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Storage Hunter Simulator on Steam

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Play as one of the bidders for abandoned warehouses and uncover hidden treasures! Storage Hunter is a garage auction simulation game. Bid, win, and sell for profit! Become the king of storage auction.

Storage Hunter Simulator is a simulation, management and economy game developed by Raccoons Studio and published by astragon Entertainment.
Released on November 27th 2025 is available on Windows, Steam Deck and Steam Machine.

It has received 2,463 reviews of which 2,032 were positive and 431 were negative resulting in a rating of 7.9 out of 10. 😊

The game is currently priced at 24.50€ on Steam, but you can find it for 10.30€ on Eneba.


The Steam community has classified Storage Hunter Simulator into these genres:

Media & Screenshots

Get an in-depth look at Storage Hunter Simulator through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel Core i5 4590
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 1650/AMD Radeon RX 5500
  • Storage: 8 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

60 hours played
Oct. 2026
Yes I like it, and by extension I’d recommend it. But it’s the jankiest non-simulator simulator ever. Like, for the first hours you’re broke and have no choice but to cram all of your winnings into your tiny truck so you can lug it around to different identification shops and stores to sell at. And then you learn that for much of the first game it’s less about winning auctions and more about doing whatever you need to do to maximize profits. So you’ve got this instant identifier and fixer gun thing that’s super handy but generally useless at first. Of note, it instantly fixes things from ‘broken’ status to ‘perfect’ status, then and there. On the spot. At least it has the potential to, anyway. But that status is what determines the value of the thing you’re trying to profit off of, so it’s key that you do what you can to get it as high as you can. But a status can only be applied to ‘identified’ items, and if your fixer gun thing can’t identify it (also on the spot), then you’ve gotta drive it to someone who can. So you have this tiny truck at first. And when you win your auctions you’re going to discover the real joy of this game for the first bunch of hours – stacking items on top of trucks and playing with sticky gravity. Once you throw something in the truck it sticks there, sorta, and once you get good at manipulating the held items you can stack things pretty high. And then, the best part: once the truck is in motion everything sticks together like concrete. You can have a lot of fun chucking things on the truck and then just leaving last second to make sure stuff sticks while you lug it to the (your) dealership for sale. Gravity is janky, though. Just, wack all over usually. And stuff gets stuck all the time. And you can just drive your truck at well over 100mph through town, plow through everything in a direct line, and there’s no repercussions. In fact, because time is a factor in this game (like, you have to be at an auction at a certain place on the map at a certain time), it sorta requires the player to just ignore all traffic and general safety and even individual well being to make sure they get to where they need to be as fast as possible. Remember, this is less about winning auctions and more about doing whatever can be done to maximize profits. You can improve your fixer gun thing so eventually you can identify anything and fix it from broken to perfect on the spot. Eventually you can get bigger trucks so the stacking game sorta dies off a bit, and at that point it becomes more about trying to acquire as much crap as the map can provide as possible to provide inventory to the stores you’ve purchased. That’s kinda where I am now. I’ve had a lot of fun but seriously it makes no sense as to why. Whimsy? No. I couldn’t tell ya. The Jenga stacking has been fun, and I’ve enjoyed taking screenshots of some of my better ones. It’s been hilarious driving my truck 160km/h through the city center. Driving around to acquire crap to sell is less fun. As is constantly running out of gas, but at least petrol is mockingly cheap in this game. There’s some side stuff to do and I’m at the part of the game where, if I keep playing, I’ll overcome it all. But I’m also sliding in to other games so it’s probably best to write some positive words now before moving too far along. Final note: much respect to the voice actors who did the auction babbling. That’s probably a lot harder to do than it sounds, coming up with a string of nonsense non-words that sound auction’ish. I tried it. TL;DR – Stick and stack crap in trucks and make money till it’s boring.
92 hours played
Aug. 2026
Storage Hunter Sim is oddly satisfying. It's pretty simple, you bid on auctions and then try to turn a profit using the items you obtained. The early game involves a slow grind of visiting locksmiths and specialty-item verifiers, but as you progress further into the game, you can unlock lockpicking and verification tools that help speed up the process. You can also grind for vehicles, houses, cosmetics, and collector's items. It's for cozy gamers who like rolling the dice, organizing and collecting things, and running people over trying to make the last auction of the day :D A few things that I wish I knew sooner: 1. There is no skill to bidding. As long as you have the money, press "E" to your heart's content! 2. You can walk away from auctions by holding "X". If you can't see anything of value or interest to you, you don't have to stick around. 3. The warehouse next to your house is how to store things in your house. If you throw a loose item into your house and sleep, it may not be there the next day! 4. The collectors do not need all of the items within a week. Anything you give them is one step closer to unlocking a trophy or special cosmetic. This will save you hoarding items and rushing to nearly every auction, as I have done. Anyway, thanks for making it this far. If you're interested in playing this game, I recommend trying the free demo to see if you like it.
