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Spiritfall on Steam

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Spiritfall is a fast-paced Action Roguelite with combat inspired by Platform Fighters. Slash, smash, launch, and wall-splat a multitude of enemies using an ever-changing arsenal of divine powers.

Spiritfall is a action roguelike, 2d fighter and 2d platformer game developed by Gentle Giant and published by Team17.
Released on February 28th 2024 is available on Windows, MacOS, Steam Deck and Steam Machine in 13 languages: English, Japanese, Korean, Simplified Chinese, Spanish - Latin America, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Traditional Chinese and Italian.

It has received 1,849 reviews of which 1,701 were positive and 148 were negative resulting in a rating of 8.8 out of 10. 😎

The game is currently priced at 19.50€ on Steam.


The Steam community has classified Spiritfall into these genres:


Here is the detailed breakdown of supported languages for Spiritfall:

UI Subtitle Audio
English
German
French
Italian
Korean
Spanish - Spain
Simplified Chinese
Traditional Chinese
Russian
Japanese
Polish
Portuguese - Brazil
Spanish - Latin America

Media & Screenshots

Get an in-depth look at Spiritfall through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 (SP1+), Windows 10 and Windows 11
  • Processor: Intel Core i3 or equivalent
  • Memory: 6 GB RAM
  • Graphics: NVIDIA GeForce GTX 760 or AMD Radeon R7 360
  • DirectX: Version 11
  • Storage: 2 GB available space
MacOS
  • OS: High Sierra 10.13+
  • Processor: Apple Silicon or x64 architecture with SSE2
  • Memory: 8 GB RAM
  • Graphics: Metal capable Intel and AMD GPUs
  • Storage: 2 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

16 hours played
Sept. 2026
I had fun with this one, i did not see coming... the game starts with little explanation (and to be honest, it keeps that way most of the game... there are bits of "lore" here and there of course, but its not game with deep lore or solid plot to get it going) Having said that, mechanics are really cool, similar to Hades, there are plenty weapons besides skills and permanent upgrades that will enable even multiple playstyles with different form from base weapon. I had real fun playing with the mechanics, learning the patterns and walking through challenges.... later on the game there are even "hard version" of the bosses, and other type of challenges similar to hades pact mechanic One thing to note.... my usual "progression check" (after getting through the first boss) would always be the second boss... it kinda happened that either i would die in the second boss, or carry the run till the end and complete it. But after you get a lot of upgrades and know your way around skills, you can really build yourself to always make it through even the final boss hard version Overall, its a cool fluid game, with a lot of variety (albeit little lore/plot) and recommended for anyone who enjoys these styles without much depth into the story and more into a fun gameplay with a repeatable loop + challenges mechanics
23 hours played
July 2026
amazing game its like brawlhalla on crack and its super fun. i would love a spirtfall 2 please
16 hours played
June 2026
Recommended, just not enthusiastically. To me, this game is fun, fun enough to play to the main story's end (story elements are sprinkled into the gameplay), but not all that great. If you enjoy 2d platform fighter games and rogulikes, you'll probably enjoy this. You probably won't enjoy how the movement doesn't feel anywhere near as responsive as your favorites. You probably won't enjoy how the items (blessings) and synergies are relatively limited in number. You probably won't enjoy how that makes it feel like you have "solved" the game after a couple solid runs. You probably won't like how the bosses are the same every time for every level and the boss fights are nothing to write home about. But really, all of this combined is not enough to make the game not fun, just don't expect it to be your favorite 2d platform fighter, nor roguelike. In my humble opinion, the full price -while far from egregious- is not worth it, but despite my dislikes here, I am absolutely satisfied with my purchasing Spiritfall on a discount.
97 hours played
June 2026
I am unhealthily obsessed with this game, genuinely one of the best roguelite experiences out there. It's small, and lacks the amount of content present in other, bigger games, but it keeps its scope reasonable and everything it DOES have, it does very well. If you like platform fighters like Smash and Brawlhalla, and games like Hades, you're going to get your money's worth from this game. I've only run into a couple times where the game will freeze for several seconds straight, but I think that has more to do with my 5-year-old Windows installation and all the bloat that comes with that rather than the actual game performance.
8 hours played
June 2026
Its an enjoyable overall game. Theres a decent amount of variability in builds, with multiple weapons with alternate versions with involve different attacks, multiple abilities, relics, status effects, spirit buffs and permanent progression. The combat is tight, and has that SSB feel, although at times with tons of enemies and effects on screen it can be hard to fully see everything and lead to some cheap damage you didn't know was coming. The bosses are tough but fair, and theres a decent amount of them, although thats where the game does start to tire. All the active abilities are the same for each type of spirit, so you'll run into a lot of the same ones, same with the status effects. After beating the game once it has you beat it 4x more to see the ending. The issue with this is you fight the same bosses on the same levels. Yes the enemies sometimes change, and there is some variety, but I did find myself getting worn out after 6-7 hrs of playing, something you don't want in a roguelike after such a short period of time. When you finally beat it 5x you just get a single extra phase in the final boss and thats it.....being rather anticlimactic. Overall the game is still decent and well made and makes a great first impression, but does get a bit old and you feel like you've seen most of it after half a dozen hours. I also think its cool that its a different style of roguelike, more of a spectacle platform fighter over anything else. 8/10.

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Frequently Asked Questions

Spiritfall is currently priced at 19.50€ on Steam.

No, Spiritfall is currently not on sale. You can purchase it for 19.50€ on Steam.

Yes, Spiritfall received 1,701 positive votes out of a total of 1,849 achieving a rating of 8.76.
😎

Spiritfall was developed by Gentle Giant and published by Team17.

Yes, Spiritfall is playable and fully supported on Windows.

Yes, Spiritfall is playable and fully supported on MacOS.

No, Spiritfall is not playable on Linux.

Yes, Spiritfall is playable and fully supported on Steam Deck.

Yes, Spiritfall is playable and fully supported on Steam Machine.

No, Spiritfall does not support VR.

Spiritfall is a single-player game.

Yes, there is a DLC available for Spiritfall. Explore additional content available for Spiritfall on Steam.

No, Spiritfall does not support mods via Steam Workshop.

No, Spiritfall does not support Steam Remote Play.

Yes, Spiritfall is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Spiritfall.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 02 October 2026 05:07 UTC
SteamSpy data 21 October 2026 10:42 UTC
Steam price 23 October 2026 14:11 UTC
Steam reviews 18 October 2026 10:11 UTC

If you'd like to dive deeper into the details about Spiritfall, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Spiritfall
  • SteamCharts - Analysis of Spiritfall concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Spiritfall compatibility
Spiritfall
Rating
8.8
1,701
148
Game modes
Features
Online players
15
Developer
Gentle Giant
Publisher
Team17
Release 28 Feb 2024
Platforms
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