STAR WARS™: Bounty Hunter™

Bring In Your Bounty, Dead or Alive

STAR WARS™: Bounty Hunter™ is a third-person shooter, action and sci-fi game developed and published by Aspyr.
Released on July 31st 2024 is available only on Windows in 7 languages: English, French, Italian, German, Spanish - Spain, Russian and Simplified Chinese.

It has received 847 reviews of which 733 were positive and 114 were negative resulting in a rating of 8.2 out of 10. 😎

The game is currently priced at 19.50€ on Steam.


The Steam community has classified STAR WARS™: Bounty Hunter™ into these genres:

Media & Screenshots

Get an in-depth look at STAR WARS™: Bounty Hunter™ through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel Core2 Duo E8400 / AMD Phenom II X2 550
  • Memory: 4 GB RAM
  • Graphics: Nvidia GeForce GTX 650 / AMD Radeon R7 250
  • DirectX: Version 12
  • Storage: 15 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2024
I'm just a simple man trying to make my way in the universe! For me, this is canon! Except Longo Two-Guns, there's no way Jango survived that without having more than one life. But who knows bounty hunting is a complicated profession. The game is a bit clunky, but it's good! The story is better than the graphics and the graphics are better than the gameplay. The overall package is very demanding (especially due to technical hurdles), but it's still good! Especially because you can make more progress with a little practice. Sad and annoying is that in Chapter 4, Level 2, there is a soft lock on a door if you use any ability before your companion goes through the door and sometimes a few T-poses appear. The best thing after finishing the game are the deleted scenes, you can tell the developers had fun with them. This is the way! Overall: 7/10 ⭐ Story: 7/10 ⭐ Gameplay: 7/10 ⭐ Atmosphere: 7/10 ⭐ Graphics: 8/10 ⭐ Audio: 7/10 ⭐ Performance: 7/10 ⭐ Replayability: 7/10
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Aug. 2024
This is exactly the treatment this game deserved. Unlike the BFC, this new version of Bounty Hunter actually comes with significant improvements in both visuals and QOL changes. This is one of my earliest experiences with the Star Wars IP way back in the day, so this game holds a very special in my heart. I am glad to report that Aspyr managed to deliver a very good product. Its clear to me that Aspyr only thrive through Single Player experiences and though I will not excuse what happened to the BFC, in the case of Bounty Hunter, they've done a marvelous job at bringing the game back on new platforms. My biggest hope is that they will bring the Rogue Squadron trilogy and the Revenge of The Sith video games to modern platforms with the same treatment (Rogue Squadron 2&3 still look amazing) Bounty Hunter plays great, runs great and has a story that I wish Disney did not put aside. I haven't come across any performance issues at all. One of the benefits of this port is not only the visual improvments but also mechanic changes and content additions. The scanner mechanic in the original was a pain due to the fact the game ran at normal speed which made identifying bounties exceedingly difficult to the point of frustration and not in a good way. Thankfully, the remaster has fixed that issue by slowing down time, meaning you can spot targets with no issues. As for content, once you beat the game you can unlock a Boba Fett skin which was an old myth of the original 2002 release that has finally been realised. I am beyond thankful that Aspyr were given the time to bring bounty hunter to a new generation and while I disagree with the modern control scheme since it can break how the game was intended to play hence why I play with legacy controls, its nice to see this game return and in the best manner possible. I highly recommend picking it up.
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Aug. 2024
I may get on some people nerves, but I was always a bit of a rebel, so here goes. New remaster of Bounty Hunter is a solid option. Not perfect, but acting like Aspyr somehow did a lazy job, where vast majority of textures were reworked, lighting improved, material systems introduced etc. is just straight up ignorance. First of - Bounty Hunter was never available for PC - it was a Playstation 2 / GameCube game. That's already quite a bit of effort put - introducing DirectX 12 rendering (not exactly sure why, considering that DX11 would be more than enough for the game and it is way problematic of an API), widescreen support and keyboard and mouse support that feels natural to play is something that takes many weeks of work - and having played the game this way, I can fully say that Aspyr succeeded. There is even a new, more modern control scheme for a gamepad! With that said - there are some glaring issues - biggest being the lack of rebindable keys. It's not the end of the world - the default bindings are reasonable and they handle different keyboard layouts correctly, so that the poor AZERTY users or DVORAK hipsters can still play the game properly. Other big issue is that the widescreen support in cutscenes is not quite correct, as the in-game cutscenes are overly cropped now with letterboxes and seem stretched. There is also a bug that happens in one of the levels where Zam will block you (although not fully) in one of the levels. Other than that, all of the other issues are carried from the base game - like the fact that the game doesn't do much on the gameplay level to spice things up, which results in the game getting boring around 50% through. Level design, life system and checkpoints all remain the same - so the game gets really hard towards the end, with some really bullshit level design - but again, that's just how it has always been and it's not a fault of Aspyr. Bounty Hunting is also tedious, as you need to constituently switch between helmet view and weapons to find bounty hunting targets and tag them before you can capture them. Overall however, Aspyr did a decent job porting the game to PC platform and it's great to see the game being easily accessible, instead of being stuck in abandonware hole it was in. This is way closer their remasters of Tomb Raider 1-3, than the disaster that Star Wars: Battlefront Classic Collection was and if you factor in a significantly lower price than what Nightdive charges for their recent remasters, you get a pretty good deal.
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Aug. 2024
Dear Aspyr would you kindly also please release Star Wars: Episode III – Revenge of the Sith (video game) for PC Ambient occlusion is broken, drop FPS from 60 fps to 30 fps in Extreme, disable it , if you want a solid 60 fps. 100.. 200.. 300! You guys are gonna make me rich.
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Aug. 2024
Has a brand new control scheme so the game is actually playable now
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 19 November 2024 20:00
SteamSpy data 19 January 2025 11:40
Steam price 22 January 2025 20:53
Steam reviews 21 January 2025 11:55
STAR WARS™: Bounty Hunter™
8.2
733
114
Online players
41
Developer
Aspyr
Publisher
Aspyr
Release 31 Jul 2024
Platforms