12 hours played
July 2026
Definitely a time killer. It takes a lot of work just to make $100. I recommend this game to those people who enjoy the grind more than the payoff
39 hours played
May 2026
The good: - Storage Wars on your PC - Lots of interesting items - Engaging progression - The thrill of finding rare/high-value items is genuinely addictive - Despite all the negatives, it really scratches the itch for Storage Wars treasuing-hunting The bad: - Having in mind that a big part of the gameplay is driving, the handling of vehicles is God awful - Progress is extremely slow - Loading your truck with the items is becoming annoying pretty fast - Haggle mechanics are explained, but seems they are not working, or at least I couldn't figure out how to trigger it. - The radio doesn't feel like a radio, but more like MP3 player... - Gameplay becomes repetitive pretty quickly - Too much time spent moving items around manually. Could really use quality-of-life features like auto-loading or better sorting. - The traders are super annoying... You bring them something they want, but they don't take it... - Feels like it needs more content/events in the late game 1/16 STORY ✅ No story 🔲 Not main aspect 🔲 Bad story 🔲 Average 🔲 Good 🔲 It'll replace your life 2/16 GAMEPLAY ✅ Lifeless / static 🔲 Poor UI 🔲 Average 🔲 Good 🔲 Excellent 3/16 DIFFICULTY ✅ Playing asleep 🔲 Some brain usage 🔲 Easy to learn / Hard to master 🔲 Difficult 🔲 Dark Souls 4/16 GRIND 🔲 Nothing to grind 🔲 Isn't necessary to progress 🔲 Average grind level 🔲 Only if you care about leaderboards/ranks ✅ Too much grind 5/16 GAME TIME / REPLAYABILITY 🔲 Long enough for a cup of coffee <1h 🔲 Short 1:30-5 🔲 Average 5-15 ✅ Long 15+ 🔲 To infinity and beyond 6/16 MULTIPLAYER 🔲 No multiplayer 🔲 Trashy servers 🔲 Some hiccups 🔲 Smooth and pleasant experience ✅ Co-op 🔲 PvP 🔲 PvE 7/16 GRAPHICS ✅ Stuck in the last century 🔲 Low Effort 🔲 Average 🔲 Good 🔲 Reality 2.0 8/16 AUDIO 🔲 Earrape ✅ Bad 🔲 Not too bad 🔲 Good 🔲 Eargasm 9/16 AUDIENCE 🔲 Kids 🔲 Teens 🔲 Adults ✅ Everyone 10/16 PC REQUIREMENTS ✅ Potato 🔲 Decent 🔲 Fast 🔲 Rich boi 🔲 > NASA 11/16 PRICE 🔲 It's free! 🔲 Not recommended ✅ Wait for sale 🔲 Worth the price 🔲 Best investment ever done 12/16 FREQENT UPDATES 🔲 Abandoned 🔲 Last year 🔲 Once every year ✅ A couple per year 🔲 Every week 13/16 BUGS / CRASHES 🔲 None / Not discovered 🔲 Minor bugs ✅ Can get annoying 🔲 Frequent crashes 🔲 Complete mess 14/16 MISC 🔲 Steam Workshop 🔲 Steam Trading Cards ✅ Steam Achievements 🔲 Content for Steam Points Shop 15/16 {?/10} 🔲 1 🔲 2 ✅ 3 🔲 4 🔲 5 🔲 6 🔲 7 🔲 8 🔲 9 🔲 10 16/16 VERDICT ✅ Recommended 🔲 Not recommended
94 hours played
May 2026
Introduction: Finally, a game I CAN recommend after so long! Storage Hunter Simulator is probably one of the better simulator games I've played in a long ass time, I had a blast playing the game, and is probably THE best option on Steam if you want to play as a storage hunter. However, there're a few minor downsights that's killing the overall fibe and momentum. You start off with almost nothing to your name, get decent storages, minor profits... and that's all in the first 12ish hours of gameplay. Very sluggish pace. Most players could be incentivized to work towards the greater goal, but some might give up below 12 hours of gameplay. Which is sad, 'cus the growth is there, and it's great! Let's see what this game has to offer! Tutorial: 2 / 5 Phooey! It does explain the premise and core features, but refuses to tell you the rest unless you get there in close proximity. Which is fine, it let's you explore the cities, but letting me know about blind auctions and not telling me the location is pretty rude. The thing is, once you're done with the tutorial, the quest "Growing empire" sticks like cooked pasta on your screen the entire time, telling you to renown 3 city blocks to level 50. No way to turn that off, it stays there until it's completed. Pretty obnoxious. Auctions: 5 / 5 Absolutely LOVE IT! For me it's always a peak interest to see what kind of random items are available each auction. The later game level 5 auctions are still a blast to witness awesome items like arcade machines, antiques, gym/sport equipment, and more! With that said, the actual bidding minigame is just a little silly though. The NPCs' bids are adding nothing other than increasing the overall price, which is GOOD if you play on hard mode, really knowing your boundaries on how much you're willing to pay for each storage. It's not really a competition though, more like an annoying roadblock. Also if you try and backout and see what you'd might have missed on profit; will not be the case. Once it's over without your presents the entire unit is cleared out, like a cleaned crime scene. Overpaid for your unit? Bummer. Happens quite a lot? Play on easy mode! If it becomes bothersome, it will