Survive in Space

The game is spread over 50 different levels, and Sasaki must fight through them all to redeem his people. The game features five powerful bosses that you will encounter at the end of each sector – every nine levels. Each boss is a skill puzzle of his own, with shifting mechanics and environments that will keep you on your toes.

Survive in Space is a action, indie and casual game developed by EGAMER and published by SA Industry.
Released on May 20th 2016 is available on Windows and MacOS in 27 languages: English, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek, Hungarian, Japanese, Korean, Norwegian, Polish, Portuguese - Portugal, Portuguese - Brazil, Romanian, Russian, Simplified Chinese, Swedish, Thai, Traditional Chinese, Turkish and Ukrainian.

It has received 339 reviews of which 230 were positive and 109 were negative resulting in a rating of 6.5 out of 10. 😐

The game is currently priced at 0.82€ on Steam and has a 94% discount.


The Steam community has classified Survive in Space into these genres:

Media & Screenshots

Get an in-depth look at Survive in Space through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 or later
  • Processor: Intel dual core 2.0 Ghz
  • Memory: 512 MB RAM
  • Graphics: 512 MB or higher
  • DirectX: Version 9.0
  • Storage: 2 GB available space
MacOS
  • OS: Mac OS X 10.10.3
  • Processor: Intel dual core 2.0 Ghz
  • Memory: 512 MB RAM
  • Graphics: 512 MB or higher
  • Storage: 2 GB available space
  • Additional Notes: 64bit OS only!

