I recommend it, but with the caveat that this game may just not be for you. Check the demo first. I wish I could give middle of the road recommendation because this is a tough game to recommend straight up from its store page. I feel like while it's not a lie, the store page may trick you into thinking there is at least a tiny bit of depth to your mixing drinks etc. There isn’t. It plays such a miniscule, nonexistent role in this and turns into such an annoying chore that I wish this element was just not in the game entirely. Mixing the drinks is not fun, it’s just a chore you do every now and then. I even tried giving the wrong drink here and there and it didn’t seem to matter; you can’t actually give the ‘wrong’ drink when the quest requires it anyway. I would just prefer to get these drinks from the menu at that point. Controls with the controller are a bit undercooked. The direction buttons don’t work in menus, you have to use the thumbstick. Jarring. Notes, and bottles/infusions can be scrolled through with the thumbstick, but it's very finicky and unreliable, making you pick what you DIDN’T want multiple times. The quest-making ‘minigame’ is also extremely annoying became of it. Also, there is no option that I could find that just shows all the text immediately and the skip and make choice buttons are the same, so I often pressed the button and had the dialogue choice basically made for me as I didn’t even see the options. It didn’t seem to impact much, considering I could pick conflicting opinions as the game went on. I am confused at the gameplay of this game, in fact. The minigames would be more fit for a much younger person, maybe a young teen or preteen would find them funny, but the meat of the game is the story that is definitely not fit for a child. So this is confusing as a choice. Now onto what the game is really about - the story. I liked it, but the format of the story made the finale of the game fall incredibly flat. Deaths of characters really did hit nicely midway through, when you could just hear about who passed and how. But the observer to nothing and only listener to tales format does not work for dramatic endings. In fact, the entire end of the game is so anticlimactic. I wish we could for once leave our tavern, show that we changed and saw something more of the action even if it were just to be still images. Or maybe there is something like this in the game and I just didn’t get that ending, but if that's the case, the ‘happy ending’ ending that I got is just somehow incredibly unsatisfying. Also there is some weird message in it that I don't want to spoil but in essence the day is won in a way that lacks nuance, makes the heroes bring you something that holds a soul of possibly your friend that they trapped in it and you're supposed to be... happy? I'm confused. The story was fine but the ending is really bad. Like, really bad. The characters are… okay as well. Not all are great, and some kind of appear too few times for me to grow to like them. I think my favorite was the vampire - even if the archetype of an airhead happy-go-lucky vampire isn’t my preferred one, he grew on me immensely. Pretty good cast of characters overall, and there are some interesting problems. Themes of difference in lifespans, religion being very real but at the same time still a distant concept: of loss, conflict, lies and their impact, i twas all pretty well done. Sure, not all of them were tackled to the full extent I wish they were, but this was a pretty good story. One issue I had with it only is that I felt no connection to my character. You don’t get to really ‘name’ yourself, and you can only pick your own pronouns. Your own history is not known to you as the player despite the innkeeper remembering their story, so there’s a dissonance there too. The art is gorgeous! I loved it to bits. Some of the animations on the other hand were a bit stilted, others were great. But, overall, the art is one of the shining parts of this game. A final issue I will mention is the writing itself, specifically with the English version, as I’m not sure if this issue is present in other languages: there are some terribly anachronistic dialogue lines that can drag you right out of the experience. In particular when one character goes ‘good mythical morning’ right after the ‘top of the morning’ from another character. Memeish jokes, very modern slang… this does not work. It doesn't ruin the experience, but it does water it down with unnecessary references and jokes that don’t fit in well. Well, that’s it! I overall recommend the game, but with a caveat that there are also a lot of flaws here. Still an enjoyable game and I don’t regret picking it up, but I feel no incentive to buy any dlc for it - It already outstayed its welcome with the 10 hours it took to read through it and by the end I was satisfied to just uninstall it and call it done.
Read more