Super Galaxy Squadron EX Turbo

Super Galaxy Squadron is a fast-paced vertical shooter designed for human beings as well as SHMUP veterans. Featuring multiple game modes, a challenging but merciful difficulty curve, forgiving health system, and SEVENTEEN playable ships.

Super Galaxy Squadron EX Turbo is a indie, action and bullet hell game developed by Synset and published by New Blood Interactive .
Released on January 23rd 2015 is available in English on Windows and Linux.

It has received 525 reviews of which 442 were positive and 83 were negative resulting in a rating of 7.9 out of 10. 😊

The game is currently priced at 9.69€ on Steam.


The Steam community has classified Super Galaxy Squadron EX Turbo into these genres:

Media & Screenshots

Get an in-depth look at Super Galaxy Squadron EX Turbo through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows XP, Vista, 7, 8 or 10
  • Processor: 1.2GHz processor
  • Memory: 512 MB RAM
  • Graphics: DX 9 compatible GPU
  • DirectX: Version 9.0c
  • Storage: 150 MB available space
  • Sound Card: Want One
Linux
  • OS: Ubuntu 12.04 or later
  • Processor: 1.2GHz processor
  • Memory: 512 MB RAM
  • Graphics: DX 9 compatible GPU
  • Storage: 150 MB available space
  • Sound Card: Want One
  • Additional Notes: 32-bit only (GMS2 64-bit support planned)

