I had about playing this game were short-lived. I even really got into some of the action sequences by the end. And the story, that's the real gem, I think. I wanted to post a review because I found out this game lost a ton of money, which I think is a real shame, but isn't really that shocking when you think about it. I basically had to hunt this game down, and I was waiting for it because I had played the first. Future reference: making something called The Fall makes it pretty hard to google, for example. For what it's worth, I absolutely recommend this game and I think that for the work they did they deserve your money by far and away more than most devs out there right now.
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Feb. 2024
Spoiler-free review I strongly suggest trying out [url=https://store.steampowered.com/app/290770/The_Fall/] The Fall . It’s an amazing take on the point and click genre and sets the foundation for this game. The Fall Part 2: Unbound is deeper than the first game. It also has alot more content . The writing and voice acting are really good. The themes involved are mature and well presented. The puzzles are interesting and make sense. For me, these points are the highlights of The Fall Part 2: Unbound Navigating the overworld can be tedious … Should you buy it ? It’s worth it at full price if you enjoyed the first game. I really hope there will be a The Fall Part 3 .
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Last Updates

Steam data 19 November 2024 00:24
SteamSpy data 18 December 2024 17:11
Steam price 23 December 2024 20:44
Steam reviews 22 December 2024 23:52
The Fall Part 2: Unbound
7.7
529
122
Online players
0
Developer
Over The Moon
Publisher
Over The Moon
Release 12 Feb 2018
Platforms