Taiji

Solve puzzle panels and uncover the meaning of the symbols within. Explore a dense world where secrets are hidden in plain sight.

Taiji is a puzzle, nonlinear and difficult game developed and published by Matthew VanDevander.
Released on September 09th 2022 is available only on Windows in 13 languages: English, French, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Turkish, Estonian and Korean.

It has received 1,150 reviews of which 1,054 were positive and 96 were negative resulting in a rating of 8.7 out of 10. 😎

The game is currently priced at 17.15€ on Steam and has a 30% discount.


The Steam community has classified Taiji into these genres:

Media & Screenshots

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Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 SP1 64-Bit
  • Processor: Intel Core 2 Duo / AMD Athlon 64
  • Memory: 2 GB RAM
  • Graphics: Nvidia GTX 400 / AMD Radeon HD 5000
  • DirectX: Version 11
  • Storage: 350 MB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Sept. 2024
9/10 puzzle game. Total play time: 19 hours for "good" ending. Plays similar to The Witness but cuts a lot of the fat for a more streamlined experience. Good mix of logic and environmental puzzles; optional bonus puzzles to better understand/extend the rules and unlock shortcuts; and "required" bonus puzzles for the good ending. Only loses points for the puzzle interface itself being pretty clunky, but I was fully used to it by the end of my run. I think I got 100%, but not all puzzles are required so I may have missed something. The secrets are well-hidden and a bit frustrating at times, but fair overall.
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Aug. 2024
Time to beat: Roughly 10-15 hours for the bare minimum, and roughly 25-30 hours for 100% NOTE: To get the most out of this game, it is recommended that you play the game without spoiling anything for yourself. With regards to this, I will try to spoiler everything that would could impact someone else's ability to get the most out of this game. Taiji is a wonderful puzzle game that takes inspiration from a lot of other puzzle games, including The Witness among others and blends them together into a spectacular masterpiece of a puzzle game, with an amazing soundtrack to boot! Just remember to pay attention to your surroundings..... Taiji drops you into a condensed island that has you solving puzzles using a simple principle: grids. When solving a puzzle, a grid will pop up, and in order to solve the puzzle, you must turn some cells white and leave the others black in order to solve the grid. The game starts you off with some really simple puzzles, but will quickly evolve into brain-bending puzzles that involve multiple mechanics from multiple areas of the game in order to solve them. After you complete a tutorial area, the game brings you to an open world area where you can go to many different areas at the same time, like you can in The Witness, and leaves you to your own devices. The game is divided into nine major areas with several optional areas included. Each major area has its' own unique mechanic that it will teach you, however, some areas will require you to solve puzzles with mechanics from both the area you are in as well as other areas you may or may not have been to yet. In each area, you will have to solve a series of puzzle grids that culminate in something similar to The Witness' Laser puzzles: Fire Puzzles or Campfire Puzzles (not sure what to call them, but they look like a campfire to me). When you solve that Fire/Campfire Puzzle, you have completed the area, and the corresponding symbol that matches up to the area you were in is illuminated in the center of the main hub area to get to the other areas. . Solve enough areas to unlock a new area in the main hub of the world. Just like in The Witness, you can get yourself in trouble if you go to the wrong area first because you may not understand the rules of the area you go to. Unlike most puzzle games, this game leaves the discovery of the rules and mechanics of each areas' puzzles to you, the player, and I really do like this approach, especially when it is paired really well with good tutorial puzzles that help to teach you some of the mechanics first. I also really appreciate that the fast travel system is itself a puzzle that you have to figure out in order to fast travel. Each area has a pedestal with a symbol on it that you can use with the pedestal it comes on to unlock the fast travel for that specific area. In order to do so, though, you must have found at least one other fast travel pedestal, and then remember the first pedestal's symbol that you went to and unlocked in order to unlock the second fast travel pedestal. You must do this for *almost* every pedestal you come across to unlock that fast travel point. While it not seem too intuitive, it really fits in with the rest of the game. Every area in the game also has optional puzzles that you can solve to unlock shortcuts between the areas , or test your knowledge of puzzle mechanics with puzzles that require you to know mechanics from multiple areas in order to solve. Keep your eyes on your surroundings as you solve puzzles, though, as this will come