Sync your Steam wishlist to find the lowest game prices instantly. No login required, just paste your Steam profile URL! ⚡ Try Wishlist Radar!
Sync your Steam wishlist to find the lowest game prices instantly. No login required! ⚡ Try Wishlist Radar! Close

Spellcaster University on Steam

Quick menu

Develop a prestigious university of mages. Build rooms, train your students, fight orcs, slay the bureaucrats, manage your budget... a director's life is not a quiet one.

Spellcaster University is a magic, simulation and colony sim game developed by Sneaky Yak Studio and published by Sneaky Yak Studio and WhisperGames.
Released on June 15th 2021 is available on Windows, MacOS, Steam Deck and Steam Machine in 8 languages: English, French, Simplified Chinese, Traditional Chinese, German, Spanish - Spain, Japanese and Polish.

It has received 3,451 reviews of which 2,864 were positive and 587 were negative resulting in a rating of 8.0 out of 10. 😎

The game is currently priced at 20.99€ on Steam, but you can find it for 2.18€ on K4G.


The Steam community has classified Spellcaster University into these genres:


Here is the detailed breakdown of supported languages for Spellcaster University:

UI Subtitle Audio
English
German
French
Spanish - Spain
Simplified Chinese
Traditional Chinese
Japanese
Polish

Media & Screenshots

Get an in-depth look at Spellcaster University through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 or better
  • Processor: Intel i3-2100 / AMD A8-5600k
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 630 / Radeon HD 6570
  • Storage: 5 GB available space
MacOS
  • OS: OS X Lion
  • Processor: Intel i3-2100
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 630 / Radeon HD 6570
  • Storage: 5 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