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2024
Decent shooter with multiple ships to choose from so everyone will find his favorite setup. Different waves of enemies and bullet patterns - by any means it's not boring. Colorful visuals and good soundtrack but might get repetitive over time. Fairly short as there's only 6 stages in total. Backgrounds are kinda lacking but that's ok since there is enough action going on. This one is very easy as I beat it on first try without dying so don't stress it and just play it!
Read more
July 2024
Don't let the silly name put you off - this game is a seriously fun little shmup that has a lot more going for it than it's simple visuals and bullet hell leanings suggest at first glance. Super Galaxy Squadron Ex Turbo is a bullet hell style shmup from the indie stable that looks at first glance to be "another one of those" - just a shmup made with a shooter-creator toolset with simple sprites and nice colours to look like it might have come out on a fictitious successor to the PC engine. From the videos and screenshots it looks like the dev has fallen into the usual trap of putting more bullets in it to make stuff harder and that you might find a couple of hours fun here only if you like bullet hell. I'm here to say that it definitely ISN'T any of those things and what SGS EX Turbo REALLY is needs you to buy it, experience it and realise that what you have here is a game that manages to walk that line of being able to teach good bullet hell fundamentals to players not normally tempted by the genre. I'm not a fan of bullet hell but I am acquiring an appreciation for it. Games like DoDonPachi Resurrection are a touch hard for me but games like Danmaku unlimited 3, Rolling Gunner and Crimzon Clover all scratch an itch in me that's tough to reach with my beloved Gradius, R-Type or Aleste. SGS Ex Turbo scratches the itch in a way that Danmaku unlimited 3 does while layering in a little R-Type like strategy with it's ship selection mechanics. If you are looking for variety in your indie bullet hell, this game has you covered as all the ships play sufficiently differently from one another that you'll find yourself staring to prefer certain ships for certain levels even after only a few plays. With 17 ships unlocked from the start, you won't need to be grinding score or resources like R-type Final 2 or Danmaku Unlimited 3 to get those extra loadouts - SGS Ex Turbo wants you to play with it's toys right out of the gate and even offers you the chance to switch ships at the beginning of every mission to let you swap out from a ship that may not suit your style or pick up a ship that may be better adapted to the challenges of the next level. Following the theme of playing with all the toys, each ship has a primary and secondary shot that both fire from the one button. These weapons can be powered up by picking up items in the stage up to 5 times. Being hit de-powers your weapons by a rank by dropping some of your pickups, but you can reacquire lost pickups if you are quick. In addition to your main and secondary shots, each ship has access to a slow-down mechanic, allowing you to slow the game for short periods of time, helping you to survive the onslaught of bullets you may have to face. Lastly, each ship has it's own hyper weapon, activatable after you've filled an energy bar by picking up items left behind by defeated enemies. These hyper weapons are hugely variable between ships and often, these weapons shield your ship or cancel bullets in some way, allowing them to be deployed defensively as well as offensively. The twin systems of the slow-down and hyper weapons make SGS Ex Turbo quite forgiving to beginners. It's surprising how far you can get with just those systems but the game goes further in trying to ensure even the greenest of bullet-hell novices can come and play in the sandbox. The game has multiple difficulty modes and in some modes, your ship has a life bar that can be refilled with frequently occurring pickups throughout the level. Each ship has a different amount of damage it can take before a life is lost. Getting hit grants temporary invincibility, allowing players to brute force their way through patterns of bullets if they haven't yet acquired the skill, or the firepower, needed to get through. Additionally, your hit box is generously small, allowing unskilled players to marvel at how they managed to dodge through those impossible gaps, building confidence all the while. When you add the simplicity of the powerup system, the additional tools the game gives players and the various game modes on offer, you really do get a game that can be a very effective introduction into bullet hell shooters. if you have ever looked at a bullet hell and wondered, "could I play that?" rest assured that SGS Ex Turbo will hold your hand a little and let you find your feet in an engaging and fun way......then it will tempt you to turn up the heat and feel like a badass. As a beginner, you'll have completed the game on the easier modes before you are 2 hours in and will be well on your way to high-score glory before you know it. Does this mean there's little for veterans of the genre to do here? Not at all - SGS Ex Turbo scales it's difficulty well and the higher skill-ceiling ships are a blast to get to grips with. I'll be playing this one for a while yet. I'd love to say that SGS Ex Turbo is flawless but, alas, there's a few nitpicks that bother me specifically. The graphical style isn't for me and it almost put me off buying. In play the style works great, however, and enemy bullets are always clear. The slow-down effect is somewhat jarring - it's like someone is pressing the pause button on autofire rather than like a true slowing mechanic, like in Ginga Force. The game doesn't really teach you some of the cool mechanics around certain ships (Black, White and Chrome come to mind) which have additional shooting modes or effects, typically used by not holding down your fire button. Lastly, on later difficulties it's very easy to get chain-hit in the dense patterns losing lives and power-ups rapidly one after the other. While this seems to be as the dev intends, i'm not a fan of being punished repeatedly for a single maneuvering mistake, particularly as my mobility issues sometimes make fine motor skills a little tough in a play session. Lastly, the appearance of the massive HYPER READY prompt annoyed me as it was a distraction - I'd have been happier with a simple tone or a Crimzon Clover-esque prompt underneath my ship as a reminder that my hyper is ready to go. These nitpicks are just that - nitpicks. None of them stop the game from being fun, they just wear the sheen off an otherwise fabulous little game for me specifically. Before I go I have to mention the secret sauce that makes SGS Ex Turbo come together - the audio design. This game's explosions are meatier than they have any right to be and the soundtrack is memorable. i'll say this though - you NEED to finish the game because the end credits theme SLAPS. What a lovely way for the dev to reward a playthrough. Other indie devs take note - get a good composer in and have them design a theme that carries throughout, it will elevate your game. Just because you've chosen retro-style it doesn't mean your audio should be simple. THIS is how it's done with style! Overall, SGS Ex Turbo is well worth your time, whatever skill level you are at. For £8.50 it's worth the price of entry but right now it's only £2.12 - that's an absolute steal for something with this much variety and fun. Don't miss this - it's a good one!
Read more
July 2024
It's no Cave stg, but this is an extremely competent shooter. Looking forward to playing with different styles and ships. Totally worth it if its on sale, or you just want a shmup thats easy on the eyes.
Read more
March 2024
So this game has some pretty harsh reviews from shmup veterans and, while the criticism is warranted, I don't think the negative reviews are. The reputation this game has for being an easy shmup is true. It's pretty easy compared to most genre classics. That being said, there are tons of difficulty settings and you CAN make this game brutally hard if you actually use them. Does arcade - hell - hardcore ring a bell? I think it's one of the best games to start playing shmups. It has so many options to gently ease new players into the genre. While easy, it's never mindless like some easy shmups are. It DOES succeed in teaching you skills that will help you master the genre. All that, plus the amount of characters and modes? And it's even affordable! Noobs, this is a fine game for you to start with. It's a really fun game with a lot of variety and tons of options for you to decide how hard you want the game to be. For those seeking the next TOP TIER shmup that makes you lose your mind: this probably isn't it, but it's certainly a very fun game.
Read more
March 2024
Some very nice ideas, The most selectable player ships I've seen in a shooter like this in a long time. Its definitely fun but only worth buying in the sale ( I paid £1 )
Read more

Similar games

View all
Bit Blaster XL A throwback to the classic quarter eating arcade games of the 80's. Bit Blaster XL is a retro styled, addictive, and fast paced arcade shoot 'em up! (shmup).

