Superdimension Neptune VS Sega Hard Girls

A collaboration project between ASCII Media Works’ Dengeki Bunko and SEGA, the Sega Hard Girls are made up of various Sega consoles, including the Dreamcast, Sega Saturn, and Mega Drive! These anthropomorphized consoles are girls with an array of personalities and spunk, and this time they are teaming up with Neptune and IF for an...

Superdimension Neptune VS Sega Hard Girls is a rpg, action and anime game developed by Idea Factory, Compile Heart and FELISTELLA and published by Idea Factory International.
Released on June 12th 2017 is available only on Windows in 3 languages: English, Japanese and Traditional Chinese.

It has received 956 reviews of which 888 were positive and 68 were negative resulting in a rating of 8.8 out of 10. 😎

The game is currently priced at 5.03€ on Steam and has a 70% discount.


The Steam community has classified Superdimension Neptune VS Sega Hard Girls into these genres:

Media & Screenshots

Get an in-depth look at Superdimension Neptune VS Sega Hard Girls through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 (64-bit)
  • Processor: 3 GHz Intel i3 or equivalent
  • Memory: 4 GB RAM
  • Graphics: DirectX 10.x or OpenGL 3.3 or better graphics card with 1 GB RAM and support for v4 shaders
  • DirectX: Version 10
  • Storage: 12 GB available space
  • Sound Card: DirectX 10.x compatible sound card
  • Additional Notes: Caution: ATI Mobility Radeon HD 5xxx, 1GB VRAM 5000 series, AMD processor may not work properly with this game.

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2024
Cool game with cool concepts, but not enough content. Neptunia Fans don't talk about this one enough, it was short but a really good game that gave someone other than Neptune time to shine. Iffy was one of the first characters in the Neptunia series you meet, and she isn't given the spotlight she deserves of being the down to earth member of the group to make sure the madness of the other characters is reigned in. Her contrast to the other characters matters, she can't just be the off-screen character gathering intel. IF works best when she can make the other characters still be allowed to tell jokes, but keep focus on what matters. She was a big part of why the Neptune in the original HDN was able to become someone that despite still having her flaws take her duty as a CPU seriously. The concept of this game may seem annoying at first having to fight the final boss and lose to reset the timeline corruption, but really it's a cool one that really makes you feel a sense of urgency and the normal ending makes the true ending feel so much better that you bring real world peace instead of having a flawed victory. I really like the class system though, and hope the next mainline Neptunia game will use it, it makes characters that you might not usually use become much more relevant. Like IF being able to change to an assassin type class rather than her default of prioritizing high speed over everything feels much better and like how she always should have been, but can also generally give characters different roles than what normally exists. One of Plutia's classes however was pretty unbalanced if you had enough sp restore items you can just keep your party alive through anything, since she can just keep reviving everyone at once and then you just revive her if she dies. Only thing I wish was there was more content in this game, the true end expects you to grind as if there's much more content than there is, the exp stops gaining you levels within a reasonable amount of time really quickly considering how strong the true end boss is (grinding is painful long before you get strong enough to defeat them). The Sega Hardgirls weren't very memorable for the mostpart but IF and Segami feeling like they were some of the only sane ones among a bunch of other crazy characters was interesting to see, and I liked IF having someone to talk to about the other characters that understands how she feels. I wish they would have used timetravel in the mainline of Neptunia because its a concept that you can basically keep making content for with a lot of references to other games, without Neptune having to constantly break the 4th wall to the point it gets annoying and Histoire is perfect for the role of overseer of time. The idea of the characters becoming time-cops would be really cool. I know Sisters Vs Sisters touches on timetravel too but that's to change a specific event, not to fix time anomalies. I also like the idea that Makers have visual changes in their awakening forms similar to the Gold Third too, not quite as drastic as the CPUs but still changing their appearance.
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Nov. 2024
The latest game in the Neptunia series that I’ve played. It has the usual pros and cons. The characters are fun to hang out with and the story is good, but there’s a lot of reused assets here. Strangely, you never feel overpowered, even in New Game+. This is odd, because these games usually let you overlevel to the point where you can practically one-hit bosses. On the positive side, there’s not grindy achievements and as long as you pay attention to the archive and what dungeons are fully cleared, it shouldn’t take more than 30 hours to 100% the game. Or you can be like me and have a crash in one of the dungeons where you can miss medals and not go back and recollect them and then have to go through New Game++ adding at least another 20 hours to the game. Oops.
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Nov. 2024
A good game in the Neptunia franchise.. This game has good turn based combat and a decent story to go with it.
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Oct. 2024
The story is very amusing and fun so far. The battle system is the typical turn based combat and I have no problem with that. I haven't had any need to grind at all yet, but I am sure that will be required if I wanted to do some of the end game challenges. That's typical for these games though. This is definately a good way to spend some free time.
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June 2024
the same as the other neptunia games but some of these gameplay mechanics make me wanna rip my brain out and chew on it but if u ignore it its a fun game ^^
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Last Updates

Steam data 17 November 2024 04:09
SteamSpy data 24 December 2024 10:39
Steam price 24 December 2024 12:42
Steam reviews 22 December 2024 15:51
Superdimension Neptune VS Sega Hard Girls
8.8
888
68
Online players
5
Developer
Idea Factory, Compile Heart, FELISTELLA
Publisher
Idea Factory International
Release 12 Jun 2017
Platforms