into play after you've solved every area in the game and see the first ending of the game. You might be surprised what may happen if you are observant enough! Here's my list of pros and cons: Pros: The game has an amazing soundtrack, which seems to change as you progress in each area, as well as between areas, and in secret areas There is an amazing assortment of puzzle grids for you to solve 445 in all! and puzzle mechanics for you to figure out. Each area of the game is carefully thought out and very well designed, and every puzzle grid fits into each area surprisingly well. I especially loved the bonus area behind the waterfall and the secret White ending . That really tugged at my heartstrings! The puzzle difficulty was, for the most part, very well done. I only had gripes with the difficulty of a few select puzzles: The second puzzle in the sequence of puzzle grids behind the waterfall on the back of the stone head, the shortcut puzzle to connect the Ruins area to the Mine/Graveyard area, the Ruins White puzzle, the Mill White puzzle, and the Lake Tree puzzle . The puzzle designs were also very well done, and there were many puzzles that will make you shout out Aha! when you solve them for the first time. Cons: For me, the price of this game is a little high for what you get. I would've put the price point at $19.99. This may not be the case for you, though. For me, the game felt too short. I completed the entire game 100% in about 26 hours, which is rather short for a game like this. I was expecting to get at least 50 hours of playtime from this game. Some of the puzzles in this game are very esoteric/cryptic to solve, mainly the White puzzles and the puzzle to get into the White area . In addition, some of the puzzles seem to go off the deep end in terms of difficulty (those are the ones that I said I had gripes with in the Pros section). All in all, if you are a puzzle game lover, I highly recommend this game at either full price or slightly discount.
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April 2024
The Witness without any attempt at a story, just puzzles - perfect, 10/10.
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March 2024
Very Witness-like For those that don’t know Witness: you complete Sudoku-like puzzles in an open world, but the game doesn’t teach you puzzles’ rules - you have to explore the world and deduce them yourself. Puzzle quality is high I completed the game 100% (beyond all achievements) in 22h05m in-game time without any hints. The vast majority of puzzles make total sense and are not convoluted. There were only 3 puzzles and 1 puzzle-group which I solved with some bruteforcing and luck. Out of them (having read the intended reasoning): [*]2 puzzles make total sense, I’d likely get them myself without bruteforcing a bit later [*]1 puzzle largely makes sense, but looks misleading [*]1 puzzle-group is indeed overly convoluted. The Dev (from Discord discussion) knows, but doesn’t quite know how to fix it That’s too say: obscure puzzles are present in the game, but they are the minority. The vast majority of puzzles (there are 400+ total) and mechanics are good and unlike The Witness, this game never makes puzzles artificially difficult with unclear/messed-up presentation (e.g. broken panels). World is nice. Visuals are nice. Exploration is nice, you have many paths to explore if you are stuck on any, with shortcuts to unlock as you progress. I had some minor disappointment when some parts of the map, which looked like they would change once you solve something, turned out to be merely decorations. Verdict If you liked The Witness (or my description of The Witness above sounds interesting), you’d also most likely like this one. Highly recommended. If solving a large number of Sukoku-like puzzles doesn’t sound fun, then you’d probably not enjoy neither The Witness nor Taiji. To be clear: both games go beyond Sudoku-like puzzles, but they constitute a big chunk of gameplay.
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Jan. 2024
Nice puzzle game with very beautiful pixel art graphics and decently clever puzzles. There were only a few puzzles where I thought the rules were somewhat unclear. I found maybe one or two of them to be a little bit too hard for me to enjoy solving them, but generally the difficulty is balanced pretty well. I think the main drawback for me at least is that it's so obviously inspired by (and mimicking) The Witness that there's a bit of a lack of originality in the overall theme. It's true that the puzzles themselves are different but the general feel is extremely similar, so while the dev did a good job at mimicking the style of The Witness they failed a bit to make a game with a truly unique vision. Aside from that though, it does a great job at what it aims to do. I would still recommend because it's really well made and pretty fun to play through.
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Last Updates

Steam data 12 December 2024 00:36
SteamSpy data 18 December 2024 06:25
Steam price 23 December 2024 12:27
Steam reviews 21 December 2024 23:52
Taiji
8.7
1,054
96
Online players
16
Developer
Matthew VanDevander
Publisher
Matthew VanDevander
Release 09 Sep 2022
Platforms