23 hours played
Sept. 2026
If you enjoy somewhat silly or tongue-in-cheek simulation games, the "fresh slate" feeling of starting over in a new level or area while gaining some overall progression, and fantasy and magic, I'd say there's a good chance you'll enjoy this game. If you're looking for something serious, complex, or story-driven, this isn't what you're looking for. Having just won the campaign, it's not likely I'll come back to it any time soon, but I enjoyed my time with it and I could see myself picking it up again in a year (or even a few months, on a higher difficulty) and starting over. It has just enough variety and depth to keep each level interesting and fun.
59 hours played
Sept. 2026
Fun Magic school fish bowl simulator. Build the school - recruit faculty and staff - teach the students magic and have fun with goofiness of the game! Lots of replayability and fun achievements.
17 hours played
July 2026
I'm honestly torn on whether to give a positive or negative review for this. I think I'm leaning positive since it is from a small developer. Is it possible to have fun playing this game? Yes, absolutely. But overall it feels unpolished, especially when you compare the experience to other colony/base building games. I think nearly every feature could use some quality of life improvements to make the gaming experience more fun. My biggest complaint is lack of information. It feels like I'm making most decisions arbitrarily, which makes the game less fun. One example: we are told to provide for the needs of our students and teachers - health, food, sleep, sanity, boredom. We are warned that if students can't fulfill their needs in the school, they'll leave to fix them which wastes time. I would expect the statistics book to give information about this, how many students can the current rooms support? how many students are leaving the school to eat? But that information is not available. It is frustrating that you are essentially "stuck" in any screen that requires you to make a choice - drawing a card from a deck or in the middle of dialogue. You can't check any information that might be relevant for your decision. The dungeon crawler aspect is confusing. It is kinda fun to explore and make choices through the dungeons. But it feels like you have very little control over whether your students live or die, they go from absolutely destroying every enemy to suddenly all 4 die in one combat. But that's just not really my style of game anyway, and at least you have the option to just ignore that feature. I have mixed feelings about the general gameplay loop. Spend a few years building up a magic school, struggle to complete the truly random goals you've been given, and then the evil wizard shows up and you have to start over with a new school. My instinct is to always try to make a great school, optimize everything. But then you have to start over. I can definitely see how that loop would lead it to be highly replayable for some people. But so far for me it has mostly just felt frustrating having so little control over when you abandon each school, especially when I'm in the middle of trying to fulfill the goals. Maybe I should play on an easier setting or something lol Overall, I think I'd suggest trying this game out for yourself. If it seems like something you'd enjoy, you'll definitely get some hours of fun out of it. It is definitely a really cool premise for a game. I do hope the devs continue to make improvements to it. I'm probably going to try it a couple more times to see if I can find a playstyle that works for me. But at the moment I'm feeling kinda neutral on it overall.
70 hours played
May 2026
One of the most infuriating and best tower-puzzle-colony sims ever made. I love headbutting walls apparently. Get the two mods on nexus that highlight rooms and objects, I can't believe they're not in the game already. This game SEVERLY lacks QoL. There's a lot to this game and every single thing has a use to be min-maxxed. After finally getting a perfect run on archmage difficulty I just about understand the game properly. The tutorial is an info dump, the player memory requirements are huge. What you'll hate - the RNG. A whole mission spamming gold cards and you only have your starting dormitory at the end? Need a herbalism room for a quest and all you get are items and other rooms from beast deck and you never see it until year 14? Runs WILL be killed by RNG. Other runs you'll get a perfect set of rolls and your quests are all complete by year 10 easily. The QoL is trash. Bugs, the game will get stuck on pause often. You'll select a choice and you won't get the cards (seemingly 2x royal banner a lot). When you get seasonal notifications you can't check anything, did you need adventurer XP or peasant right now? Every seasonal has unique choices and rewards you'll want to work to, again that's a lot to remember and you might not even see the ones you want in a mission. What's good? When you know how all the rooms fit together, when you know to wait for the quests, when you know who to select, how to select them, where to place them, when you know how to put it all together, this game is S-tier. There's a LOT going on and it's a non stop churn of options and decisions. The curses and spell books between missions add some nice flavour to a run. The school operation choices are important. Every student is a wall of stats to be allowed and placed or refused. The same with teachers. Everything has a pro and a con to be worked with. It's majestic. The maps play different, different widths and different unique factions which change how you can play a decent amount. The dungeons are really nice but you want a good student setup which almost never coincides with the quests, but the loot from dungeons is extremely strong. It would be better if there were dungeons you could send people into that gave less but some magic XP loot rather than 2 per run. Missed opportunity. Making tank/dps/heal houses is mandatory for this with the appropriate traits, if you can get them (unlikely). I'd play again, will come back and do each of the challenges in time!
2006 hours played
May 2026
I don't think there are many folks out there that have put more hours into this game than me. If you're the type of game player that obsesses over each decision and enjoys doing the same tasks over and over again to find the truly optimal line - this one will speak to all those tendencies. Highly recommend.

