Spaceport Hope on Steam - User reviews, Price & Information

A huge hand-crafted world packed with 13 unique bosses, a gripping story, and tons of enemies, Spaceport Hope is the ultimate test of gaming prowess.

Spaceport Hope is a indie, adventure and platformer game developed by team BitClub and published by team BitClub and Sunken Treasure Games.
Released on April 15th 2016 is available in English only on Windows.

It has received 481 reviews of which 371 were positive and 110 were negative resulting in a rating of 7.3 out of 10. 😊

The game is currently priced at 1.99€ on Steam.


The Steam community has classified Spaceport Hope into these genres:

Media & Screenshots

Get an in-depth look at Spaceport Hope through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows XP/Vista/7/8/10
  • Processor: 1.7GHz processor
  • Memory: 1 GB RAM
  • Graphics: OpenGL 3.0 + 512MB VRAM
  • Storage: 2 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2023
Getting 100% was surprisingly straightforward and bug free, despite how the game looks it was made with quite a lot of care. approximate amount of time to 100%: 8-10 Estimated achievement difficulty: 4/10 Minimum number of playthroughs needed: 1 Multiplayer achievements: No. Missable achievements: No. Grinding Achievements: Not really. DLC-Only achievements: No. Time-gated achievements: No. Speed-run achievements: No. RNG-achievements: No. Does difficulty affect achievements: No. Unobtainable/glitched achievements: No. Notes: - Features negative achievements like dying multiple times or dying in certain situations. - Talk to everything you can't shoot. (it will help you get the "chatterbox" achievement) *SPOILERS below* - Try to die in the tutorial - Check the about page - In the main town, inside the elevated house, climb in the potted plant and interact. Normally I don't review small-ish games but after all... why not? (Hi Daniel). The game needs to make the objectives clearer since a lot of players get stuck in certain parts of the game, The developer is active on the forums helping out players.. That's an awesome thing to see. Not much else to say, the game is quite complete and decently long for the price tag.
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July 2021
A neat little metroidvania style platformer with some sweet power ups and fun level design. The pixel art is well done and the game is dirty cheap. Look no further for fun on a budget!
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June 2017
The Good [*]emphasis on exploration and a Metroid-esque world design (locations are inaccessible for plausible in-game reasons, like toxic gas in the air that requires you to obtain a filtering mask first, etc.) [*]quite a bit of freedom to explore the world/galaxy at your own pace; planets can be travelled to fairly early on, and you're always free to ignore your main task in favor of a bit of off world exploration on the side [*]pretty good music that complements the atmosphere [*]mostly tight controls; the game's action is fairly fast paced and the controls are adequately responsive [*]very reasonable difficulty curve and mostly well-placed save points The Not So Good [*]while most of the pixel art ranges from "servicable" (the characters) to "good" (the environments), the character portraits are downright hideous; it's a teeny, tiny gripe, but the asymmetrical, misshapen ugliness of them really stuck out; I don't know what went wrong there [*]the game has a very slow and unrepresentatively railroaded beginning; I wouldn't be surprised if those first 5-10 minutes ended up turning many people away, as you get no sense of the freedom and the rewarding exploration that the game actually has to offer [*]no Steam Cloud support [*]the interface, especially your weapon overview, could have been designed a bit more ellegantly; when you pick up a new gun, you're required to open a menu and "activate" said weapon, so that you can then equip it via yet another weapon select button; while this allows for a certain level of customization of your "weapon queue", if you will, it still is a strangely cumbersome mechanic Overall Spaceport Hope is one of the better, more well-designed and generally more polished indie pixel platformers on Steam. It's a fun mix of conventional action platforming and exploration, and at a little under a dollar it certainly is well worth its price.
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Feb. 2017
Spaceport Hope is a Metroidvania along the lines of Cave Story. The platforming is tight and precise, gun selection is satisfactory, even if the upgrades are more like keys to new areas rather than abilities. I like the simplistic sprite styles (even if the dialogue box art is rather horrific), and the bosses are well done. It's a bargain-priced Metroidvania. While it's nothing incredible, it's definitely worth a shot for fans of the genre.
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Sept. 2015
This is a fun game, with a good atmosphere, tight controls and a good variety of smart-ish enemies. There is a story to follow but you are free to take your ship to one of several planets and explore. Some of them require a certain item that you must find or buy first to be able to safely go there. There is no controller support, which is unfortunate for a game like this. It does work fine with xpadder. You start with a hand gun with unlimited ammo (although it does overheat and you have to wait a few seconds for it to cool off). I found another weapon about 10 minutes in to it. After 4 hours i have 4 weapons. The enemies are not the standard 1-2 hits to kill. They (and you) have HP, not hearts. Some of the early enemies are taking many hits to kill (you can't see their HP.) The enemies do have simple AI and do more than walk back and forth. Given that a screen with 3-5 enemies can take a little while to kill, the checkpoints seem a bit far apart for my tastes, but I'm not very patient with redoing content. Because of the distance of the checkpoints, for me at least, the fast action seen in the store page video is just not realistic. You can't jump around getting hit as much as the video shows without constantly running back to the last checkpoint to get healed. It could get faster paced once I find more weapons, but so far it is more of a careful crawl to make sure I survive to the next checkpoint. This is especially true when you also have to go through a long series of spikes and moving blocks. The checkpoints are my only real complaint about the game. It might be better if the enemies dropped some form of HP. The bosses are on the easy side. Once you get a ways in to it, there is a suprisingly large variety of enemies, most of them unique in one way or another. Overall it's a pretty nice game, and worth the price. Edit: I finished the game in just under 7 hours. The checkpoint spacing was not as bad as it seemed early on. They are a bit sparse in the beginning areas. The bosses remained fairly easy all the way to the end. The final boss took me three tries, and I was one hit away from doing it in two tries. No boss took more than three tries. About half of them I killed on the first attempt, and I'm not especially good at boss fights.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 08 April 2025 11:16
SteamSpy data 11 April 2025 15:47
Steam price 13 April 2025 12:45
Steam reviews 12 April 2025 03:46

If you'd like to dive deeper into the details about Spaceport Hope, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Spaceport Hope
  • SteamCharts - Analysis of Spaceport Hope concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Spaceport Hope compatibility
Spaceport Hope
7.3
371
110
Online players
0
Developer
team BitClub
Publisher
team BitClub , Sunken Treasure Games
Release 15 Apr 2016
Platforms