The Doors of Trithius on Steam - User reviews, Price & Information

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The Doors of Trithius is an open-world RPG roguelike. Engage in tactical turn-based combat in a living world of warring factions, wandering behemoths, and ancient magic. Level your skills, cook, craft, and explore dungeons. Will you follow the story, or let adventure be your guide?

The Doors of Trithius is a simulation, traditional roguelike and rogue-like game developed and published by Jake Donkersgoed.
Released on August 15th 2021 is available in English on Windows, MacOS and Linux.

It has received 492 reviews of which 475 were positive and 17 were negative resulting in a rating of 8.9 out of 10. 😎

The game is currently priced at 14.99€ on Steam.


The Steam community has classified The Doors of Trithius into these genres:

Media & Screenshots

Get an in-depth look at The Doors of Trithius through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7/8/10/11 64bit
  • Processor: Intel Core 2 Duo 2.4 GHz or equivalent
  • Memory: 6 GB RAM
  • Graphics: GeForce 7600 512 Mb or equivalent
  • Storage: 600 MB available space
  • Additional Notes: Minimum resolution of 1280 x 768; 32-bit systems not supported
MacOS
  • OS: High Sierra (10.13) or newer (64-bit only)
  • Processor: Intel Core 2 Duo 2.4 GHz or equivalent
  • Memory: 6 GB RAM
  • Graphics: GeForce 7600 512 Mb or equivalent
  • Storage: 600 MB available space
  • Additional Notes: Rosetta 2 is currently required for Apple Silicon macs; Minimum resolution of 1280 x 768; 32-bit systems not supported
Linux
  • OS: Ubuntu 18.04 LTS
  • Processor: Intel Core 2 Duo 2.4 GHz or equivalent
  • Memory: 4 GB RAM
  • Graphics: GeForce 7600 512 Mb or equivalent
  • Storage: 600 MB available space
  • Additional Notes: Minimum resolution of 1280 x 768

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2025
Game starts off slow due to difficulty and early deaths, but as you build in skills, armor, and gear, you'll go from chump to champion and start surprising yourself when you can finally take on more than a few goats. The game has adequate systems for crafting and enchanting, and makes you feel in control of your characters development. I'm finally past that beginning hump and have been able to explore new areas, and I definitely think I'm getting a value from this game. It's fun. If you like this try out Caves of Qud.
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Nov. 2024
Only 415 reviews?! Criminally overlooked gem of a game. Sorta similar to Stoneshard, while being less graphically impressive, but countering that with rapid (comparatively) updates and probably an earlier 1.0. It's worth full price, if you like the real rogue-like games out there.
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Oct. 2024
I've been searching for a game like this for years. No forced class templates. No scripted storyline. Very rich combat, casting, social and economic systems. Totally replayable. And it's still evolving. So glad I tried this :-)
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June 2024
Addictive and immersive survival RPG sandbox that has a lot of depth while staying fairly accessible. I was able to pretty much jump right in and things in-game are explained quite well. Have searched for a couple minor things in the steam discussion forums. There's no wiki at the moment, but of course the game is still getting updated pretty often. Absolutely love the skill and masteries system, and the overall pacing of progression of your character is really very good. You have to scrape and claw your way up to better items, skills and survival capabilities (you can eventually buy a house which is pretty cool), and it feels very impactful when you do get an upgrade. Several starting classes with lots of build options. And of course the survival skills, which is a very important part of the game that I feel is done quite well. Hunger, health and injuries must always be considered and dealt with, but it manages to never feel either overbearing or pointless like with a lot of RPGs that add survival mechanics in. You're not immediately doomed if you're bleeding and don't have a bandage, or poisoned and don't have an antidote. If you get an injury you can still manage to fight your way out of the dungeon if your character is appropriately leveled for the area. It's just going to take a bit more strategy and effort. None of that is to say that the game isn't difficult. It definitely is, but it's a satisfying difficulty, and you as the player essentially are choosing your battles a lot of the time to try to mitigate things getting too bad. There's also an economy, and towns will change as various random events happen in the game, which you can have an influence on or can simply happen without your input. Right now the game is already one of the best in the whole traditional roguelike/RPG niche, and I'll easily mention it in the same breath as Caves of Qud or Tales of Maj'Eyal. However if you are a strict adherent to the Berlin definition of roguelikes then you might be put off by a few things. Keyboard controls are quite good but the game is definitely designed for a more mouse-driven approach, which I found myself switching to because the menus in particular are not controllable with keyboard. And as far as traditional roguelikes with keyboard controls go, after a little bit of getting used to I think this one is the most comfortable I've ever tried to play with a mouse. There's also no permadeath as of yet, which I feel is fair because the game feels designed to be much more of an RPG than a permadeath roguelike, but if that's something you're looking for then it's worth keeping in mind. All-in-all I'm very glad I picked this up in early access and there's still a lot of the game I have yet to see. This is absolutely worth the price and you'll easily get tons of hours out of it if this is your kind of thing. And the development still continues on. Great stuff!
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April 2024
I absolutely LOVE this game. I have 145 hours into it, ran two characters all the way up and won it twice, and I'm sure I'll come back in the future to see what else the developers are up to. It has room for improvement, yes, but it's already a really fun and interesting game. If you like the kind of game where you get almost unlimited character customization options, where you level individual skills by using them (or adding Focus points), and where EVERY square on a huge map is an opportunity for exploration and adventure, give this game a try. It takes a little patience at first when you're a major wimp and trying to figure the game out, but if you persevere, you'll most likely find yourself more and more intrigued and addicted. I played the Knight and the Traveler. The Traveler was harder at first but ultimately won the game at level 52, whereas I built the Knight all the way up to level 75 (admittedly doing a lot of noodling around). Kudos to Jake and his team. I look forward to seeing Doors of Trithius (and I still can't figure out where the name came from) continue to grow.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 15 April 2025 00:35
SteamSpy data 14 April 2025 09:54
Steam price 15 April 2025 04:34
Steam reviews 13 April 2025 11:53

If you'd like to dive deeper into the details about The Doors of Trithius, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about The Doors of Trithius
  • SteamCharts - Analysis of The Doors of Trithius concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck The Doors of Trithius compatibility
The Doors of Trithius
8.9
475
17
Online players
15
Developer
Jake Donkersgoed
Publisher
Jake Donkersgoed
Release 15 Aug 2021
Platforms