S.T.A.L.K.E.R. 2: Heart of Chornobyl on Steam - User reviews, Price & Information

Discover the vast Chornobyl Exclusion Zone full of dangerous enemies, deadly anomalies and powerful artifacts. Unveil your own epic story as you make your way to the Heart of Chornobyl. Make your choices wisely, as they will determine your fate in the end.

S.T.A.L.K.E.R. 2: Heart of Chornobyl is a open world, fps and post-apocalyptic game developed by GSC Game World and published by GSC Game World (worldwide), SEGA (Japan) and 4divinity (China and South East Asia).
Released on November 20th 2024 is available only on Windows in 18 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Ukrainian, Arabic, Czech, Spanish - Latin America, Turkish and Serbian.

It has received 110,405 reviews of which 89,324 were positive and 21,081 were negative resulting in a rating of 8 out of 10. 😎

The game is currently priced at 59.99€ on Steam, but you can find it for 36.60€ on Instant Gaming.


The Steam community has classified S.T.A.L.K.E.R. 2: Heart of Chornobyl into these genres:

Media & Screenshots

Get an in-depth look at S.T.A.L.K.E.R. 2: Heart of Chornobyl through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10 x64 / Windows 11 x64
  • Processor: Intel Core i7-7700K / AMD Ryzen 5 1600X
  • Memory: 16 GB RAM
  • Graphics: Nvidia GeForce GTX 1060 6GB / AMD Radeon RX 580 8GB / Intel Arc A750
  • Storage: 160 GB available space
  • Additional Notes: Graphics Preset: LOW / Resolution: 1080p / Target FPS: 30. 16 GB Dual Channel RAM. SSD required. The listed specifications were evaluated using TSR and comparable technologies.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2024
My favorite part is this really considerate feature where if the game feels like you could use a break, it will just crash directly to desktop for you, like a bartender cutting you off.
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Dec. 2024
Is the game fun? Yes. I've been playing it since the release day. But it has A LOT of problems. The problems include performance and balancing problems, graphical and AI bugs, and (according to other people because I didn't experience any until now) softlocks and game breaking bugs. While waiting the devs to fix them, you can try to band-aid some of the problems with mods, and that's what made the game actually playable for me. Here's a list of some of these problems: [The mods I mention are all from Nexus Mods] PERFORMANCE AND GAMEPLAY PROBLEMS Input lag/high latency: The game for some reason has a very high input lag/latency problem. If you turn frame generation on, it gets way worse. [Some mods try to make it better and the game was unplayable without them in my experience.] Low FPS/FPS drops: The performance is actually just terrible. It gets way worse in settlements. [Some mods try to fix that, helping in some cases, but they just didn't work for me. I'm currently playing the game with 13~25 FPS on a 3060 Ti without frame generation to avoid the input lag.] Mouse input: The devs for some reason decided to make mouse smoothing and mouse acceleration enabled by default, with no option to change it other than in the .ini files/modding the game to disable them, which makes the game horrible to play in my experience and even worse because of the input lag/high latency problems. [Again, there are mods to disable mouse smoothing/acceleration.] Edit: Devs listened to the feedback and disabled mouse acceleration/mouse smoothing by default in the new 1.0.3 patch. Ledge grabbing height: You cannot vault/ledge grab in a height that you'd expect you would, and I think that is an oversight from the devs because there are stashes in places that you cannot get to without jumping inside through the roof of the house/building. [There is a mod that changes the ledge grabbing height, making the game way less frustrating] AI/A-Life 2.0 is horrible: The AI spawns really close to you, sometimes respawning on top of enemies you just killed, or spawning behind your back somewhere you just passed. They don't seem to do stuff around the map like previous games, they just spawn really close to you so you can see them there and then go in a random direction or try to attack you. The AI also does not seem to react as much as the ones in the previous games, for example after killing enemies they not loot them anymore, they just walk away, and they also don't seem to care if you loot their dead friends. The AI constantly spams grenades making combat very frustrating, and sometimes just decide to turn their back on you in the middle of a gunfight for no reason at all. [Some mods try to band-aid these problems, but they're mostly stuff we'll need to wait for the devs to fix