Super Trench Attack!

Super Trench Attack™ is a goofball comedy twitch-shooter based in a World War setting.

Super Trench Attack! is a action, indie and rpg game developed by Retro Army Limited and published by paulstephendavis.
Released on July 24th 2014 is available in English only on Windows.

It has received 1,277 reviews of which 1,161 were positive and 116 were negative resulting in a rating of 8.6 out of 10. 😎

The game is currently priced at 4.49€ on Steam.


The Steam community has classified Super Trench Attack! into these genres:

Media & Screenshots

Get an in-depth look at Super Trench Attack! through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows XP
  • Processor: 1.6GHZ
  • Memory: 512 MB RAM
  • Graphics: 64MB
  • DirectX: Version 9.0
  • Storage: 196 MB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2024
Fleetwood Mac - Seven Wonders So long ago In Super Trench's land Certain place Certain time, I took a stand You grabbed my shovel All the way All the way down to the trench's floor But if our bullets never cross Well, you know I'm sorry but If I live to see the seven blunders I'll make a dash through the bullets' blend I'll never find a game that's quite as wacky and grand The battlefield's end So it's hard to find Someone with such chaotic glee You grabbed my shovel, I dug in deep And you lobbed a grenade at me But if our paths never cross Well, you know I'm sorry but If I live to see the seven blunders I'll make a dive into the enemy's den I'll never find a game as mad and insane The trenches' end So long ago In the trenches' line It's a certain time You lobbed a grenade and you grinned All the way back, you threw your pin If I hope and if I pray Ooh, it might explode someday If I live to see the seven blunders I'll make a dash through the chaos, my friend I'll never find a game with as much laughter and pain The trenches' end If I live to see the seven blunders I'll make a dive into the enemy's den I'll never find a game as mad and insane The trenches' end If I live to see the seven blunders I'll make a dash through the chaos, my friend I'll never find a game with as much laughter and pain The trenches' end Dad’s Army Takes on Super Trench Attack: A "Strategic" Disaster—And a Pixelated Laugh Riot! [The scene opens in the warmly lit village hall, with the Dad’s Army platoon huddled around a flickering TV. A well-loved game console sits atop a stack of ration boxes, its wires tangled like a battlefield map gone wrong. The air is thick with the scent of tea and the sound of button mashing.] Captain Mainwaring: Gentlemen, tonight we embark on a campaign of great importance. Super Trench Attack will test not only our strategic prowess but also our ability to adapt under pressure. Think of it as a war simulation—only without the mud. Or, heaven forbid, the Krauts. Sergeant Wilson: (sipping tea) Oh, really, sir? I do hope this “campaign” involves less marching and more sitting comfortably. My knees aren’t what they used to be. Private Frazer: Aye, and if it’s like yer real campaigns, Mainwaring, we’ll end up stuck in no man’s land with nary a clue how to get out! [Mainwaring ignores him, gesturing to the TV screen where the game’s logo proudly displays pixelated soldiers. The upbeat music begins, and Private Pike grabs the controller.] Private Pike: Blimey, this looks brilliant! What do I do first? Ooh, look—buttons! [The game begins, and chaos instantly takes hold. Pike’s soldier spins wildly as he accidentally shoots his rifle into the air, drawing enemy attention.] Private Walker: (laughing) Steady on, Pike! You’re scaring the pigeons, not the enemy. That’s what you get when the army recruits toddlers. Private Pike: (panicking) Help! They’re all shooting at me! What’s the reload button? I’m out of ammo! Captain Mainwaring: (grabbing the manual) Good grief, Pike, show some backbone! Let me see here... Reload is the left trigger. Or was it the right? Blast these instructions; they’re written in gibberish! [As Mainwaring fiddles with the manual, Walker takes over and immediately starts lobbing grenades indiscriminately, taking out half the friendly forces.] Private Walker: (grinning) Cor, this is fun! Who needs strategy when you’ve got firepower? Reminds me of that time I “borrowed” a box of fireworks for a New Year’s bash. Best display the village ever saw—though the vicar wasn’t too pleased about his burned hedgerow. Private Frazer: Ye daft loon, Walker! Save yer grenades for the enemy, not yer own side! Ye play this game like yer cooking—pure chaos! Private Jones: (jumping in) Don’t panic! Don’t panic! I’ve got