Starcom: Nexus

Suddenly thrown into an unknown galaxy, you must explore, fight or befriend aliens and transform your ship from a small survey vessel into a powerful battlecruiser to unravel the mystery of the forces that brought you here and find your way home.

Starcom: Nexus is a space, sci-fi and rpg game developed and published by Wx3 Labs and LLC.
Released on December 12th 2019 is available on Windows and Linux in 3 languages: English, German and Russian.

It has received 1,899 reviews of which 1,721 were positive and 178 were negative resulting in a rating of 8.6 out of 10. 😎

The game is currently priced at 4.19€ on Steam and has a 75% discount.


The Steam community has classified Starcom: Nexus into these genres:

Media & Screenshots

Get an in-depth look at Starcom: Nexus through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows Vista/7/8/10
  • Processor: Intel Core i5 2.2 GHz+
  • Memory: 4 GB RAM
  • Graphics: 2 GB Direct3D 11 Capable video card or better
  • DirectX: Version 10
  • Storage: 2 GB available space
Linux
  • OS: Ubuntu 16.04 LTS or SteamOS
  • Processor: Intel Core i5 2.2 GHz+
  • Memory: 4 GB RAM
  • Graphics: 2GB OpenGL 3 Capable video card or better
  • Storage: 2 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Sept. 2024
I'm comparing Starcom Nexus with Starcom Unknown Space. I played them in the 'wrong' order, so I judged Nexus after Unknown Space. Both are excellent in my opinion so 'better'/'worse' are only minor differences. Starcom Nexus has a slightly better plot, slightly worse signposting, slightly worse/fewer controls, navigation/pathfinding is manual, by system, rather than clicking on the destination for the fastest route, ship design is less advanced, however you can add to existing sizes as you research bigger hulls, graphics are comparable although UI is less sophisticated. Writing less ... developed ... but this is as there is less 'crew' interactions. Gameplay is comparable and if you enjoyed one you will enjoy the other. I was probably 99% done before I had to look up some hints and check locations for things that I'd already found but not made a map note on (so I could not find them again - hence the 'worse' score for signposting). I think Nexus is the bigger universe. If Unknown Space had the Nexus interface I wouldn't have known what I was missing initially but I soon got used to it. In short if you played Unknown Space and want more of the same I's say play this too.
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Sept. 2024
You know how everyone is wondering why AAA games have such garbage writing and storytelling and asking "where are all the good writers"? The answer is that they're here, working on indie games like this one. The dialogue, story, and worldbuilding of this game is better than anything Bioware or Ubisoft has produced in the last decade. This is the best Star Trek game ever made, without being Star Trek.
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Sept. 2024
Just finished the game, and I'm satisfied with the run. Buying the second one now. The ship controls are pretty smooth, and I never felt like the combat was unfair. Ship building was a pure pleasure, and I probably spent at least half my playtime in that silly menu. Everything is delivered via text, so expect to do some reading. The individual prompts and dialogue exchanges aren't long, so it doesn't approach tedium. Do yourself a favor and make a notation on the map (right-click when on the map screen) when you find something interesting. It'll save you when trying to backtrack. You will be backtracking. Pay close attention to the instructions given, and expect to do some guestimating on your map when trying to find locations. There's a Discord server if you get yourself lost on where to find something, though most solutions just require some geometry to figure out. The only quest that didn't guide me where I needed to go was the one for the scepter. You'll find it at one of the two places where you can buy plot items. Quest context should tell you which one.
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Aug. 2024
Absolutely yes. Starcom Nexus does hard sci-fi right. I haven't been this entertained by a sci-fi story in a long time. Plus, it has a really compelling game loop. I loved building up my ship into an unstoppable destroyer!
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Aug. 2024
First of all, I think that it's important to set your expectations right. I noticed some reviews for both this game and the next one (Starcom: Unknown Space) saying things like "so what, I should explore empty space?" or "give players breadcrumbs, let players divert power to subsystems, make combat interesting". And to me these points are a bit absurd, because they imply turning a very specific-oriented game into another bland mix of everything to satisfy the masses. The game tags are also very misleading in my opinion: RPG, Action, Adventure... No, no, and no. Starcom: Nexus is nothing of this sort by any means. It's not an RPG, the only thing that could be vaguely related to this abbreviation is a skill tree, which can be learned up completely and in full (better guns, faster engines, etc). It's not Action, the combat is as minimalistic as it can be - you click your mouse to shoot plasma or press Space to shoot missiles / lasers and wait until the enemy explodes to bits and drops some resources. There is only one word that should be applied to describe the game - EXPLORATION. Yes, the core of this game is exploring empty space, this and nothing else: flying from one star system to another revealing new planets, races, and progressing through the main or secondary quests. If you played Space Rangers or Space Pirates and Zombies, you know what to expect from the visuals. As for the gameplay, the closest equivalent I have in mind is Mass Effect: there was a certain activity available there, when you needed to approach the planet and launch a probe to see whether there is something of interest. Roughly 90% of the Starcom: Nexus gameplay is the very same thing - you explore new star systems, approach the planets, launch a probe to see what's there, read a bit of text to gather resources, start a quest, or play a puzzle, approach the next planet, launch a probe, and so on. Somewhere in between you also interact with your base of operations (conduct research and construct your ship out of different elements Lego style) or check in with other ships in the open space (talk for information, barter trade resources or shoot them in the face). With all that said, I personally didn't have any expectations but enjoyed this game very much, its general theme (Space), storytelling and exploration variety. Up until the very end, that is. The game is not perfect from the technical side - bugs are not frequent, but it appears that there is one borderline game breaking: you will face a rather big enemy ship in the final minutes of the game, and the moment it blows up, the game simply hangs. Reloading the save or using a previous one doesn't help - you simply cannot finish the damn game, right when you are the very final step, because the EXE file hangs every single time the ship goes boom. Fortunately, I saw the Steam thread where another player suggested trying to wait out this hang; so I tried and after 3 minutes of clicking on the Windows "Wait till the program response" button, the game continued and I was able to finish it. The game end itself was also very disappointing and clunky. I don't really understand how such an ending came to be when obviously a lot of love and detail was put into the texts and events of everything else, both main story and secondary quests. But in the end it's a single sentence from another ship and credits roll... Another stupid thing is that you better avoid this ship and run from it - if you get close enough, the ship's speech line is played automatically and credits begin to roll leaving you without a last bit of exploration and a hidden message with an achievement. Nonetheless, the good certainly outweighs the bad and I can absolutely recommend this game if you like Space exploration. Will be looking forward to trying out the second installment in the series!
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Last Updates

Steam data 23 November 2024 06:15
SteamSpy data 18 December 2024 19:15
Steam price 23 December 2024 20:20
Steam reviews 23 December 2024 21:59
Starcom: Nexus
8.6
1,721
178
Online players
44
Developer
Wx3 Labs, LLC
Publisher
Wx3 Labs, LLC
Release 12 Dec 2019
Platforms