STORY OF SEASONS: Pioneers of Olive Town

Welcome to Olive Town, a peaceful community established by your trailblazing grandfather and his friends. Now that you've taken over his farm, it's your job to carry on his legacy. Plant crops, raise animals, build relationships, and get to know the residents of your new home!

STORY OF SEASONS: Pioneers of Olive Town is a casual, farming sim and rpg game developed by Marvelous Inc. and published by XSEED Games, Marvelous USA, Inc. and Marvelous.
Released on September 15th 2021 is available only on Windows in 8 languages: English, French, German, Spanish - Spain, Japanese, Korean, Simplified Chinese and Traditional Chinese.

It has received 1,284 reviews of which 1,079 were positive and 205 were negative resulting in a rating of 8.0 out of 10. 😎

The game is currently priced at 39.99€ on Steam.


The Steam community has classified STORY OF SEASONS: Pioneers of Olive Town into these genres:

Media & Screenshots

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Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 8.1 and 10
  • Processor: Intel Core i5-8265U
  • Memory: 8 GB RAM
  • Graphics: Intel UHD 620
  • DirectX: Version 11
  • Storage: 2 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2024
It's almost 2025, please update for STEAM DECK play... The DLC wouldn't load on steam deck even with the community method.
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Nov. 2024
Even though the genre has been reinvented about 5000 times there is a certain simplicity of execution that Story of Seasons excels at that makes it a much comfier game to me than Rune Factory or Stardew. This game is arguably less mechanically complex than even the GBA entries but that often works to its benefit. It doesn't become a micromanagement business simulator which I think, for as fun as that can be, goes against the spirit of the original game on SNES. It's just a game where you inherit a farm, build it up, and ultimately establish a relationship with largely two dimensional NPCs (For what it's worth, I do think the characters are more interesting than most of the other games, but they're far from complex individuals with wants and needs) I did quite a bit on switch already but I don't remember if it even has simple things like fertilizer, you just plant crop and wait for crop and the level is based on how often you interact with crop in a rune factory-esque level up menu. My main critiques is, some events really feel like they were gonna be playable and they just aren't, the easter egg hunt is a cutscene. Also there are some tremendously cute characters like Beth, Angela and Patricia who aren't romanceable, but that is part of SoS's ongoing mission of being a milf cuckold simulator which is charming in its own right. Despite considerable ease of use introductions like almost immediate access to Sprinklers and backpacks, I think this is the game that is closest to bringing me to the same feeling as the original SNES game. I don't think this is worth a full 40 dollars or anything but 15-20 it's an easy recommend. It runs way better than it did on Switch and fulfills a niche that other casual farm sims have long worked past. I bought the season pass this go and the expanded areas don't seem worth anything, unless you really want one of the bachelors or bachelorettes or the costumes or it's a considerable sale I would skip it. If you want interesting characters with a lot of personality, You can't go wrong with any of the Rune Factories. If you want a straightforward farming game and don't have Mineral Town that might be your first go to, but if you're coming from Mineral Town or just didn't jive with the frankly cryptic progression of that game, this one is excellent. Also Reina is cute.
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June 2024
Story of Seasons: PoOT is a great addition to the Story of Season franchise. Instead of a farmland in the rural area/mountains, you get shipped off to a farmland on an island where you help to develop the town and make it a tourist-worthy location that cruise ships would like to dock at. There are a lot more customizable options that make the game very personalized for players, and a lot of portions that you can unlock and develop so it feels like you're really building on the gameplay for hours of fun, until it gets too repetitive. Pros: - Customizable character appearance for your MC at the beginning, and later you can change their looks once you've unlocked that part - Lots of farmland, with 2 unlockable areas for more space - Additional unlockable farmland areas with one of each of the four seasons for forever planting - A wide variety of crops and fruits to discover, and lots of animal varieties - Plenty of decor, accessories, machinery to build (instead of buy) - Changing the look of the town through story progression/development - Unlockable in-game achievements that award you items - Daily in-game quests that give you money - Customizable house and furniture layout, and having more than one pet - Lots of fun characters and interesting conversations - Once unlocked, magical sprites gift you items almost daily Cons: - TOO MUCH variety of items and crops. There are so many machines (some crops or goods go through 2-3 product transitions that need 1 machine each transition) and not enough space to accommodate them all, even with the expanded farmland. You also have to keep building storage boxes to store them all. - Farmland layout is weird, and you have ponds that crop up out of nowhere and make placements of barns, crops, etc very difficult - Not enough in-game storage, even with bag upgrades. Refrigerator also doesn't have enough space, even with the upgraded space. Connected to the issue with the game having too many items, and too many varieties/levels to each item - Complicated time management (due to the game having too many additional places, getting around is a challenge) - Limited variety/quantity of items you can sell in the shipping box per day - Relationship progression here with villagers and marriage candidates are much slower even with constant gift-giving - Game has an animal you can ride, and a motorcycle, but placement and number of machines and buildings makes traversing through your farm hard, and your "mode of transpo" pretty useless (at least for me) - Museum (one of the added items for completion through collecting) displays cannot be altered or customized once items are placed - Magical sprites don't help you with your farm chores, which would otherwise not have been a problem if the farm wasn't big, and you didn't have a lot of animals and crops Summary: Interesting new angle to the franchise, and the customizable portions do make it a fun play. There's a great story, and the animation and music are amazing. The characters and dialogue are fun too. Sadly, SoS tried to give the game too many additional things, that sometimes the game gets really repetitive and redundant in a not good way. The Harvest Moon franchise is supposed to be repetitive because of the farming aspect, but because PoOT has so many things you can do, it sometimes feels overwhelming. Too much to mine, too much animal products to collect daily, too many crops to harvest, too many unlocked areas to go to, etc. Great game especially if you love the franchise and farming sims, but buy it on sale. And don't bother spending on those added costumes since there's a lot of free in-game outfits you can naturally unlock.