this! (pauses the game accidentally) Oh dear, have I stopped the war? Was that the ceasefire button? [The room bursts into laughter as Mainwaring, red-faced, grabs the controller. He takes command, determined to show the others how it’s done. Within seconds, his soldier walks straight into an enemy trench, triggering an ambush.] Captain Mainwaring: (indignant) This is sabotage! Clearly, the game doesn’t recognize superior tactics. Wilson, take over while I regroup. Sergeant Wilson: (sighing) Very well, sir. (calmly picks up the controller) Oh dear, I appear to have walked into a landmine. What bad luck. Private Walker: (snorting) Luck’s got nothing to do with it, mate. You’re about as tactical as a broken compass. [Despite the fumbling, the platoon can’t stop laughing. The game’s bright visuals, retro charm, and unpredictable antics keep them glued to the screen. As they progress through the missions, they start commenting on the game itself.] Captain Mainwaring: (thoughtfully) For all its flaws, the game does capture the spirit of the trenches. The environments are well-designed—though I could do without the pixelated rats. Private Frazer: Aye, and what’s with the enemies? They’ve got the aim of snipers and the patience of saints. It’s like they ken what we’re thinking before we even move. Private Jones: That’s because we’re standing still, Mr. Frazer! Quick, press that sprinty button! Private Pike: (excitedly) Look! I’ve found a secret room with extra grenades! Captain Mainwaring: (sternly) No, Pike, don’t—(explosion)—throw them all at once. [The platoon takes a tea break, discussing the game over biscuits.] Sergeant Wilson: You know, it’s rather fun, once you get the hang of it. The humor is delightfully absurd—though I do wish the controls were a bit more, well... forgiving. Private Walker: Too right. It’s like trying to drive a lorry with no steering wheel. But hey, the explosions make up for it. Private Frazer: The game’s no bad, I’ll grant ye that. But if they’d give us more grenades and less of those blasted stealth missions, we’d be laughing. [They dive back in, eventually completing a level after hours of trial and error. Cheers erupt as they finally see a victory screen.] Captain Mainwaring: (beaming) Gentlemen, a resounding success! Let this be a lesson in perseverance and teamwork. Our tactical brilliance has triumphed once again! Sergeant Wilson: (under his breath) Tactical brilliance? More like sheer luck... [As the credits roll, the platoon shares their final thoughts.] Private Walker: It’s a laugh, I’ll give it that. A bit clunky, but it’s got charm. Reminds me of one of my “imported” films—rough around the edges but still entertaining. Private Frazer: If they patched up the controls and toned down the difficulty, it’d be a grand wee game. As it stands, it’s as maddening as Mainwaring in charge of the tea rota. Captain Mainwaring: (ignoring him) Indeed! A commendable effort by the developers. Now, shall we try the next level? Pike, grab the controller—try not to destroy everything this time. Private Pike: (grinning) No promises, Mr. Mainwaring! [The screen fades out as the platoon dives back in, their laughter echoing through the hall well into the night.] In trenches deep, where soldiers creep, 🕳️ A game unfolds, where fun's the keep. 🎮 With rifles high and boots that clack, 👢 We march into Super Trench Attack! 💥 Through mud and muck, we boldly stride, 🌧️ Our courage tested, side by side. 🤝 Enemies swarm, but we won't crack, 💪 In the chaos of Super Trench Attack! 🌟 Grenades fly, and bullets rain, 💣 But laughter echoes, not a strain. 😂 For in this game, there's no drawback, 🎉 Just pure joy in Super Trench Attack! 🎉 So let us charge, without a fear, ⚔️ In virtual wars, we'll persevere. 🚀 For victory's sweet, and there's no looking back, 🏆 In the wild world of Super Trench Attack! 🎖️
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Oct. 2024
This is a fun little World War focused I'd call twitch third person shooter. There's a lot of things to like about this charming little game, enemies react to being shot in the feet or in the head, AI is pretty accurate even on normal difficulty. Boss stages are pretty challenging and will require some retries. Labeling this an "RPG" is kind of inaccurate unless you count ranking up and allocating points to improve 1 of 4 stats that affect gameplay very little. It's also labeled as a "funny" game, I'd call it parody and charming at many points, but not really a laugh out loud experience. Try to pick it up on sale, even at full price it would be worth purchasing. If you enjoy other games in this vein like Metal Slug you'd probably have a good time here, I just wish there was a little more weapon variety.
