SPOOKWARE on Steam - User reviews, Price & Information

Play through loads of hand-crafted fast-paced microgames based on horror tropes, explore the world of the afterlife and help the skelebros live their death to the fullest.

SPOOKWARE is a rpg, colorful and exploration game developed by Beeswax Games and published by DreadXP.
Released on August 26th 2021 is available in English only on Windows.

It has received 747 reviews of which 595 were positive and 152 were negative resulting in a rating of 7.6 out of 10. 😊

The game is currently priced at 4.99€ on Steam.


The Steam community has classified SPOOKWARE into these genres:

Media & Screenshots

Get an in-depth look at SPOOKWARE through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 64-bit
  • Processor: Intel Core i3-2100 | AMD Phenom II X4 965
  • Memory: 4 GB RAM
  • Graphics: Nvidia GeForce GTS 450, 1 GB | AMD Radeon R7 250, 1 GB
  • DirectX: Version 10
  • Storage: 2 GB available space
  • Additional Notes: Watch out for the milk gang

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

March 2025
Man, for $5, this is quite the fun and charming little pack! I can't wait to learn more in the DLC that is totally coming out! Let me just see if it's available on the store page, and I'm sure the comments will also tell me that the game is going to TOTALLY get DLC and won't just be dropped! ...Guys?
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Feb. 2025
It's a shame this game isn't finished, those empty extra chapters are quite an eyesore. This game is a spooky and whimsical take on the warioware franchise, and I love it! The dark humor in here is cute, the characters are funny and the minigames are well mixed. Hopefully one day we'll get the rest of the game, but even now it's still very playable and I highly recommend it. 9/10
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Jan. 2025
Spookware was amazing, 4 days into the new year and it might be my favorite game of the year (maybe even top 10)! I just finished playing it and literally can't stop thinking about it! It might have just gotten me addicted to the WarioWare like formula of small microgames, and as my first in the genre this was an absolute hit (if you couldn't tell lol). Everything from the art direction to the writing to the gameplay was honestly very well done. The dark humor and halloween'y vibe of it all is so cozy and is what really makes the game for me. The music and sound design is awesome and gave everything a snappy and cheerful tone that went through the whole game. The writing is another big part of the game for me and reminded me of games like Undertale, I don't really know what to call that type of humor but if you know anything about Undertale than hopefully this game is an instant pickup lol. And obviously the microgames were great, I don't think there's a single one that's the same as another besides what theme they're based on in the level. However even with all that said, the one thing I disliked about the game is that it got discontinued. Once you beat the 5th level, that's it. Out of the (looks like) planned 7 levels which is just disheartening. The game had such a genuine passion and what they were able to do with that is honestly remarkable. 9/10, RIP Mr Blue
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Dec. 2024
Sights & Sounds Paper Mario goes to hell [*] 3D worlds and 2D characters: name a better duo. I'll wait. Considering the combo, it's hard not to be reminded of games with a similar design motif like Tinykin , Paper Mario or some PS1 RPGs like Star Ocean: The Second Story or Grandia [*] Spookware takes that idea and sends it to the underworld. Except it's not your typical underworld. No, the land of the dead seems awfully similar to the land of the living, except everyone is a skeleton [*] With the lack of things like hair, skin, and facial features, the artists had to look elsewhere to differentiate the character designs, instead opting for things like clothes, glasses, and hats. Though I do wonder what the point of clothes is when no one has any flesh [*] The music in Spookware is a competent SNES-era-JRPG-like set of compositions, but there aren't many songs. Hope you don't mind hearing tracks on loop Story & Vibes Missing pages [*] Before describing the narrative, it's important to know that this game will probably never be finished. A huge bummer considering the quality [*] It seems that after 2 incommunicado years, Spookware is dead. In a Steam news post earlier this year, Beeswax Games announced that the last half of the game won't be released. Only the first two episodes had guaranteed funding from DreadXP, and after unfortunate sales performance in Early Access, both parties