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June 2024
This is a wonderful installment of the SoS/(true successors to the original harvest moon games post-natsume IP split) that is a joy to play. Not to mention it has updated QoL aspects like multiple item hotbars, light automation, streamlined UI/UX, support for key bindings and quick inputs. Like the trailers suggest, you also get to customize your farm's building placements and the like. Its better than the previous harvest moon titles that attempted this base building mechanic. The only downside is the lack of customization options for the home, with barely any space to put in your furniture in a single allotted corner. Everything else, is your oyster. The town life is pretty cool, with a myriad of town events and character stories. Some of them do feel like they are padding out the writing, but considering there's enough of them to last over 4 years of in-game time, which is 16 seasons and excluding the character cutscenes, I can see that there was plenty of effort put into making the town feel alive and fun. Just a shame that some characters feel flat because of the usual stereotyped pigeonholing, but its not necessarily bad character design... but rather predictable if you play enough of these games. Also, the point of the game is to play it YOUR way. You can hyper optimize within the first year to the point you burst past the town development goals and unlock the true endgame... randomized quests, farm decor/minmaxing and living your life your way. Is the price steep? Arguably yes... especially if you didn't get the game with the season pass which came with the DLCs included. I do recommend getting it while on discount (I say this for every game on steam), but even at 30% its reasonable. Lets face it, if you're reading this review, chances are you are a very niche type of player that enjoys farming sims like Stardew Valley, Harvestella, Rune Factory, Story of Seasons, Harvest Moon, Innocent Life, Coral Island, etc... You also most likely have played these games before and are looking for another life sim. I've sunk over 80 hrs on 2 separate playthroughs, and the game still drip feeds new content in end game like new animal types and lategame optimizations well into the 40hr mark. I'd reckon that in a single playthrough, to get max optimizations you would go well into 60 hrs, and thats excluding fully building out your entire farm to look like a paradise. If what I'm saying isn't enough to push you over the edge, remind yourself this is a cozy game that will happily wait for you to come back when you're ready. It may be a while until you feel like playing, but like most SoS lifesim games, down the road where you just want something chill. Its sitting in your library waiting to welcome you back with open arms. God I love these games.
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May 2024
As someone who has played both the original Switch and the Steam versions of Story of Seasons: Pioneers of Olive Town, I am thoroughly impressed with how Marvelous has responded to feedback and criticism. This commitment to improvement gives me even more hope for future Story of Seasons releases. While the Switch version had its share of issues, I'd like to focus on the positives they've achieved with the Steam version. Firstly, while I understand the frustration about the lack of character icons, it’s worth noting that many beloved Harvest Moon/SoS titles, such as Tree of Tranquility, Animal Parade, and A Wonderful Life, also did not have these icons. I do appreciate that Marvelous then added a zoomed in version to the Steam version. It definitely adds another layer of immersion, but again, character portraits are not in EVERY HM title so I find it weird this was a main complaint. Speaking of Animal Parade, I find it disappointing to hear negative comments about Pioneers of Olive Town. To me, this game feels like the most authentic successor to Animal Parade we’ve had so far. From the art style to the city layout, it strongly evokes the charm of AP. Fingers crossed for a future SoS: AP release! Addressing some common criticisms: I’ve seen people say the characters are bland and the city is lackluster, but I strongly disagree. The characters are endearing, and if you don't initially find someone to your liking, the DLC introduces some delightful new characters. The city itself is charming, and I love the quests that allow you to improve it. There are plenty of cutscenes, ranging from romantic moments to scenes that develop the broader story, making you feel deeply involved in the characters’ lives. Compared to the other SoS titles, Pioneers of Olive Town offers many quality-of-life improvements. It maintains the heartwarming essence of Harvest Moon games—something that, in my opinion, sets it apart from other titles like Coral Island or Stardew Valley. Despite their appeal, nothing quite matches the unique storytelling and feel of a Harvest Moon game. I highly recommend this game. Supporting Marvelous means we’re more likely to see more remakes and new entries in this beloved series, which I know many of us are eagerly awaiting.
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Last Updates

Steam data 17 November 2024 04:10
SteamSpy data 18 January 2025 09:35
Steam price 22 January 2025 20:38
Steam reviews 22 January 2025 06:08
STORY OF SEASONS: Pioneers of Olive Town
8.0
1,079
205
Online players
44
Developer
Marvelous Inc.
Publisher
XSEED Games, Marvelous USA, Inc., Marvelous
Release 15 Sep 2021
Platforms