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June 2024
Short version: Pros: + Light-hearted and hilarious story + Enjoyable gameplay + Strong art direction + Simple, yet banging sountrack Cons: - A few difficulty spikes "Long" version: Super Trench Attack is (and I quote) a goofball comedy shooter based in a World War setting. It is quite hard to pinpoint what type of genre it belongs to, but I believe it mainly feels like an action RPG. You play as a young recruit, sent on your merry way to fight the enemy forces known as The Black Army. This game was developed by Retro Army Limited and published by paulstephendavis. When it comes to the story, it is definitely simple, but the writing is super sharp. While the humor might not be for everyone, I genuinely loved the witty dialogues, the funny character poses around the map and the general groove of Super Trench Attack . It knows it is silly and it just goes for it - it is a very straightforward story where you have to do a few quests, like disposing of enemies in a previously owned base or saving hostages from enemy forces, only to discover that there is a big, badder and meaner villain later down the line. It is pure, dad-jokes filled, cheese and pulpy fun! https://steamcommunity.com/sharedfiles/filedetails/?id=3246745856 Gameplay is also rather simple. You control your character with the mouse buttons, clicking on surfaces you want to move to or items you want to interact with and combat also relies on the same control scheme. It is not particularly deep or challenging, but it is very enjoyable. You have an inventory system with a generous amount of slots to use and a few different weapons, though I found most didn't feel very distinct. You also get to level up a few passive skills, like increased grenade damage, for example. My only gripe with the gameplay is that there are sudden “difficulty spikes” because some enemies may be out of sight and you get shredded to bits before you can react. This, however, only took me by surprise a few times throughout my playthrough so it was not that big a deal. The harder difficulty provides an enjoyable challenge, but I believe the normal difficulty is a tad too easy. https://steamcommunity.com/sharedfiles/filedetails/?id=2834529983 Visually, Super Trench Attack looks amazing. While you can tell it is a budget title, the art direction is so strong that it does not really matter in the end. The cartoon approach actually helps with the game’s whole demeanor, as everything is goofy and colorful. The game’s sound effects are serviceable but the real winner in the sound department is the soundtrack. Granted, it is rather simple, but it got me in the mood to shoot some bad guys. It does not get in the way of the gameplay and you get to listen to a few tracks regularly and they get ingrained in your brain. Again, the whole approach is cheesy and silly. https://steamcommunity.com/sharedfiles/filedetails/?id=2834530157 Honestly, there is not much more I can add to this review. Super Trench Attack is a simple, yet enjoyable, budget title that can entertain you for around 7 hours. If you are looking for a fast-paced shooter, this might not be it, but if you are willing to give it a try, you cannot really go wrong. It is really inexpensive and I can definitely recommend it. Wish more people would give it a try – a hidden gem! Final score: 8.5 out of 10. If you enjoyed this review, please consider following my [url=https://store.steampowered.com/curator/7792954-GGN-Reviews/]curator page .
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June 2024
Silly, casual and fun. Get it on sale for a few hours of play.
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June 2024
Its a great little game. in my opinion, the final boss is way too hard, even on normal. This can be cheesed with the power of cheat engine, but the thing that i cant accept is that i cant 100% the game. The same bug that has existed since 2015 is still making it so this game will never be 100%. the wine cellar is closed, so i cant get the furniture item inside of it for the last achievement. That being said, its a good way to kill a few hours.
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Last Updates

Steam data 18 November 2024 19:17
SteamSpy data 13 January 2025 17:50
Steam price 14 January 2025 04:43
Steam reviews 13 January 2025 06:07
Super Trench Attack!
8.6
1,161
116
Online players
0
Developer
Retro Army Limited
Publisher
paulstephendavis
Release 24 Jul 2014
Platforms