Similar games

View all
Odd Realm Build a settlement in a realm recovering from the Fracture, a calamity that nearly destroyed the realm. Choose from several unique races, establish a new kingdom, and survive in a land filled with magic and strange creatures. Farm the land, fish the seas, or raid rival kingdoms for their treasures.
Similarity 60%
Price 19.50€
Rating 8.1
Release 16 Aug 2024
Gym Manager Gym Manager is a simulation game where you can build, expand and manage your own gym. To attract more customers, invest in new equipment and sabotage your competition. But beware: the town's shady streets provide opportunities for illegal business ventures.
Similarity 60%
Price -79% 2.12€
Rating 7.5
Release 31 Jul 2024
Academia : School Simulator Design, build, and manage a high school with terrific teachers and fantastic facilities or simply let your students poop in the bushes? Academia : School Simulator is a management/tycoon game where you get to decide!
Similarity 59%
Price -14% 17.21€
Rating 8.2
Release 28 Jan 2021
Founders' Fortune A fantasy village builder focusing on creative building, colonist psychology and base defense. Handle resources, farming, production, tools, diplomacy, families, trading, defense, and research, as well as the wishes, expectations, thoughts, and equipment of every villager.
Similarity 54%
Price -98% 0.50€
Rating 7.8
Release 18 Dec 2020
Gunsmith Build up your own arms manufacturing company. Find your factory, buy resources, produce a wide range of military equipment to sell to the highest bidder. Good or bad? That's up to you, who you do business with is your choice. Don't ask, don't tell, get paid. After all, war is about making money.
Similarity 54%
Price 17.50€
Rating 7.1
Release 25 May 2018
Space Haven Embark on a space voyage with your ragtag crew of civilians in search of a new home. Build spaceships tile by tile, create optimal gas conditions, manage the needs and moods of their crew, encounter other space-faring groups, and explore the universe in this spaceship colony simulation.
Similarity 54%
Price -60% 9.99€
Rating 8.4
Release 13 May 2026
Zombie Cure Lab In a world overrun by the undead, build a lab to fight back with science. Manage survivors, gather vital resources, and turn zombies into allies. Defend your base and research the cure to reclaim humanity.
Similarity 53%
Price -43% 14.30€
Rating 6.8
Release 27 May 2025
Oxygen: First Breath This is a free version of Oxygen, featuring the first 50 game-days. Build your city around the Oxygen Center and ensure your people's survival in a post-apocalyptic future, threatened by crack explosions, deadly winds, droughts and frosts. Lead your people and keep the Oxygen Center running!
Similarity 53%
Price Free to play
Rating 8.6
Release 07 Oct 2022
Blueprint Tycoon Build your settlement, gather goods, ensure maximum efficiency and make a profit!
Similarity 53%
Price -73% 0.82€
Rating 7.8
Release 13 May 2016
Against the Storm A dark fantasy city builder where you must rebuild civilization in the face of apocalyptic rains. As the Queen’s Viceroy, lead humans, beavers, lizards, foxes, and harpies to reclaim the wilderness and secure a future for civilization's last survivors.
Masterpiece
Similarity 53%
Price -91% 2.85€
Rating 9.3
Release 08 Dec 2023
Oxygen Not Included Oxygen Not Included is a space-colony simulation game. Deep inside an alien space rock your industrious crew will need to master science, overcome strange new lifeforms, and harness incredible space tech to survive, and possibly, thrive.
Masterpiece
Similarity 52%
Price -70% 6.89€
Rating 9.5
Release 30 Jul 2019
Plant Nursery Simulator Run your own cozy Plant Nursery in this relaxing sim. Grow crops, stock shelves, and help customers. Expand with greenhouses, hire staff, and decorate your dream shop. Perfect for fans of wholesome farming and sim games.
Similarity 52%
Price 12.79€
Rating 8.6
Release 22 Jun 2026

Frequently Asked Questions

Spellcaster University is currently priced at 20.99€ on Steam.

No, Spellcaster University is currently not on sale. You can purchase it for 20.99€ on Steam.

Yes, Spellcaster University received 2,864 positive votes out of a total of 3,451 achieving a rating of 8.02.
😎

Spellcaster University was developed by Sneaky Yak Studio and published by Sneaky Yak Studio and WhisperGames.

Yes, Spellcaster University is playable and fully supported on Windows.

Yes, Spellcaster University is playable and fully supported on MacOS.

No, Spellcaster University is not playable on Linux.

Yes, Spellcaster University is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Spellcaster University is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, Spellcaster University does not support VR.

Spellcaster University is a single-player game.

Yes, there are 3 DLCs available for Spellcaster University. Explore additional content available for Spellcaster University on Steam.

No, Spellcaster University does not support mods via Steam Workshop.

No, Spellcaster University does not support Steam Remote Play.

Yes, Spellcaster University is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Spellcaster University.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 05 October 2026 21:33 UTC
SteamSpy data 10 October 2026 01:12 UTC
Steam price 11 October 2026 02:22 UTC
Steam reviews 09 October 2026 06:09 UTC

If you'd like to dive deeper into the details about Spellcaster University, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Spellcaster University
  • SteamCharts - Analysis of Spellcaster University concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Spellcaster University compatibility
Spellcaster University
Rating
8.0
2,864
587
Game modes
Features
Online players
160
Developer
Sneaky Yak Studio
Publisher
Sneaky Yak Studio, WhisperGames
Release 15 Jun 2021
Platforms
Clicking and buying through these links helps us earn a commission to maintain our services.