Similarity 97%
Price 0.99€
Rating 9.3
Release 22 Jan 2016
Distant Space Distant Space are present the arcade game of cosmic fights in arcade style of the 80's, this is a game where you can control the spaceship and forced to destroy extraterrestrials, which are moving in the certain order.

Similarity 91%
Price -51% 0.49€
Rating 7.5
Release 20 Dec 2016
Ikaruga Shoot! Dodge! and... Get Hit!? "Ikaruga" is a vertical shoot 'em up that features an unique polarity-switching gameplay. Switch the ship's polarity and "get hit and absorb" enemy bullets! Achieve High Score with the chain bonus!

Similarity 91%
Price 8.99€
Rating 9.0
Release 18 Feb 2014
Jet Lancer Jet Lancer is a high-velocity aerial combat shooter where you duel enemy aviators, hunt giant robots, and defy death at supersonic speeds as you evolve from an unknown rookie aviator into a once-in-a-generation ACE pilot.

Similarity 90%
Price 14.79€
Rating 8.8
Release 12 May 2020
Jamestown Jamestown: Legend Of The Lost Colony is a neo-classical top-down shooter for up to 4 players, set on 17th-century British Colonial Mars. It features all the intensity, depth, and lovingly handcrafted pixels of a classic arcade shooter, with a modern twist: deeply-integrated cooperative gameplay.

Similarity 90%
Price 8.19€
Rating 9.0
Release 08 Jun 2011
LUFTRAUSERS The skies will be set aflame and the seas will overflow with wreckage in Vlambeer’s stylish arcade shooter LUFTRAUSERS! Select from over 125 combinations of weapons, bodies, and propulsion systems and take to the skies to battle enemy fighter planes, battleships, submarines, and rival aces for glory, honor, and high scores.

Similarity 88%
Price -88% 1.19€
Rating 8.8
Release 18 Mar 2014
DEVIL BLADE REBOOT An immersive pseudo-3D shoot 'em up experience that pushes the limits of pixel art. Push your score higher with the innovative Berserk System: the closer they are, the more points you get!

Similarity 87%
Price 15.79€
Rating 9.2
Release 23 May 2024
Star Saviors Saviors brings the best bullet hell experience you can find on Steam. Play through 18 challenging stages in this ultimate test of tactics and reflexes.

Similarity 87%
Price 0.99€
Rating 7.9
Release 06 May 2016
Jets'n'Guns Gold Jets'n'Guns is a heavy piece of ground shaking rock blasting action with graphics and special effects that will blow you eyes out! Enjoy yourself in almost-insane action adventure of saving the universe from the deadly threat of more than 270 unique monsters in the campaign of 43 levels.

Similarity 87%
Price 7.79€
Rating 8.3
Release 05 Feb 2014
Savant - Ascent A malicious orb has cast Savant out of his tower and transformed his surroundings into dangerous enemies!Dodge and shoot your way back up the tower, and blast down waves of enemies as you make your way towards the top! As you progress, you unlock CDs that not only give you new tracks to play to, but also grant you powerful new abilities!

Similarity 87%
Price 1.99€
Rating 8.8
Release 04 Dec 2013
Revolution Ace A deep, tactical shoot'em up. With every takedown, you’ll earn cash and xp to upgrade your ship and unlock new abilities. Online and local co-op. Unique versus mode. Realistic physics and water simulation.

Similarity 86%
Price 4.99€
Rating 7.0
Release 19 Mar 2014
ZeroRanger This is the story of a fighter who wanted to become...

Similarity 85%
Price 11.99€
Rating 9.1
Release 28 Sep 2018

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 20 November 2024 19:06
SteamSpy data 21 January 2025 18:08
Steam price 22 January 2025 20:47
Steam reviews 21 January 2025 01:56
Super Galaxy Squadron EX Turbo
7.9
442
83
Online players
1
Developer
Synset
Publisher
New Blood Interactive
Release 23 Jan 2015
Platforms