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Sept. 2022
---{ Graphics }--- ☐ You forget what reality is ☐ Beautiful ☐ Good β˜‘ Decent ☐ Bad ☐ Donβ€˜t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☐ Very good β˜‘ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☐ Very good β˜‘ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☐ Kids β˜‘ Teens β˜‘ Adults ☐ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint β˜‘ Potato ☐ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy β˜‘ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☐ Nothing to grind ☐ Only if u care about leaderboards/ranks β˜‘ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☐ Some lore ☐ Average β˜‘ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short β˜‘ Average β˜‘ Long(if you go for achievements and there is an infinite level if you want to play that) ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☐ Worth the price β˜‘ If it's on sale(got in on a cupon) ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- β˜‘ Never heard of ☐ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 β˜‘ 7 ☐ 8 ☐ 9 ☐ 10
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March 2022
It's... kind of cute. It's like the if the emo kind who sat in the corner of the class back in high school decided to make a space game and even if it comes off as a bit cringe sometimes it's not bad. I've been playing shit games for like six months so playing a small game like this that actually isn't terrible is god send. Sure, it's not the best game, but I can assure you it's far from bad and even has a certain old school charm to it. Hand drawn artwork, voice acting that was probably done by the creators and their friends, a story that despite it's 'dark' undertones is simple and straight forward more or less. While $11 might seem like it's not worth it, it's a fun little pick up even if you just plan on playing in on your breaks between Eden Ring.
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Dec. 2017
A battle in space with a very interesting mechanics of development and various enemies and ways to deal with them. There is a story in the game, but it is not so important, so if it does not interest you, after a while, learn not to notice it. There are some disadvantages - for some reason the field in which the ship flies is limited to movement not at the edges of the screen, which can be confused, and the pace of the game is a bit slow for its idea, but otherwise the game is excellent
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Feb. 2017
Great music and good graphics.Addicting gameplay,features and many levels to spend a lot of time playing.Also easy achievements (for achievements hunters).But and this is a big but the dialogs and the story cutscenes are cringy af i skipped most of them overall: 6.5/10 worth its money (if u have a coupon even better its a hard choice for 5 bucks)
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July 2016
Survive in Space is a space shooter that blends Defender's left and right controls with Asteroid's single screen presence. I like Survive in Space, but its still tough to recommend, because the entire game is a grind. The 50 levels that the game boasts are all the same. Each level consists of three waves of enemies, each enemy gives experience that you use to buy upgrades. Even with upgrades, I never feel like I'm making little progress, because each level feels the same. Like all shooters, you have your basic machine gun, but to make things interesting, there is a fat laser that lasts a few seconds and homing missiles. There seems to be a color coated mechanic where when you're red, the four orbs get tucked close to your ship while when you're red they're far away. Once your a super weapon get used, you need to wait for them to recharge. Since enemies spawn left and right on a single screen, the game has mercy on you and lets you face left or right ala Defender. Because you push a button, that means you can fly right while facing left and vice versa. You have a versatile set of controls and the game does a good job of explaining them. You can use mouse, keyboard or a controller, but some of the menus seem to need a mouse. The enemies feel like a good variety and they feel different than other games of the same caliber. The problem is that you see them all on each level, making each level feel the same. To the game's credit, every new level includes a new enemy, but they're always hard to spot when mixed in with the same foes that you've seen for hours. Your foes come at you from all different angles, so you need to stay in front of them and destroy them before they can come at you from awkward positions. To break up the monotony of what it is, there are boss fights every 10 or so levels. Each boss has several bullet patterns as you fight them one-on-one. These feel like a good diversion among a sea of the same. Its odd that I can enjoy a classic arcade game to no end, but when I feel like I'm locked into a 50 level campaign, it begins to feel like a chore. Perhaps if I took it lighter and not as a goal and just played the game over the span of years I'd feel better about it. The upgrades come in tiers. You first make a few minor upgrades to each weapon and then make a few major upgrades before the next tier unlocks. The upgrades include shorter recharge, more experience, more damage, vampire health from enemies, the chance to kill an enemy with one shot or do critical damage. Everything makes the game a fraction easier, but its never enough to notice a difference. One of the double-edged swords is the upgrade to split beams. In theory that sounds great, but in practice you shoot in a V which means you need to maneuver around differently when enemies are coming toward you. On the plus side, you can upgrade your vessel too to do more damage, have better shields, more armor and so on. Since this is a game about killing things, I recommend just pour everything into attack power. The quicker your foes die, the safer you are. Some of your own attacks are questionable. The strong straight laser feels powerful, but the homing missiles are slow and detonate if you destroy the vessel they were aiming at. So by the time they get to their target, its dead, making the missiles almost useless. Good thing there is an achievement for using them. One thing that the game has going for it are the easy achievements that a low percentage of people have. Perhaps the most aggravating part of Survive in Space are the cheap deaths that come in two forms. The first are the invisible ships that decloak. You can see them and they move in a slow, straight path, but when it gets chaotic they can decloak in on you. The other cheap death is something similar where a vessel will make a portal. The portal starts small so you can see it... unless you sit and shoot, then the portal opens wide and throws out a vessel. These two cheap deaths are the only time I ever die. To the game's credit, you can make your own challenge for each level. Its more then difficulty, there are three check boxes for more enemies, fortresses that fly by and shoot at you and asteroids. Yes asteroids fly at you, which makes me feel the Asteroids vibe even more. I have gotten to the point where I am unstoppable so I add asteroids and fortresses. You get extra experience for the extra challenge. More enemies seems to spawn a little too much to handle and when this is a grind, you need to play it safe. I have avoided perhaps the worst thing about the game and that is the art. In the game, the art is fine, but there are several cut scenes with art that just feels out of place. I am sure someone worked hard on the art, but it cheapens the look of the game. In the end, I'm just there for the arcade experience, so I skip the cut scenes. Another downside to the game is with your ability to chose between red and blue on the fly means you shoot the same color of bullets. However, enemies fire their own color coated bullets, so if you're red and red bullets are being fired at you, then they just blend in with your own. Now that I've said it, you do have plenty of health and shields to compensate. If you need a reason to stay in the game longer, there are other vessels to play. That might keep your interest, but after the sheer investment of time into one vessel, its best to just stick with what you know. In the end, I'm still on the fence if I can recommend it. Its enjoyable, but a chore. Its fun, but there's just too much of not enough. There are other similar games out there, that feel better to play or have more charm or a better look. Survive in Space is still a fun time waster, but I'd like more diversity when I'm playing the same level over and over again with a new hat. For the right price its well worth the risk to see if you enjoy it.
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Last Updates

Steam data 19 November 2024 04:13
SteamSpy data 20 January 2025 21:20
Steam price 23 January 2025 04:45
Steam reviews 23 January 2025 00:06
Survive in Space
6.5
230
109
Online players
44
Developer
EGAMER
Publisher
SA Industry
Release 20 May 2016
Platforms