Strategic Command: World War I on Steam - User reviews, Price & Information

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Strategic Command: World War I is a new chapter in the Strategic Command Franchise. Relive this momentous conflict from the opening shots of 1914 to the final offensives. Strategic Command: World War I covers all the main aspects and theatres of the war.

Strategic Command: World War I is a strategy, world war i and wargame game developed by Fury Software and published by Matrix Games.
Released on December 05th 2019 is available only on Windows in 4 languages: English, French, German and Spanish - Spain.

It has received 422 reviews of which 391 were positive and 31 were negative resulting in a rating of 8.6 out of 10. 😎

The game is currently priced at 40.86€ on Steam, but you can find it for 2.59€ on Gamivo.


The Steam community has classified Strategic Command: World War I into these genres:

Media & Screenshots

Get an in-depth look at Strategic Command: World War I through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7, Windows 8, Windows 10 (Windows XP is not supported)
  • Processor: 1.5 GHZ Processor or Equivalent (Running the game in higher resolution requires more processing power.)
  • Memory: 4 GB RAM
  • Graphics: 8MB video memory
  • DirectX: Version 9.0c
  • Storage: 2 GB available space
  • Sound Card: DirectX Compatible Sound Card

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2026
Updated to positive following playing more single player. It flowed better on there I found against the AI and felt more like more WW1. There are still my thoughts below but I'd recommend it for single player. This is mainly based on my multiplayer experience. I feel the game is built around single player and the AI. I want to like this game, I've tried to like this game, but it just feels both a bit too restrictive, oddly too small to make realistic attack plans, and has too much hidden information. It doesn't seem to actually reflect a war of attrition either, as I've found it just becomes a snowball on one side where the relative strength and morale of units becomes too far. If you are winning early, you're likely to continue to win quicker as your units are stronger relatively and so lose less experience and strength, with the inverse for the other side. Some decision such as of generals losing experience when units die under their command further compounds this. I want to see why an attack happened the way it did, what are the figures behind a 1:1 attack here. Is it my morale, my readiness etc. causing issues or getting my killed? Show me the information so I can make strategic decisions. For a strategy game such as this, just giving a vague figure such as that seems odd. How many action points will it take to move into position, so I can calculate my plan ahead of time rather than moving units to then find "oh well they're dead now and have caused a blockage". This information exists as it is being done in the background but it should be shared, otherwise you're making guesses on lots of things that you shouldn't need to. This is kind of in the manual but honestly the manual is both big but often I've found lacking in answers to my actual questions. It can't cover every scenario or give you the specific information you want in that time. The game also seems to rely on you knowing what's going to happen at certain time points or from taking certain locations. Notices of events are often too sudden to be able to make strategic decisions about. E.g. Lawrence of Arabia appearing as a HQ, the first you know about it is a popup saying you have maybe 5 turns to capture a specific port. When it can take multiple turns to move a few tiles in your own land, that's not enough warning. It feels like I, the ultimate one in charge, is the last to learn about long term plans or political developments going on . It can be addictive and fun game but it makes you feel frustrated more than anything. Tldr; it felt better single player I found.
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Jan. 2026
I enjoy this game a lot - I highly recommend it to history enthusiasts (especially for those interested in WW1). I really like the graphics and the depth of the simulation. For those who really can't find joy in games like HOI4 (just as I do - lots of hours wasted for not getting anywhere) it is a must have!
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Nov. 2025
10/10 - best SC game, IMO And the best WWI strategy game out there. Strategic Command's system is a bit hit or miss with me (I've tried them all), but I think the base mechanics of the series, mixing light tactical with economic/strategic, by far works best in this scenario. It's like a perfect marriage in terms of what SC is trying to do and the sort of conflict WWI was. You get a little bit of everything in this one: land/sea war, maneuver/static warfare, big variety in terrain to fight over, tight tactical decisions mixed with heavy strategic options, and perhaps most notable is the civ-like technology gain (you start mostly with basic infantry but end the game with artillery, tanks, fighters, bombers, etc. etc.). The biggest deal is that WWI as a conflict could probably have easily been won by anyone with only minor adjustments, and while in real life that invited rejection of peace, in the comforts of my room it does make for an incredibly balanced and enjoyable strategy game.
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July 2025
I bought this game on sale a few weeks ago, and already have 208 hours in it. This is a great game, and perfectly captures the scale of The Great War. You are not railroaded, but have the power to change some historical events, even if it comes with great effort or cost. I started the game on intermediate, and won the first campaign as the Entente. Not so hard, I thought to myself and switched to the Central Powers to win there before upping the difficulty. I proceeded to get my rear handed to me by the computer for 4 campaigns straight until I finally learned to pay close attention to supply, HQs, the need to buy artillery, to keep rear units on rail lines so they can be operated to other fronts to close gaps, and to conduct recon before rushing units forward into the fog of war. It felt like a real accomplishment to finally win the 5th campaign as the Central Powers. My main regret is that I have come to this game so long after it was released. I have missed years of fun. Also, don't neglect the other sub-campaigns. They are fascinating in their own right, and add a lot of depth. Buy the game if you have any interest in WW1 or strategy games. Enjoy.
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July 2025
July 20th,2025 Still learning the ropes to play the game, but loving it so far, mainly the scale. Unrelated, just a selfish request. Dear the devs, if you can read this, can you do Strategic Command games about Korean War and Vietnam War. Or just the Korean War is fine too. Not much games had been made about the Korean War. Thank you
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Frequently Asked Questions

Strategic Command: World War I is currently priced at 40.86€ on Steam.

Strategic Command: World War I is currently not on sale. You can purchase it for 40.86€ on Steam.

Strategic Command: World War I received 391 positive votes out of a total of 422 achieving a rating of 8.57.
😎

Strategic Command: World War I was developed by Fury Software and published by Matrix Games.

Strategic Command: World War I is playable and fully supported on Windows.

Strategic Command: World War I is not playable on MacOS.

Strategic Command: World War I is not playable on Linux.

Strategic Command: World War I offers both single-player and multi-player modes.

Strategic Command: World War I offers both Co-op and PvP modes.

There is a DLC available for Strategic Command: World War I. Explore additional content available for Strategic Command: World War I on Steam.

Strategic Command: World War I does not support mods via Steam Workshop.

Strategic Command: World War I supports Remote Play Together. Discover more about Steam Remote Play.

Strategic Command: World War I is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Strategic Command: World War I.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 27 February 2026 06:09
SteamSpy data 03 March 2026 21:20
Steam price 04 March 2026 12:48
Steam reviews 02 March 2026 17:58

If you'd like to dive deeper into the details about Strategic Command: World War I, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Strategic Command: World War I
  • SteamCharts - Analysis of Strategic Command: World War I concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Strategic Command: World War I compatibility
Strategic Command: World War I
Rating
8.6
391
31
Game modes
Multiplayer
Features
Online players
30
Developer
Fury Software
Publisher
Matrix Games
Release 05 Dec 2019
Platforms
Remote Play
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