The Coma: Recut

You are Youngho, a Korean high school student trapped and relentlessly pursued by a psychotic killer in the hellish corridors of Sehwa High. Run, hide, explore, and survive while piecing together the mystery The Coma in this remastered version of the Korean cult classic.

The Coma: Recut is a adventure, indie and horror game developed by Devespresso Games and published by Headup.
Released on September 22nd 2017 is available on Windows, MacOS and Linux in 11 languages: English, French, Japanese, Korean, Russian, Simplified Chinese, Thai, Turkish, Spanish - Spain, German and Ukrainian.

It has received 2,562 reviews of which 2,163 were positive and 399 were negative resulting in a rating of 8.1 out of 10. 😎

The game is currently priced at 1.19€ on Steam and has a 90% discount.


The Steam community has classified The Coma: Recut into these genres:

Media & Screenshots

Get an in-depth look at The Coma: Recut through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows XP
  • Processor: Core2Duo
  • Memory: 2 GB RAM
  • Graphics: Any with hardware 3D acceleration
  • DirectX: Version 7.0
  • Storage: 1 GB available space
  • Sound Card: Soundblaster / equivalent
  • Additional Notes: Earphones!
MacOS
  • OS: 10.6.8
  • Processor: Core2Duo
  • Memory: 2 GB RAM
  • Graphics: Any with hardware 3D acceleration
  • Storage: 1 GB available space
  • Sound Card: Any with hardware 3D acceleration
  • Additional Notes: Earphones!
Linux
  • OS: Red Hat Enterprise Linux 4
  • Processor: P4
  • Memory: 2 GB RAM
  • Graphics: Any with hardware 3D acceleration
  • Storage: 1 GB available space
  • Sound Card: Any with hardware 3D acceleration
  • Additional Notes: Earphones!

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2024
I'd already played this on Switch way back. Fun game. A bit tedious at time, but fun. Items are not that necessary but they are there if you are impatient and wanna rush things. There are two endings as far as I know. Getting the cool one is a matter of exploring everything I think. I only have one major complaint. Now that I have a Steam Deck OLD, I had to change the control settings to the one the community made up cause the mapping that comes with the game had R2 as both the running button and the inventory button That's embarrasing that they didnt think of that before saying the game was verified. Make sure you try the controls before leaving the classroom or you will die and get very pissed off like I did.
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Sept. 2024
Nice horror game set in a Korean school with a tense atmosphere. The True Ending is probably bugged. Basically, you need to stop the MC at a pixel-perfect position before the double doors to open them. I recommend not wasting your time and watch the True Ending on YouTube.
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Sept. 2024
Every time I encountered the monster, I felt annoyance instead of fun, so the game probably isn't for me. I'm leaving a positive review, since I think it's probably objectively a good game for whoever its target audience is. Really superlative sound design. I just wish the basic gameplay loop had more to it and was less irritating.
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July 2024
λ„νŠΈ κ·Έλž˜ν”½μ΄ λ…νŠΉν•œ λŠλ‚Œμ„ μ£ΌλŠ” κ΅­μ‚° 호러 κ²Œμž„. 사싀 κ·€μ‹ μ˜ νŒ¨ν„΄μ΄ λ‹¨μˆœν•œ νŽΈμ΄λ‚˜ λ„ˆλ¬΄ λ¬΄μ„œμš΄ 것을 μ’‹μ•„ν•˜μ§€ μ•ŠλŠ” ν˜ΈλŸ¬μ°”μ°”μ΄ν•œν…ŒλŠ” λ”± μ •λ‹Ήν•œ μ •λ„μ˜€λ‹¬κΉŒ.. 1편이라 κ·ΈλŸ°μ§€ λ―Έμˆ™ν•œ 뢀뢄도 λ³΄μ˜€μ§€λ§Œ 학ꡐλ₯Ό λ‘˜λŸ¬λ³΄λ©΄μ„œ νŒŒλ°ν•˜λŠ” μž¬λ―Έλ„ μžˆμ—ˆκ³  μ΄λž˜μ €λž˜ κ°€μ„±λΉ„ 있게 재밌게 ν–ˆλ‹€. μΌλŸ¬λŠ” ν•œκ΅­ λŠλ‚Œμ΄λΌ 역쉬 λ‚˜μ˜μ§€ μ•ŠμŒ.
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Feb. 2024
+ beautiful art and good graphics + story is good, showing it as a comic works nicely + horror atmosphere is spot-on + exploration is good, finding some items of use, reading notes, looking for keys, etc. - hide&seek gameplay is a hit-and-miss, feels more like a lottery which becomes most annoying at the end where savepoints are scarce and you die randomly. sometimes you either have to sit in a closet for 5 or 10 minutes until enemy goes away or risk going out and dying a violent death if you miss the dodge. overall, this part of the game is rather frustrating than fun. - the regular ending is terrible. after suffering all these random deaths and numerous reloads, I can't believe that I am served such a punishing closure - there is a bug making obtaining the "true" (good) ending even harder (door to secret won't open normally) - no achievements in PC version (but they still are on consoles), why? Overall, I have mixed feelings about it, and I can't say this was one of the more fun games which I played, but it does not feel right to give it a negative review, since the effort and quality is there, and it's a cool concept and pretty unique game.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

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Last Updates

Steam data 23 November 2024 00:16
SteamSpy data 19 January 2025 07:16
Steam price 24 January 2025 04:41
Steam reviews 22 January 2025 12:01
The Coma: Recut
8.1
2,163
399
Online players
6
Developer
Devespresso Games
Publisher
Headup
Release 22 Sep 2017
Platforms