Tale of Fallen Dragons on Steam - User reviews, Price & Information

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This is a dungeon crawler game with roguelike elements based on Ancient Chinese story. Under the Fallen Dragons Temple, you`ll fight with various dragons which all have different shapes. The art style is based on real artifacts from China, we hope you could experience a different style of our culture.

Tale of Fallen Dragons is a action roguelike, indie and action game developed by BigTapir Games and published by BigTapir Games and XD.
Released on February 06th 2017 is available only on Windows in 3 languages: Simplified Chinese, Traditional Chinese and English.

It has received 484 reviews of which 419 were positive and 65 were negative resulting in a rating of 8.1 out of 10. 😎

The game is currently priced at 9.99€ on Steam.


The Steam community has classified Tale of Fallen Dragons into these genres:

Media & Screenshots

Get an in-depth look at Tale of Fallen Dragons through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 or later
  • Processor: 1.2Ghz+
  • Memory: 2 GB RAM
  • Graphics: 512MB
  • Storage: 256 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Feb. 2026
Tale of Fallen Dragons, developed by BigTapir Games and published by BigTapir Games in collaboration with XD, is an action-driven roguelike dungeon crawler that draws heavily from Chinese mythology and folklore. Released in 2017 and maintained over a long Early Access period, the game positions itself as a challenging, replay-focused experience where adaptability, mechanical skill, and knowledge of item synergies determine success. Rather than following the increasingly common Western fantasy or sci-fi roguelike templates, it establishes a distinct identity through its mythological themes and artifact-inspired aesthetic. The narrative backdrop is rooted in the legend of the Nine Sons of the Dragon, ancient beings whose destructive power once threatened the world. According to the game’s lore, the Five Elder Tribes sealed these entities deep within the Fallen Dragons Temple, a vast underground complex that now serves as the primary setting. Over time, memory of this catastrophe faded into myth, but the temple has begun to stir again. Players descend into its depths as unnamed challengers, motivated less by explicit story beats and more by the implied weight of legend and danger. This light-touch narrative approach allows the game to foreground atmosphere and discovery rather than scripted storytelling. Gameplay centers on repeated dungeon runs through procedurally generated levels. Each descent reshuffles room layouts, enemy placements, traps, and item drops, ensuring that no two attempts feel identical. Combat is fast-paced and responsive, emphasizing movement, positioning, and quick decision-making. Enemies range from lesser dragon kin to powerful mythological creatures, each with unique attack patterns that reward observation and pattern recognition. Boss encounters serve as difficulty spikes, demanding mastery of dodging and timing rather than reliance on raw damage alone. A major pillar of Tale of Fallen Dragons is its extensive item system. With well over a hundred items available, players are encouraged to experiment with builds that can drastically alter how a run unfolds. Some items enhance survivability, others amplify offensive output, while certain combinations create powerful synergies that can turn an otherwise doomed run into a triumphant breakthrough. This system fosters emergent gameplay, where understanding item interactions becomes just as important as mechanical execution. Because item availability is randomized, players must constantly adapt strategies rather than rely on a single optimal build. Visually, the game adopts a stylized look inspired by ancient Chinese art and symbolism. Environments evoke temple ruins, ceremonial chambers, and forgotten sanctums, while enemy designs reflect mythological motifs rather than generic fantasy creatures. This artistic direction gives the game a strong sense of cultural identity, setting it apart from many contemporaries in the roguelike genre. Animations are functional rather than flashy, but they clearly communicate enemy behavior and attack telegraphs, which is crucial in a game built around precision and reaction. Replayability is one of the title’s strongest assets. Procedural generation, combined with varied items and escalating difficulty, encourages players to undertake dozens of runs in pursuit of mastery. Each failure becomes a learning opportunity, gradually improving familiarity with enemy behaviors, boss mechanics, and effective item combinations. Cooperative play further enhances replay value, allowing players to tackle the temple together and coordinate strategies in real time, adding a social dimension to what is otherwise a solitary descent into danger. That said, the game does show signs of its prolonged Early Access development. While the core systems are solid and engaging, some players note uneven pacing in later stages and a desire for greater enemy variety or deeper progression layers. Updates slowed over time, which may leave the impression that certain systems could have been expanded further. Difficulty can also feel unforgiving to newcomers, especially during early runs when item synergies are not yet well understood. Despite these rough edges, community reception has remained largely positive. Players consistently praise the game’s thematic originality, satisfying combat loop, and depth of replayable content. Its willingness to embrace a culturally distinct mythological framework has helped it stand out in a crowded genre, earning it a dedicated niche audience. Support for multiple languages and controller input broadens accessibility, while achievements and collectibles provide additional incentives for long-term engagement. Ultimately, Tale of Fallen Dragons stands as a compelling example of an indie roguelike that succeeds through identity and systems rather than spectacle. Its fusion of Chinese myth, procedural dungeon crawling, and item-driven experimentation offers a challenging and rewarding experience for players who enjoy learning through failure and adapting on the fly. While it may not reach the polish or scope of genre-defining roguelikes, its distinct atmosphere and mechanical depth make it a memorable journey into a myth-laden underworld where every descent tells a different story. Rating: 8/10
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Frequently Asked Questions

Tale of Fallen Dragons is currently priced at 9.99€ on Steam.

Tale of Fallen Dragons is currently not on sale. You can purchase it for 9.99€ on Steam.

Tale of Fallen Dragons received 419 positive votes out of a total of 484 achieving a rating of 8.09.
😎

Tale of Fallen Dragons was developed by BigTapir Games and published by BigTapir Games and XD.

Tale of Fallen Dragons is playable and fully supported on Windows.

Tale of Fallen Dragons is not playable on MacOS.

Tale of Fallen Dragons is not playable on Linux.

Tale of Fallen Dragons offers both single-player and multi-player modes.

Tale of Fallen Dragons includes Co-op mode where you can team up with friends.

Tale of Fallen Dragons does not currently offer any DLC.

Tale of Fallen Dragons does not support mods via Steam Workshop.

Tale of Fallen Dragons does not support Steam Remote Play.

Tale of Fallen Dragons is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Tale of Fallen Dragons.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 27 February 2026 16:19
SteamSpy data 01 March 2026 05:42
Steam price 06 March 2026 04:41
Steam reviews 06 March 2026 10:03

If you'd like to dive deeper into the details about Tale of Fallen Dragons, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Tale of Fallen Dragons
  • SteamCharts - Analysis of Tale of Fallen Dragons concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Tale of Fallen Dragons compatibility
Tale of Fallen Dragons PEGI 7
Rating
8.1
419
65
Game modes
Multiplayer
Features
Online players
0
Developer
BigTapir Games
Publisher
BigTapir Games, XD
Release 06 Feb 2017
Platforms