feel like adding fuel to frustration. Starting the game; the difficulty settings let's you know beforehand the odds of breaking even. The odds are there for added realism, don't like it? No one is forcing you to play on hard- or even normal mode. Glossary: 2 / 5 Meh? Everytime you verify an item they'll be catalogued in your glossary, very handy but... they're only sorted by rarity, 1.300+ items, and no search option. So you'll need to search through the muck to find what you're looking for. Basic information like base price, times found, quality count are not present. It's also too bad you can't make a shopping/grocery list of your glossary, to highlight found items. Pawn Shops: 4 / 5 Buying them is the way to make tons of money. Instead of the market price, you can make off with 150% of retail price. You can enable auto sell, upgrade the warehouse, display amount, specializations, haggle change, and more! NPCs looking to buy appear and disappear by the door. You can display items for the purpose of selling, and not decorating. Points of which aren't too bad, I suppose. The only times you'll be at your shops is when you import storage items to the warehouse and collect the earned money from the laptop. Tools: 1 / 5 Lockpick, repair tool and verification tool. Very handy to have, though upgrading them is a slow progress. But it's mandatory to upgrade them as fast as possible! Item quality is broken>bad>normal>good>perfect, repairin' all the way to the best quality earns you more, but you can't repair unverified items. Can't verify an item? Gotta find a specific specialist. All for a fee; takes time to get there, fuel and part of the profit. Lock breaks after lockpicking? Gotta both PAY FEE and a visit to a locksmith. Blind Auctions: 2 / 5 Not worth the effort unless you upgraded every tool. Even playing on easy, you still can lose money. All RNG. There's a max of 3 every day too, so the grind towards winning 200 is painful. LUCKILY! There's the option of save-scummin', spare yourself the headache! Vehicles/Loading: 3 / 5 Every purchasable vehicle is ass, except for the red Chinkal truck. Investing in that badboy costs you $80.000 but it's worth all the money in the world! Loading your cargo in this puppy is 500% more efficient than your starter truck. You can get easily 3 auctions done, load the spoils and bring them to your pawnshop ALL in one go! Speaking of cargo: Even if you're an exert or master of spatial insight, you'll be still graced with the classic phenomena of PHYSICS! Stacking boxes and items on top of eachother make them bouncy, like they're made of rubber. Luckily this only happens when actively loading the cargo bed. Whilst driving, the items placed become static elements. W's for the transporting world! Collectors: 2 / 5 Which are NPCs looking for specific items you can not sell but GIVE to them, in exchange will reward you with exclusive items if given enough. It's a sweet added feature and it's completely optional, though the rewards are pretty mediocre in my book. Houses: 4 / 5 There're many houses to choose from, but why "choose" if you can buy them all? The most expensive one costs a whoppin' $1.000.000 ... hooWEEE! Good luck grindin'! But you can decorate your houses with items from storages, so that's an added bonus! Also, every week on Sunday you'll pay rent for houses, pawnshops and employee fees. It's a decent approach on paying taxes and it keeps you occupied on fighting for a stable income the days beforehand. But once you reach a certain point in the game, all due payment is like a single days' work. Amusement Park: 0 / 5 ...I don't get this one? It's pretty much a filler feature and adds... nothing, really. Pay prices with tickets won by playing minigames. What prices?; clothing and vehicles (which are like showcase models, not for shipping cargo). Most auctions stop at 8 PM, and the park's open 'til 1 AM... so this is something you can do afterwards? It's far from fun, I'd tell you. I'm rating the minigames from "best" to worst: VE-GUNS REDEMPTION: 2 / 5 It's alright, I guess. Shoot vegetables with a potato gun. Shoots fine, projectile speed is decent. But not all together fun. Jaguar Mad Dog: 2 / 5 It's hoops... ehh... Whack a Raccoon: 1 / 5 You RUN AROUND garbage cans and whack raccoons with a comically large inflatable hammer. Whacking latency's whack, and you gotta hug the cans to make it count. It's dumb. Put your Grasses on: 0 / 5 Farming Simulator + Mario Cart =N'T WORKING, CHIEF! Turning is too sensitive, 2 laps of bonking around the track edges! Arrr!Matey!: -1 / 5 Shoot pirate ships with cannons. This would've been fine if more ships were to spawn. Which isn't the case. Guess the Price: -2 / 5 This also would've been fine if there were 2 choices of guessing, AND NOT ♥♥♥♥♥♥♥ 4! The odds of winning are against you, unless you memorized the entire glossary... (of which I'd doubt!) Avoid completely! Yikes! Let's close this park behind us, I'll wrap things up!: Overall: The game's good, like I said in the beginning. Some of the features and its repetitive grinding nature are definitely reasons to not try this game. But the grinding aspect are executed pretty well, I'd say. Doing rounds of 2 in-game days PER day is a healthy way to play the game, it worked for me. I most definitely see replayability in this, as for myself I am probably not done yet with this game yet! Recommended for anyone that likes simulation games, even the tedious ones! 7 / 10 " [Incoherent auction chant intensifies]"

