Stray Path on Steam - User reviews, Price & Information

Stray Path is an innovative adventure and strategy game that blends FreeCell mechanics with roguelike gameplay. Choose from colourful characters and explore a randomly generated world. Drag cards, optimize your choices, select equipment, and uncover the mysteries of this mysterious stray world!

Stray Path is a card battler, pixel graphics and strategy game developed by chx games and published by Yogscast Games.
Released on February 06th 2025 is available only on Windows in 14 languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean, French, Italian, German, Russian, Turkish, Polish, Spanish - Latin America, Spanish - Spain and Portuguese - Brazil.

It has received 567 reviews of which 415 were positive and 152 were negative resulting in a rating of 7.0 out of 10. šŸ˜

The game is currently priced at 11.83ā‚¬ on Steam and has a 20% discount.


The Steam community has classified Stray Path into these genres:

Media & Screenshots

Get an in-depth look at Stray Path through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 or later
  • Processor:
  • Memory: 1 GB RAM
  • Graphics:
  • Storage: 1 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Feb. 2025
It's pretty okay. The balance is not great, some items are super strong, others are very much not, the way the enemies are set up makes some forms of builds just not viable, but its still fun. At this I generally feel I have seen everything this game has to offer, but it was enjoyable finding it all. If you're anything like me, this is not going to be a game you spend tens of hours on, but it was fun for the ten I did end up spending. Don't expect more than 5-10 hours of gameplay out of this, but beyond that, yeah, check it out.
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Feb. 2025
Good game but not worth the full price currently, it should be priced 10-15AUD at most for the amount of content right now. I liked how you could just purchase relics with souls in the demo(you get more souls the further you get into the game), so I really do think they should bring that back instead of locking stuff behind achievements. In the first run that you beat the game, you unlock basically all of the relics at once, then everything else you will have to complete individual achievements for, so progress becomes way slower. I mean its not that bad since I learnt how to play the game well in the demo so I can pretty much guarantee that I can win the game with the right choice of emblem and starter relics(most impactful ones being double stats, 4 in a chest, favourite relics and character relics that give you invincibility for one round, +1 luck). To people who can't clear the game very often it will be almost impossible to get these relics locked behind "clear with x character" for example, whilst it would be possible with the souls system in the demo given enough time. I think there is a good amount of variety in the game contrary to what other people say, they just haven't found the good combinations yet, and its super fun and skilful to balance all your stats and keep yourself alive. There could always be MORE variety(eg re-rolling rare chest relics seem pretty pointless at the moment since there are so few relics) but I wouldn't say that there is too little. Also, some people are saying like "give us a menu to see which relics synergises well together" like dude isn't the point of the game to find the relics that work well together like with every roguelite??
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Feb. 2025
This game has potential. It is interesting and quite unique - you have to battle waves of enemies with cards and you have to strategically find the best way to either escape, kill everything or barely make it out alive. One of the most obvious cons that has been pointed out is the progression and how it is locked behind steam achievements. Because of this the progression feels scuffed, If you know what you are doing, you unlock everything immediately, if you don't then it's gonna be hard for you to try out everything and you will have to stick to the "good" combos. HOWEVER when you do finally get the opportunity to play whatever you want it is amazing! You can be a one shot assassin, killing everything with one blow, and item/potion hoarder who kills enemies without so much as touching them, or a tank- soaking up damage and returning it to the enemy. The amount of builds possible in this game is quite a bit! In the end I do recommend this game! You should give it a shot, and hopefully in the future the progression will not be locked behind steam achievements.
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Feb. 2025
"Stray Path: FreeCell" has completely consumed me. Itā€™s one of those games where you know youā€™re gonna die eventually, but thatā€™s okay because every run feels like a mini-adventure. The way the puzzles shift with time makes each attempt unique, and thereā€™s this relentless drive to figure out the next hidden path or unlock a new trick. The game is brutal, but in the best way possible. Itā€™s like solving a thousand tiny riddles at once, and while youā€™re sweating it out, you canā€™t stop grinning because every piece clicks into place. The time limit adds this frantic, almost racing feel to itā€”like youā€™ve got to conquer these puzzles before they vanish forever. I love how the learning curve feels natural but punishing. Youā€™ll die a lot at first, but thatā€™s part of the charm. Each failure feels like a setup for a future victory, and the satisfaction when you finally crack a level youā€™ve been staring at is indescribable. This game is just as much about patience as it is about puzzle-solving. You might not be a math wizard or a coding prodigy, but if youā€™re curious, quick, and willing to learn, you can conquer these challenges. And when you finally unlock a new tool or figure out a hidden path, the rush is next-level. Itā€™s hard to put down once you start. Iā€™ve wasted hours upon hours playing the demo and the full game, just trying to beat my best score, only to realize Iā€™m hooked all over again with each run. This game has legit replayability for days and weeks.
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Feb. 2025
Yeah, okay, the game is cool. But why all the characters are not different cats? Like: cat rogue, cat barbarian, cat mage etc. Also: undo button is needed
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 15 March 2025 01:07
SteamSpy data 07 March 2025 09:14
Steam price 15 March 2025 04:48
Steam reviews 14 March 2025 07:47

If you'd like to dive deeper into the details about Stray Path, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Stray Path
  • SteamCharts - Analysis of Stray Path concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Stray Path compatibility
Stray Path
7.0
415
152
Online players
49
Developer
chx games
Publisher
Yogscast Games
Release 06 Feb 2025
Platforms
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