Synergy on Steam - User reviews, Price & Information

An ecosystem City Builder in a unique world. Build your settlement, manage your workers and optimize your resources. Analyzing your environment, spreading new plants, and harvesting them are key to prosperity.

Synergy is a early access, stylized and city builder game developed by Leikir Studio and published by Goblinz Publishing, H2 Interactive Co. and Ltd..
Released on May 21st 2024 is available on Windows and MacOS in 10 languages: English, French, German, Spanish - Spain, Polish, Russian, Japanese, Korean, Portuguese - Brazil and Simplified Chinese.

It has received 415 reviews of which 351 were positive and 64 were negative resulting in a rating of 7.9 out of 10. 😊

The game is currently priced at 24.99€ on Steam.


The Steam community has classified Synergy into these genres:

Media & Screenshots

Get an in-depth look at Synergy through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10
  • Processor: Core i3 or equivalent
  • Memory: 8 GB RAM
  • Graphics: 6Go VRAM Graphics Card
  • DirectX: Version 11
  • Storage: 4 GB available space
  • Sound Card: Any
MacOS
  • OS: OS X 10.8.5
  • Processor: Core i3 or equivalent
  • Memory: 8 GB RAM
  • Graphics: 6Go VRAM Graphics Card
  • Storage: 4 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Feb. 2025
Game sucked me in with the amazing artwork. It's a pretty cozy builder, not too stressful. It would be incredible if the game added more dynamic elements from map to map. Maybe change the tech tree throughout the campaign. Each of the campaign maps play pretty much the same, but if that can be switched up a bit you've got a real gem. It's still great though!
Expand the review
Dec. 2024
I recommend this game but with some big * that the devs need to fix. The tutorial does an incredibly poor job of explaining mechanics that are going to be relevant in the actual campaign and the game itself does not explain it either. Here's one in case you're struggling: the amount of population you will have is capped based on your current number of houses/tents. If you want more pop, build more houses so they can have more kids that will become adults in the next cycle. Nowhere was this explained, I figured it out through trial and error. And culture is even more confusing. You might get a mission where you need four culture and 8 knowledge, the game will tell you that culture and knowledge are capped at 10 which is true but what's not explained and is not well demonstrated is how the value of culture or knowledge are calculated. The field lab and the explorer's station both say they have a knowledge value of 5 when you place them but they add up to 8? The field lab brings you up to five on it's own so it must be that the scout only has a value of three? But nowhere is that described? And culture is even worse, after unlocking the few items that provide culture in the early tiers of the game I placed down unique versions of each one, trying to make sure they affected as many houses as possible and they still came out to a whopping 3?! How is this value calculated? Make it make sense. The devs need to make this system less confusing and do a better job of tutorializing it if they're going to punish you so harshly for failing. And trust me every dumb quest has an incredibly harsh punishment that will send you into a spiral of failure and you can't refuse the quests. They don't tell you exactly how long you have just several cycles whatever that's supposed to mean. Why can't they give me an exact timeline for how many cycles I have to complete the quest? There's lots to like about this game, it has good bones but it needs lots of work and polish before you should buy it. It's a beautiful, ambitious mess right now, but I believe in supporting passion projects so this is a tentative recommendation.
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Nov. 2024
Relaxed city builder with an absolutely gorgeous art style. They've really nailed the Moebius feeling in the world. As of the time of writing, the OST is a bit limited but sets the mood well. The world map and events all have these wonderful little narratives to them. There's a tasteful maturity to the way they are written, avoiding being both childishly sanitary and gratuitously edgy. Tonally, the stories range from being uplifting to being tragic and everything in-between; it's a good mix. The game really shines in its implementation of plant-life and horticulture. Each plant species affects the environment around it (enabling a degree of terraforming), provides certain resources if harvested/interacted with using different methods, and some species have natural symbiosis with other species that encourages some active management of your environment. As of this review, the game has been in early access for a few months and I'm very excited to see where they take it in the future. I haven't had too many issues with bugs; I can only recall one and that's been fixed in a recent patch. Personally, I think the game in its current state is worth the asking price. Easy to recommend. Update to review: they've been introducing some fairly major changes and additions so the EA is progressing well and the developers have, as of 28/11/24, continued to devote resources to development. Good stuff all round.
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Nov. 2024
Synergy is a city builder/colony sim that plays very similarly to classic games like Caesar, Zeus, or Pharaoh, but with heavy inspiration from french artist and writer Jean "Moebius" Giraud, not only in art direction but also in its mechanics as well. Moebius' stories and art often emphasized his beliefs on how to live with and be one with nature. Synergy seems to be an attempt to make a work that reflects some of his' values, and as such, A lot of the game is about not necessarily taking from nature and finding a balance in it all. The Moebius inspired elements are definitely cool, and I think they have done a good job so far making the world feel real and interesting, with most of the buildings having unique animations. This really adds to the experience and I love seeing my little antfarm of a town come alive. But I would also love to see a bit more flavor over time. A bunch of the buildings have animations but some of the ones I expected aren't there yet. For instance I was somewhat disappointed to find that there was no animations for the sindglider building or that the sandgliders wouldn't come and go from my town as I had hoped. I'm sure it will get there though, because so far the developers have been all around good at delivering both big fixes and content updates, so my biggest wish for this game is for that to continue because what is here is definitely a good start and I can see this becoming a favorite of mine to play over time. honestly this game is getting better all the time.
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Aug. 2024
This is a really cool game, albeit still need polishing. I was sceptical at first as this this was advertised on my Facebook feed for months, but I decided o give it a try because of the Moebius art style. It is surprisingly good, a fresh take on city builder, and the graphics are just amazing. I'm happy to see that Synergy is getting regular updates and the devs seem to listen to player feedback and are determined to finish the game. Keep up the good work!
Expand the review

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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 05 April 2025 00:45
SteamSpy data 11 April 2025 07:58
Steam price 12 April 2025 20:48
Steam reviews 12 April 2025 12:02

If you'd like to dive deeper into the details about Synergy, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Synergy
  • SteamCharts - Analysis of Synergy concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Synergy compatibility
Synergy
7.9
351
64
Online players
15
Developer
Leikir Studio
Publisher
Goblinz Publishing, H2 Interactive Co., Ltd.
Release 21 May 2024
Platforms