agreed that it didn't make financial sense to continue the project [*] That said, Beeswax has the IP and could continue development, so I suppose there's always an outside shot that this sees a full release someday. Not holding out hope on that, but fingers crossed [*] For consumers, this is a cautionary tale about Early Access. For developers, it's a cautionary tale about episodic release formats [*] Now that we've covered the narrative surrounding the game, we can talk about the narrative within it [*] Spookware sees you take control of three skeleton brothers: Lefti (blue clothes), Midi (green clothes), and Righti (red clothes). For the past several years, they've been rotting on the couch binging horror movies [*] Once they realize that they've been wasting their afterlife, they decide to start a self-fulfillment roadtrip. The two locations you visit are a high school (where they attempt to finish their education) and Bonehattan (where they begin their careers) [*] Unfortunately, after graduating and seeing some success at the restaurant they're given in a humorous exchange, the game abruptly ends at the close of the second episode [*] Such a shame that this game is unfinished. The writing is excellent, with humorous dialogue and comedic situations being rapid fired at you. I really enjoyed the snarky, irreverent vibes this game was giving me while it lasted Playability & Replayability Microgame mayhem [*] If you've ever booted up one of the million WarioWare titles, you'll be immediately familiar with the Spookware 's core gameplay mechanic: beating rapid fire microgames without messing up too many times [*] Whether you're supposed to fend off a horde of Venus flytrap headed zombies, rhythmically toss hands and feet into a cauldron to make a macabre stew, or match variously sized mummies to their sarcophagi, you'll be challenged to assess the situation, figure out the controls, and succeed at the task in a span of about 5 seconds [*] As you can tell, most of these microgames are horror-themed and fairly creative. There are a few duds like card matching and slotting integers into a row of arithmetic operators to sum or difference a value, but they're mostly alright [*] Between each microgame session exists a some fairly straightforward adventure game mechanics. You'll mostly be walking around, having funny conversations with NPCs, and occasionally receiving an objective to go somewhere where you'll—you guessed it—play more microgames [*] I don't think I'll be back for a replay anytime soon. I beat the two episodes the game contains and got most of the achievements. There are some challenge modes available if you want to 100% the game, though Overall Impressions & Performance Sigh [*] The world is unfair. Good work and good ideas don't always get appropriately rewarded. Spookware is one of those cases. There was a clear vision here and you can see the effort and talent that went into the game, but it just didn't turn out [*] If I had to levy any criticisms unrelated to the unfinished status of the game, it would be the barebones nature of the adventure game segments. Some light puzzles, exploration, collectibles, or other flavor would have enhanced the experience [*] Hey, at least it played well on the Steam Deck Final Verdict 5.0 /10. I'm on the fence on whether to recommend this game. On one hand, it's a competent title that will scratch that WarioWare itch. On the other, it's a little dry outside of the microgames and will likely never be finished. I'll side with a very soft recommendation, but just know that it's only half a game
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May 2024
This game is supper fun and charismatic, it sucks that it won't be fully realized, but it was awesome and I had a wonderful time with these characters. My only issue is what is wrong with people! Review bombing the game because they finally addressed the question of the full game. There was a notice and its clear that the the devs have skill and have their own lives to sustain and if that means them making a different game im all for it. They are even willing to give refunds if you're that petty about a few dollars supporting devs.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 14 April 2025 07:12
SteamSpy data 13 April 2025 18:15
Steam price 14 April 2025 04:32
Steam reviews 13 April 2025 10:05

If you'd like to dive deeper into the details about SPOOKWARE, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about SPOOKWARE
  • SteamCharts - Analysis of SPOOKWARE concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck SPOOKWARE compatibility
SPOOKWARE
7.6
595
152
Online players
1
Developer
Beeswax Games
Publisher
DreadXP
Release 26 Aug 2021
Platforms