Spacelines from the Far Out

Run your own 60s-inspired space-age alien airlines in this randomly-generated chaotic 1-to-4-player local and online co-op game!

Spacelines from the Far Out is a co-op, indie and singleplayer game developed by Coffeenauts and published by Skystone Games.
Released on June 09th 2022 is available on Windows, MacOS and Linux in 11 languages: English, Portuguese - Brazil, French, Italian, German, Spanish - Spain, Japanese, Russian, Simplified Chinese, Korean and Turkish.

It has received 426 reviews of which 337 were positive and 89 were negative resulting in a rating of 7.4 out of 10. 😊

The game is currently priced at 2.49€ on Steam and has a 80% discount.


The Steam community has classified Spacelines from the Far Out into these genres:

Media & Screenshots

Get an in-depth look at Spacelines from the Far Out through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 SP1, Windows 8.1 or Windows 10
  • Processor: Intel® i3-3220, AMD FX 6300 equivalent or better
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce® GTX 650 equivalent or better
  • Network: Broadband Internet connection
  • Storage: 10 GB available space
MacOS
  • OS: OS X 10.11 El Capitan
  • Processor: 1.8GHz Intel Core i3
  • Memory: 4 GB RAM
  • Graphics: 2GB AMD or Nvidia GPU
  • Network: Broadband Internet connection
  • Storage: 10 GB available space
Linux
  • Processor: Intel® i3-3220, AMD FX 6300 equivalent or better
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce® GTX 650 equivalent or better
  • Network: Broadband Internet connection
  • Storage: 10 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2024
For me, this game is a 10/10 I found out that I like rouge-likes because of this game. I originally played it on GamePass and had so much fun with it that I couldn't believe it was being taken off, but once it was gone from GamePass, I decided that I would just wait until and I would purchase it later. I have been having a lot of financial difficulty which means that I haven't been able to buy it, but recently, it went on sale during the Steam Autumn Sale, so I decided to drop the $4 and buy it for real. I am not disappointed that I purchased this game. If you're not much of a gamer or are looking for something that you can easily jump in and out of, I highly recommend this game. I cannot stress enough how much this game has helped me learn to enjoy the process and challenges that come with gaming. Thank you so much for this.
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Oct. 2024
Fabulous fun for a person or coop who would enjoy a shorter version of Overcooked or PlateUp! That said, there were some rough edges that stopped it being a 10/10 for me. Below is feedback I passed onto developers in the official discord: - It's frustrating waiting 10-15 seconds to watch the same cleaning animation every time. Same for refuelling. It'd be great if these could be skipped. - Using the batteries to turn power on and off feels really awkward (on keyboard). It meant it was best to avoid trying any strategies that require power switching. It'd be great if it just opened a list of items, instead of just highlighting items on the ship. - It's frustrating you can't do anything while passengers get out at toilet stops. - For multiplayer, it would be super helpful if each player had a different colour for their dance arrows so you could see whose is whose when they overlap. - It wasn't clear (on PC at least) that you could choose to refill all your fuel by changing the level of fuel at gas stations. Not knowing this made the game incredibly hard. - It's awkward trying to move the fuel amount up and down on keyboard. It easier if it was just left and right for changing the amount of fuel, and up/down for changing accept/cancel. - We would have loved to be able to choose the three words that make the company name, instead of them being randomised. - It's frustrating and unintuitive that you can't leave a cleaning station unless you pay for it. Even if you have nothing to clean. You're forced to spend 75 (on nothing) in order to leave. - It felt excessive to go through two loading screens to visit space stations that have nothing in them (or just a parcel - especially if that parcel is just an icon). We would enjoy being able to skip stations, and if we didn't have to physically visit parcels to get rewards. - Having to hold a button to open parcels is annoying. Would be great if they were just a click. - It was annoying to need to click on the stops and ships to see what they offer / what they're equipped with. - It may need more optimisation. My computer fans blasted each time I played (my PC handles other games fine). Lowering the graphical settings didn't help. - It'd be nice if there was a benefit to switching off the gravity at some point. As it stood, losing customer satisfaction and impeding your movement meant it was never a good idea to switch off the gravity. Which meant it wasn't an interesting decision. If it just slowed you or lost customer satisfaction, it might make it viable to turn it off occasionally. It would be even better if turning it off was an interesting choice in a vacuum. I.e. Turning it off lost customer satisfaction but allowed you to move faster OR turning it off gained you customer satisfaction but slowed you. This would make it a really interesting mechanic. I appreciate a game I can see/finish in 4 hours, but I would love if it has more replayability. - It could use more variety, like the levels like in Overcooked, or variance, like the cards and recipes in PlateUp. Anything that changes up the strategy. The gameplay loop between stop one and the final planet often doesn't change much outside of dodging different comets. I would have loved to have been able to rearrange / design the interior of the ships (like kitchens in PlateUp). It would have potentially opened up a lot of replayability. I wouldn't mind if this meant that the difficulty of the game increased. - The game might game more replayability with some sort of endless mode, or a speedrun mode. The game was great fun! These are just things that would make it even more fun for us.
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Sept. 2024
Awesome game!! Just wish there was more content and system upgrades after space vegas
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Aug. 2024
Was a really fun game to play with friends. But I just wish there was some more content after you beat the game the first few times. As your just running the same trip again and again with minimal effort once you get your ship fully upgraded.
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April 2024
It's fun, but... - way too easy and no progression in difficulty (nothing like a roguelike) - not enough content - strongly limited possiblities to upgrade your ship (its down to 3 systems to can change in the end) - could use some better indicator about passangers status and for all the 100% grinder: - you need to play BAD!! to unlock some of the achievements - you need to grind bad to unlock at least 1 achievement (with again too little content) If you wanna have about 5 hours of fun with your friends - its nice. If you expect more of a game - its not. 3/5
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 15 November 2024 15:07
SteamSpy data 23 December 2024 02:47
Steam price 23 December 2024 12:38
Steam reviews 22 December 2024 11:50
Spacelines from the Far Out
7.4
337
89
Online players
11
Developer
Coffeenauts
Publisher
Skystone Games
Release 09 Jun 2022
Platforms
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