The Art of Fight | 4vs4 Fast-Paced FPS on Steam - User reviews, Price & Information

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The Art of Fight is the fastest-paced multiplayer shooter in VR.It uses a game-changing locomotion method that avoids motion sickness allowing unparalleled 4v4 competitive battles online or against configurable bots.

The Art of Fight | 4vs4 Fast-Paced FPS is a action, indie and vr game developed and published by raptor lab.
Released on February 17th 2017 is available in English only on Windows.

It has received 357 reviews of which 240 were positive and 117 were negative resulting in a rating of 6.4 out of 10. 😐

The game is free to play on Steam.


The Steam community has classified The Art of Fight | 4vs4 Fast-Paced FPS into these genres:

Media & Screenshots

Get an in-depth look at The Art of Fight | 4vs4 Fast-Paced FPS through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows
  • Processor: i5
  • Graphics: GTX 970
  • VR Support: SteamVR or Oculus PC. Standing or Room Scale

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Feb. 2017
After intial problems with the game with it crashing. The dev contacted me and i'm glad he did, we worked through the issues and got the problem ironed out. Turned out it was my silly antivirus!! Great game! Looking forward to see you all online!
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Feb. 2017
Pros: - Very unique movement mechanic that feels a bit off in the beginning, but as you learn to use it it becomes very intuitive and loads of fun. I had a few issues with some movement from time to time, but it was mostly stable. - Similar weapon mechanics as Counter Strike. Set spray patterns that you can learn to increase your aim. - All guns that are not handguns are more stable when dual wielded. This causes many snap decisions between increasing your accuracy and grabbing a grenade to throw at an enemy while you run for cover. This makes the game reward quick thinking and skill level. - The peak mechanic allows for some very fun standoffs and you can provide suppressive fire while your team flanks quite easily. - A nice sharing mechanic where a team member with a lot of money can share money or weapons between players. Weapons, blades, grenades and ammo can also be tossed between players. - When everything goes well you feel like a badass. - High skill ceiling in the competitive game mode, accessibility in the death match game mode. - You will get an workout as your body will move a lot while playing. - Really fun with friends! - Ignoring the skill requirement, the design of the games allows for some fun games even if you only have a few hours to spend. - Really stable netcode. I had no issues at all when playing. Creating a server and joining a server all worked wonderfully. Cons: - Takes a little while getting used to the movement mechanics. - Maps are unfriendly for beginners as you will be flanked and enemies can come from anywhere. You must learn the maps to not get wiped by experienced players. Can lead to frustration in competitive. - Seems slightly unoptimized. I have a 1080 founders edition and I saw some frames drop. - The gravity is way too low so aiming a throw is unnecessarily hard. - A lot is yet to be done. No player information is provided, no friends list and little content. It is a shooter with a few maps so you are expected to master what is there, but might turn samey for those who are not PvP fans. - The angle on the guns on the HTC Vive felt slightly off. The controller and the handle was misaligned by 10-15 degrees. Take it or leave it: - Graphics are mediocre for a VR game. It does what it must, but it will not wow you either. Good aesthetics for the most part that does not hinder gameplay. Conclusion: If you like any Counter Strike game I can easily recommend it for the asking price. If you are not that great with shooters and you don’t want to master the few maps there are you will not enjoy this game as much. The little content might be too repetitive for some, but the content that exist works quite well and is heaps of fun if you learn to master the game. In short, do you like CS style shooters you will enjoy this game.
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Oct. 2016
This game is freaking great! The only problem I run into is the really small player base :/ the 30 dollar price tag can be hard to swallow but seriously this game is worth it. The game itself is very like counter strike. 2 teams of 4 face off. 1 team defends while the other attempts to place a virus ball into a breach zone. The guns all behave uniquely but in a way that you can learn and get used to pretty quickly. Big tip. Play a solo game with bots on decoy difficulty to run around and learn the ins and outs of the map before joining with people. The learning curve can be pretty steep otherwise.
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Oct. 2016
The closest thing I can compare this to is CS:GO vr. You buy your gear at the start of each round, the attackers have to take the virus(bomb) to the breach(?)(site) and "plant" it by keeping it within the area. The defenders have to prevent the attackers from holding the virus for 45 seconds. So far I think it's fun as shit, and extremely addictive. It's fast paced, it works well, and the movement is really cool. It's like skiing. Although I think it's possible to go a little too fast, that or the map is too small for the current movement speed. It only has 1 map right now, but it's pretty awesome and has a bit of depth to it. The current map is more death matchy, because it's pretty hard to get the virus to a place without encountering enemies on the way. 8/10, is it worth 18 bucks? Yes. is it worth 30? No. But only because of lack of content. Plenty of guns, but there needs to be more maps and also private matches before its worth 30 dollars.
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Oct. 2016
Whenever I play a FPS there always seems to be an element to the game that is new, and also elements that I like from other games that are missing. For me Art of Fight combines the best bits of all those – especially the option of a non trackpad movement system very similar to armswining which once you get used to is very intuitive. The gameplay is very similar to Onward – a 4 x 4 ‘milsim’ where you need to communicate clearly with your team mates to plant a virus. There is a lobby when you die and a screen to watch your team mates still playing. The game moves a bit quicker than Onward and has a more stylised design – think Launch Squad. It is still early doors and for £13.99 you only get one map – the devs said they will release another one soon – if you like your vive FPS then it’s definitely worth adding to the collection...as long as there is a critical mass of players playing. Maybe the devs could drop the price for a bit to get people on board or release a demo?
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Last Updates
Steam data 07 April 2025 21:18
SteamSpy data 10 April 2025 03:33
Steam price 07 April 2025 21:18
Steam reviews 16 April 2025 13:49

If you'd like to dive deeper into the details about The Art of Fight | 4vs4 Fast-Paced FPS, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about The Art of Fight | 4vs4 Fast-Paced FPS
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  • ProtonDB - Crowdsourced reports on Linux and Steam Deck The Art of Fight | 4vs4 Fast-Paced FPS compatibility
The Art of Fight | 4vs4 Fast-Paced FPS
6.4
240
117
Online players
0
Developer
raptor lab
Publisher
raptor lab
Release 17 Feb 2017
VR VR Only
Platforms