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Frequently Asked Questions

Storage Hunter Simulator is currently priced at 24.50€ on Steam.

No, Storage Hunter Simulator is currently not on sale. You can purchase it for 24.50€ on Steam.

Yes, Storage Hunter Simulator received 2,032 positive votes out of a total of 2,463 achieving a rating of 7.94.
😊

Storage Hunter Simulator was developed by Raccoons Studio and published by astragon Entertainment.

Yes, Storage Hunter Simulator is playable and fully supported on Windows.

No, Storage Hunter Simulator is not playable on MacOS.

No, Storage Hunter Simulator is not playable on Linux.

Yes, Storage Hunter Simulator is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Storage Hunter Simulator is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, Storage Hunter Simulator does not support VR.

Storage Hunter Simulator offers both single-player and multi-player modes.

Storage Hunter Simulator includes Co-op mode where you can team up with friends.

No, Storage Hunter Simulator does not currently offer any DLC.

No, Storage Hunter Simulator does not support mods via Steam Workshop.

No, Storage Hunter Simulator does not support Steam Remote Play.

Yes, Storage Hunter Simulator is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Storage Hunter Simulator.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 04 October 2026 21:00 UTC
SteamSpy data 18 October 2026 02:01 UTC
Steam price 22 October 2026 03:09 UTC
Steam reviews 18 October 2026 07:57 UTC

If you'd like to dive deeper into the details about Storage Hunter Simulator, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Storage Hunter Simulator
  • SteamCharts - Analysis of Storage Hunter Simulator concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Storage Hunter Simulator compatibility
Storage Hunter Simulator
Rating
7.9
2,032
431
Game modes
Multiplayer
Features
Online players
136
Developer
Raccoons Studio
Publisher
astragon Entertainment
Release 27 Nov 2025
Platforms
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