Squirbs on Steam - User reviews, Price & Information

Squirbs is a challenging puzzle-platformer in which you control two cute blue Squirbs simultaneously with one set of controls. Looking for an awesomely difficult game? That's Squirbs.

Squirbs is a indie, adventure and action game developed and published by Team Indev.
Released on January 06th 2016 is available in English only on Windows.

It has received 437 reviews of which 291 were positive and 146 were negative resulting in a rating of 6.4 out of 10. 😐

The game is currently priced at 0.79€ on Steam.


The Steam community has classified Squirbs into these genres:

Media & Screenshots

Get an in-depth look at Squirbs through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7, 8 or 10
  • Processor: Intel Core Series CPU
  • Memory: 1 GB RAM
  • Graphics: Intel HD+
  • DirectX: Version 9.0
  • Storage: 200 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2022
Nice concept on controlling 2 characters and it's also difficult to play..
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Sept. 2022
For the listed price, (.99cent) it's worth trying out. The game's got some interesting level design but, you're going to only get just a few hours with the game and then be done.
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Oct. 2021
Had a few hours fun with it, some levels are really hard.
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July 2017
Disclaimer: A number of players reported a bug where they can't play the game, because they get a black screen when trying to start a new game. I didn't encounter this bug, but if you buy the game, I recommend to check if there's a problem, so you can refund the game withing 2 weeks of purchase if necessary. Squirbs is a platformer with an interesting twist: You control two characters at the same time, which will respond equally to your inputs. So if you jump, both characters jump, and if you move right, both characters move to the right. For each character, there is a crystal shard in each level, and you need to get very close to them with both characters at the same time to finish a level. The levels can feature some simple puzzle elements like crates or switches, but usually the actual puzzle involves planning a path for both characters, moving one character freely while the other one is blocked by a wall, preventing one character from jumping by pressing <jump> while that character (but not the other one) is in the air, planning when to best switch your focus between both characters, and so on. Later levels introduce teleporters, surfaces that influence your movement, and other interesting level elements. The controls are responsive, and you move / stop as soon as you press or release a button or keyboard key. Jump height can be controlled precisely by releasing the <jump> button/key sooner or later. The only thing I don't like here is that you can't jump while holding <down>, but I only remember one level where that became relevant, and I beat it after adapting my strategy. So, is this a good game? Well, I greatly enjoyed this game, and would definitely answer that with a 'yes' for me! :) However, there are two important things to consider: 1) The platforming in this game becomes very technical / difficult starting after world 1 of 4, requiring you to make precise inputs in order to avoid a mistake that means instant death, so it becomes comparable to Super Robot Jump Jump, Super Meat Boy, I Wanna Be The Guy, the bonus levels in the Escape Goat games, or Kaizo Mario World. However, there are no hidden traps, and each level consists of a single screen and takes less than a minute (often only a few seconds) if you don't make any mistakes, so it's still very much doable for ambitious players. 2) The game is a bit unpolished: Gamepads are supported via XInput, but you can't navigate the options menu with a gamepad, or use it to skip a story screen that you will only see once / the intro screen. Also, if you have a smaller resolution (I think the game is designed with 1080p in mind), the downscaling doesn't look as nice as it could, and button icons or numbers are sometimes hard to recognize. Another thing I noticed is that physics don't seem to be 100% deterministic on a slower PC, so it can happen that one character is a pixel further to the right than the other character after walking half a screen width, despite a symmetrical level layout. However, this was only rarely a cause for failing, so it was mostly negligible for me. I was also a bit disappointed that there was no ending, but at least there's some satisfaction thanks to the achievements for completing it. Some other reviewers claim that it becomes just mindless trial and error after some point. I can not confirm this: For example, the wall jump mechanics that can be found later are implemented in a clever way where you vertically jump if you press the jump button (no directional buttons required) while adjacent to a wall. A smart player will make use of the option to wall jump without moving the other character, while a player that relies on mindless trial and error will fail in many situations where such subtleties are relevant for success. So thinking is definitely rewarded. ;) ------------------------------------------ If you like frustratingly hard games and can look past those flaws, or like to try out games with an innovative concept, I think it's definitely worth it. Also, if you waver because of the high difficulty, you can still consider picking it up and just play world 1 when the game is at a discount that justifies something between 30 minutes and an hour of playtime.
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Sept. 2016
For the money you pay you get a nice timing puzzle game. It's both fun and frustrating at the same time. At times you don't see how you should pass a certain lvl or the margin for error is so small it just makes you screem. But in the other hand it's so satisfying when you land it on point you just go "wohoooo" :) I like it, it's good to kill some time
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 08 April 2025 10:03
SteamSpy data 11 April 2025 10:45
Steam price 13 April 2025 20:45
Steam reviews 11 April 2025 23:53

If you'd like to dive deeper into the details about Squirbs, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Squirbs
  • SteamCharts - Analysis of Squirbs concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Squirbs compatibility
Squirbs
6.4
291
146
Online players
0
Developer
Team Indev
Publisher
Team Indev
Release 06 Jan 2016
Platforms