Station to Station

‘Station to Station’ is a minimalist & relaxing game about building railway connections. Grab your conductor’s hat and bring the voxel-art world to life through the magic of trains!

Station to Station is a simulation, relaxing and puzzle game developed by Galaxy Grove and published by Prismatika.
Released on October 03rd 2023 is available only on Windows in 22 languages: English, Japanese, Simplified Chinese, Korean, Traditional Chinese, French, Italian, German, Spanish - Spain, Arabic, Czech, Dutch, Polish, Portuguese - Brazil, Russian, Spanish - Latin America, Thai, Turkish, Ukrainian, Vietnamese, Hindi and Malay.

It has received 1,421 reviews of which 1,281 were positive and 140 were negative resulting in a rating of 8.6 out of 10. 😎

The game is currently priced at 17.99€ on Steam.


The Steam community has classified Station to Station into these genres:

Media & Screenshots

Get an in-depth look at Station to Station through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Quad-Core
  • Memory: 8 GB RAM
  • Graphics: GeForce 770M, AMD HD 5970
  • DirectX: Version 11
  • Storage: 7 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Sept. 2024
Warning: THIS IS NOT A TRAIN GAME. Okay, so - it's a puzzle game first and foremost, that happens to have a train theme. But I felt compelled to warn that upfront because trains are my father's brand of autism and I know how particular y'all train people can be. This kind of caught me off-guard, since I had seen a teaser for the game in some Not-E3-Anymore showcase in recent years and just thought it looked like a cozy train game with a nice voxel artstyle. What I didn't expect was how addicting the relatively simple mechanic of hooking up stations in a particular order to maximize bonuses would be. The game never exactly feels hard unless you're trying to go for 100% completion, and the main puzzle mechanic doesn't change much throughout the game's duration. What keeps it fresh is the steady introduction of new biomes, each with their own little quirks and special ability cards to play to make you think even more about where to place your stations and railways. Props to the composers for using a progressive soundtrack arrangement that becomes more complex as you progress through a level - gotta be one of my favorite genres. Cute, relaxing, quality. I definitely recommend to puzzle game fans, and tentatively recommend to train fans if they happen to like puzzle games.
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Sept. 2024
This is more in the vein of "Islanders" or perhaps "Dorfromantik", than any kind of model railway building simulator, and that's perfectly fine. Mechanics are very simple but the optional challenges (present in every stage) become more and more difficult to complete. That, coupled with the fact that there is no single way of solving (by connecting all possible profitable routes) any of the levels, makes the game fun to return to time and time again, in short bursts. Visuals make the game look like some kind of coffee table model train diorama, though they are surprisingly heavy on the GPU.
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July 2024
Train-themed games in any form are probably one of my favorites, but after trying, let's call it, "unofficial demo" for a little bit, I wasn't so sure about this one. The gameplay seemed extremely simple: you just put stations and connect them without much thought, that's it. Eventually I did purchase the game anyway and now, after completing the 100% achievements, I'd say that my first impression didn't change much: you actually do need a little thought, but only to understand how the stacking works. Then you just create two big chains of buildings; one chain gives resources, another chain needs resources. When done with the chains or are close to going bankrupt, connect those chains and boom, the stack is so ridiculously big, that it overlaps the stack interface, gets you a couple of thousand bucks and opens all buildings and cards. This method can be applied for every single map in the game. Therefore, in a nutshell, this is a very low challenge puzzle game that can warm you during cold days. And I mean that literally - for some reason the "state of art" voxel technology used to create this game is melting a 4070Ti, if played on higher than Medium graphic settings. Did I enjoy it? I think yes, to a certain degree. In a way like starting the game every now and then, and completing a level or two. Can I recommend it? If you are looking for a very minimalistic and simple train-themed puzzle game - yes, you'll most likely enjoy this one. If you are looking for some management, there is not much here in this regard.
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June 2024
Don't be fooled, this is not a nice little train set game. That being said, it is a very solid puzzle game that is sort of a combination of openTTD and Islanders. It's not what *I* was looking for, but if you're a casual puzzle gamer, you wont be disappointed
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April 2024
One of the best games I've played in years. It's beautiful, *really* beautiful, voxels don't work everywhere but here they absolutely do and work perfectly. Visuals aside, the game is a joy to play; simple to play but an enjoyable job to master. Placements of stations, tracks and routes all begin to make sense in the most delightful way, slowly and surely with the perfect amount of level design and tutorial to guide, no, help you to find the best solution. Perhaps that is the defining character of Station to Station, it's gentility. So often in these games you get through the tutorial, have a few softball levels and then the dragon roars and you're stuck.. I was never stuck and, as a player who's not very good at these things, I appreciated that massively. I had to start over a few times on a few levels but it was never a problem, the gameplay is simple enough that you can lay your groundwork quickly and very soon you're back on track (pun intended) and better than you were. If all else fails there is a tickbox to continue without monetary concerns, this is gaming gold - use it if you need to and eliminate potential frustration. Special mention goes to the custom levels also. They're incredibly well tuned and can give as much or as little challenge as you want. Once I had been through the main levels I spun up a good few custom levels and enjoyed them every bit as much as the designed levels, the engine is *that* good here. Incidentally, probably one of the games I've taken the most screenshots of, it really is that beautiful. One of my favourite things to do was, at the end of the level, but on photo mode and just zoom around, watching the world I helped create just tick along. An absolute low octane joy, pretty much perfect.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 16 November 2024 01:02
SteamSpy data 18 January 2025 17:07
Steam price 22 January 2025 20:39
Steam reviews 22 January 2025 07:48
Station to Station
8.6
1,281
140
Online players
11
Developer
Galaxy Grove
Publisher
Prismatika
Release 03 Oct 2023
Platforms
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