Terraformers

Terraform Mars in this turn-based colony builder and resource management game with roguelike elements. Explore the planet, develop spectacular cities, spread life and turn the Red Planet into a green one!

Terraformers is a simulation, procedural generation and survival game developed by Asteroid Lab and published by Goblinz Publishing and IndieArk.
Released on March 09th 2023 is available on Windows, MacOS and Linux in 9 languages: English, French, German, Spanish - Spain, Russian, Simplified Chinese, Polish, Korean and Japanese.

It has received 3,059 reviews of which 2,686 were positive and 373 were negative resulting in a rating of 8.4 out of 10. 😎

The game is currently priced at 9.99€ on Steam and has a 50% discount.


The Steam community has classified Terraformers into these genres:

Media & Screenshots

Get an in-depth look at Terraformers through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7
  • Processor: 1.3 GHz
  • Memory: 2 GB RAM
  • Graphics: DX9 (shader model 2.0) capabilities
  • Storage: 4 GB available space
MacOS
  • OS: macOS 10.13
  • Processor: 1.3 GHz CPU
  • Memory: 2 GB RAM
  • Storage: 4 GB available space
Linux
  • OS: Ubuntu 14 or newer advised (might run on other distributions)
  • Processor: 1.3 GHz
  • Memory: 2 GB RAM
  • Graphics: support for DX9 (shader model 2.0)
  • Storage: 4 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2024
Suprisingly good card/resource management game. "Surprisingly" because I tried it two times before and gave up because it looked like rogue-like where all your progress is lost after you lose so nothing you do matters at the end. Then on the third try I finally got it and enjoying it now. You choose your goal when starting a run, like reaching certain resource per year income or reachings certain total terraformation levels or settling several cities on Mars or something else, choose the difficulty which affects how hard those goals are to reach and how fast your colonists demands rise (which basically affects the turn when your game ends) and then you are free to develop the Mars and try to reach your goal before your Mars empire crumble due to constantly increasing demands of your population. Early difficulties are pretty easy and you can explore and learn the game while at the same time unlocking new cards, harder difficulties are pretty challenging so you will most likely lose few times before learning how to beat each of the different goals. There are some random events during the game which may require sudden refocus on them to gain their bonus or dealing with penalties they provide if you can't do that. For example, you can get a warning of a meteor that will destroy all life on Mars (basically leads to game over) and your choises are to build rocket launchers or redirect its course in time for which you get a pretty good free building as a reward, or you can ask Earth to deal with it and end up with a penalty for the rest of your game. There are new things unlocked when you win more scenarios and your global level increases, like bus stations which let you increase radius and coverage of your cities without suffering penalties, or marine life which lets you actually use those oceans you create on Mars, which dramatically change how you play your game. I never used oceans before and completed 3 or 4 easy runs, now I have a reason to finally try them. It's a good way to slowly ease you into new things you can do. Each run takes around 2 hours, so it's not a very heavy time investment, and it should end at 60-80 turns where you either win by reaching your goal or population demands catch up with you and you lose. Because it is essentially a card game a lot depends on your luck at drawing cards, characters that control the development for 10 years and provide active and passive bonuses, buildings that you can create. But you can make your life significantly easier by increasing the amount of cards you can draw as well as amount of cards you can choose from each turn. So at the end it's your skill and knowledge of what to look for which defines if you win or lose, and not the luck. Luck simply makes all the runs different from each other. Overall pretty interesting game and I am looking forward to what other things will unlock after few more wins and how my games change with them.
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Sept. 2024
Hidden gem of a game for me, It's a struggle to put it down. Terraformers is cleverly designed - it's very low tech, but uses what it has very well. It's like an electronic board game - nothing in the presentation or mechanics is going to blow you away, but nothing's going to exhaust or overwhelm you, either. It's a chill, relaxing blend of problem-solving and resource management, with the fundamental style of a card game. Every playthrough is like shuffling your deck: you will differ in your path to victory, but the tools to win are always there. The first difficulty gently introduces you to the basics. You won't see half the game's mechanics just yet, and the time pressure barely even exists. You have an incredibly forgiving "undo" button that is a permanent feature of the game from the very start. Mouseover tooltips that automatically adapt to changes on the board help fill in knowledge gaps. And you have complete freedom from there. Welcome to the foot of the mountain. If you enjoy the gameplay, Terraformers is delighted to give you a million ways to continue to do it - your way. It comes with like a dozen difficulty levels and as many different final win conditions for you to chase. You can create custom games and tailor the difficulty and win conditions to your liking. You can generate random seeds or use specific ones, or participate in the weekly challenge. When you finish a game, you aren't forced to stop and can keep playing out the board if you feel like it. This level of friendliness and flexibility in a title is a welcome thing these days. The endgame mechanics are very numerous, but none of them are super deep and the game always shows you exactly how you're doing. Once you know which plays are the right ones for your situation, you can play super efficiently and weather any sort of difficult start or random disaster. Building trade routes smooths out resource imbalances, R&D centers let you draw more winning cards, and leaders' abilities can open up pivots in strategy, if the direction you've been going isn't quite cutting it. So many variables to consider and navigate. If this is the kind of stuff that gives your brain The Good Chemicals, there's a lot to enjoy here.
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Aug. 2024
Terraformers is an excellent boardgame-like experience with the theme of colonizing and terraforming Mars. If you enjoy... [*]turn-based management games [*]optimization, trying to squeeze as much as possible out of every turn and resource [*]the sci-fi fantasy of gradually making an unlivable planet a green paradise and exploring the Solar System ... then there's a very good chance you'll like Terraformers. It has a randomized run structure, with every game taking me about between 2-5 hours, depending on the scenario and difficulty chosen. To close, I'll mention that I very much enjoyed its intuitive UI and a very generous undo system, letting me test out several scenarios of playing a turn without issues.
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Jan. 2024
I love Civilization and other 4X turn-based strategy games. I play my fair share of roguelikes such as Slay the Spire and Risk of Rain 2. I'm also a huge fan of card games like Hearthstone where careful hand management to both not get overdrawn, and to effectively maximize resources, is key. I am the exact middle of the Venn diagram that describes this game's target audience.
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Jan. 2024
Perfect for when you come home tired after a day of work, and just want to tune out and do somthing almost meditative. If you want to give somthing to that little child you were, that dreamt of building humanity's future in open space, but somehow, adult you ended up in a job writing useless crap in an open space(I can't shake the feeling that I got *wned somewhere along the way), this is the game for you.
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Last Updates

Steam data 19 November 2024 06:02
SteamSpy data 17 December 2024 15:19
Steam price 23 December 2024 12:25
Steam reviews 21 December 2024 21:51
Terraformers
8.4
2,686
373
Online players
145
Developer
Asteroid Lab
Publisher
Goblinz Publishing, IndieArk
Release 09 Mar 2023
Platforms