themselves.] The devs for some reason made the decision to make the shaders be compiled every single time you open the game, which is not really necessary and might be an oversight, and it can take up to 10 minutes. [There is a mod that disables it, but you should know what you're doing if you intend on using it.] BALANCING PROBLEMS Bullet Sponge Mutants: Mutants (especially Bloodsuckers in my experience) are bullet sponges, tanking multiple magazines, which is even bigger of a problem in the early game considering you won't have much ammo. [There is a very good mod that balances mutants HP, resistances and damage.] Weapon durability/repair cost: Weapons lose durability way too fast and are way too expensive to fix (apparently the devs tried to balance that better in the new patch, but I haven't tried it yet). [There are mods to make the durability go down slower and mods that make repair/upgrade costs cheaper too.] Missions would pay too little, but they seem to have tried to balance that better in the new patch (again, haven't tried it yet). Also it's good to mention that at least until now there is no New Game Plus feature, and multiplayer was also not released yet. So, should you buy the game? If you're interested in it, have a decent computer, is willing to deal with all of these problems and feel like modding the game for a few hours, yes , the game is very fun to play and after the devs finally fix these problems and add new content it'll be an even better experience. If you don't feel like dealing with these problems, don't buy it for now and wait a while for the game to be fixed first. I might update this review once in a while.
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Nov. 2024
with all the bug and crashes i keep loading it back up cant stop playing wait for patches if your on the fence
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Nov. 2024
1. Atmosphere and sound - Amazing 100/10 2. Bugs - didn't find anything critical 3. Optimization - it's just bad. Waiting for patches. 4. A-LIFE - there's no A-LIFE. Game just spawns enemies within 50-100 meters. Hope patches will make it work like in previous games, because without it it's not STALKER and the world is empty and lifeless without it. 5. Enemies are just sponges for bullets. Need rebalance. 4 mags to kill a bloodsucker? Really? Other things to mention that I would like DEVs to change/add: - Day/night cycle is too short - No sleeping bags - It costs a fortune to repair weapons and suits - No dymanic shadows from the flashlight - eneimes just spam you with grenades all the time - would be cool to have more food/drinks options and cook monster parts like in GAMMA or order some meals in the bars - weapons/suits condition goes down waaaaay to fast (shot 2 mags from AK and got -3%. Whaaaaaat?) - when you sit at the campfire you cannot eat/drink/open PDA/inventory etc. - you get hungry every 5-10 minutes. I assume longer day/night cycle would be a great option as well to fix the issue. - mutants AI is strange. If you're being chased by the mutants and jump of the car for example they just run away. When you get down they appear again. They don't try to jump or at least swarm around the car waiting for their meal. For now the game is medium rare. Waiting for the DEVs to cook it properly and then it will be the game of the year for sure.
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Nov. 2024
So far, the game is really good. There are some bugs and issues, but it's been about an hour and they already released a patch. Just give it time, the studio has been through a lot and things aren't great in the Ukraine right now - a lot of people working on this game did not get to see this day, let's try to appreciate it for what it is. In the first 10 minutes, you can clearly see it is a good game and everything the old STALKER was, if not more. It's a good game.
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Last Updates
Steam data 13 April 2025 16:05
SteamSpy data 11 April 2025 18:54
Steam price 13 April 2025 20:55
Steam reviews 12 April 2025 19:56

If you'd like to dive deeper into the details about S.T.A.L.K.E.R. 2: Heart of Chornobyl, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about S.T.A.L.K.E.R. 2: Heart of Chornobyl
  • SteamCharts - Analysis of S.T.A.L.K.E.R. 2: Heart of Chornobyl concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck S.T.A.L.K.E.R. 2: Heart of Chornobyl compatibility
S.T.A.L.K.E.R. 2: Heart of Chornobyl
8
89,324
21,081
Online players
3,149
Developer
GSC Game World
Publisher
GSC Game World (worldwide), SEGA (Japan), 4divinity (China and South East Asia)
Release 20 Nov 2024
Platforms
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