Soulslinger: Envoy of Death on Steam - User reviews, Price & Information

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You are a gunslinger in limbo, involved in a gritty war against "The Cartel", a ruthless organization harvesting souls to break free of the shackles of the afterlife. Grow stronger with each new run, gather the essence of lost souls to take on the biggest threats in this rogue-lite FPS!

Soulslinger: Envoy of Death is a early access, western and rogue-lite game developed by Elder Games and published by Headup.
Released on December 14th 2023 is available only on Windows in 8 languages: English, French, German, Japanese, Korean, Portuguese - Brazil, Russian and Simplified Chinese.

It has received 402 reviews of which 291 were positive and 111 were negative resulting in a rating of 6.9 out of 10. 😐

The game is currently priced at 17.99€ on Steam, but you can find it for 2.89€ on Instant Gaming.


The Steam community has classified Soulslinger: Envoy of Death into these genres:

Media & Screenshots

Get an in-depth look at Soulslinger: Envoy of Death through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Intel I5 4690 / AMD FX 8350
  • Memory: 16 GB RAM
  • Graphics: Nvidia GTX 1060 / AMD Radeon RX 580
  • DirectX: Version 12
  • Storage: 30 GB available space
  • Additional Notes: Expect 1080p, low-medium settings with this hardware

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

March 2025
Real great game, you can really see that the developers put a lot of effort and love into this game especially with the character designs.
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Feb. 2025
Playing in early access still feels good, i've only come across a few bugs and none of them are major. i honestly cant wait for this game to fully release. the only thing i wish for is a harder difficulty but there is one coming soon anyway. the meta progression is a bit of a grind to get but only because you sometimes have to choose between getting some upgrades for your current run or getting materials to get upgrades for your next run. never been a huge fan of this kind of thing but i think the game manages to pull it off well enough. i think this game is incredibly reasonable for the price taking about 6 hours to get through the release content and with more to come and pretty endless replay i think its an easy choice
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Oct. 2024
Here's some notes from while I was playing the game. I think the gun animations are kinda boring, I think it'd be much more fun and feel more badass if you reloaded them manually instead of teleported bullets into the guns. However I understand that that is pretty complex to do and make look good so it's not that big of a deal from a small studio. The animations in general are a bit jank but I'm assuming that's caused by inexperience so I can't really blame the devs too hard for that one, they get the job done. The music is pretty badass, nothing overwhelmingly spectacular but I think it's pretty awesome when you're gunning down some goons and you hit that one headshot at the same time as a beat. Wish they had actual iron sights instead of imaginary ones, it's currently pretty pointless to aim because it neither looks cool nor helps you aim better because the bullets are pretty true to the reticle. This is more of a petty complaint but I think I'd also love if they removed the gun switch noise, it's fine to have gun switch noises but my ears get a bit tired of hearing it when every gun has the same noise. An even pettier complaint I have is that I'd love if the loading screens didn't say loading screen, makes the loading screens feel in universe thus making immersion better and my brain happy. The lighting and level design goes pretty hard, it looks incredibly pretty just to exist in the world but in fairness accurate sunlight in games in general just makes everything look gorgeous. Another minor complaint is that the doors are a bit far from each other in each "room" but that's just a personal preference and I could see why someone would like it, it's just not my cup of tea and I'd rather they be huddled up in the same place. Dead-Eye's character design is pretty damn cool, big ups to the pirate who voiced him. Really lovin the perfect reload, nothing more satisfying than gunning a man down and then hitting his mate with a perfect reload revolver fanning. Had a small problem when I was crafting for the first time, it didn't say I was done so I didn't really know where to go from there, figured out that going to death progresses but I'd love to have some more obvious indications of where to go as I don't know haven well as a new player. Another small thing that doesn't really matter much, sometimes when I exit the game window and then click into it the game will freeze until I click out the window and re enter again. I think death's movements are too human looking for him to be death, he kinda reminds me of a colleague on a smoke break. Haven't encountered much framerate issues like said in some other reviews but I am playing on an rtx 4060 so I can't quite say for sure if there is much framerate issue in the game. This is about all of my thoughts in the hour or so I've played it, overall pretty fun but I can't say I'll put a lot of time into the game so I'll leave it on not recommend for now and hopefully the game'll become more fun in the near future so I can change it because the base gameplay is genuinely fun. Also the devs seem pretty nice, they reply to a lot of reviews on the game whenever it's an issue or just a lil discussion, nice blokes. Edit: switched from negative to positive review because as the dev said in the comment it probably hurts the game in some small way and I wanna see this game flourish.
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Oct. 2024
Nice! This game has an old west/mythical/afterworld vibe that's really a joy to experience. It plays well and has a frenetic feel to the combat that will not let you get bored. Its a great effort for an early access title and I encourage everyone to try it.
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May 2024
I really do recommend the game, especially for the price. Yes, it is early access, with all that this entails. But guess what? That's why you can provide feedback to the developers. Is it promising? Definitely! Do the developers keep in touch with community all the time? Hell yeah! If you like the cowboy/wild west esthetic, but feel Hunt: Showdown is too slow for you, this is a great game to check out!
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 11 April 2025 19:12
SteamSpy data 08 April 2025 23:06
Steam price 15 April 2025 04:47
Steam reviews 14 April 2025 17:57

If you'd like to dive deeper into the details about Soulslinger: Envoy of Death, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Soulslinger: Envoy of Death
  • SteamCharts - Analysis of Soulslinger: Envoy of Death concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Soulslinger: Envoy of Death compatibility
Soulslinger: Envoy of Death
6.9
291
111
Online players
3
Developer
Elder Games
Publisher
Headup
Release 14 Dec 2023
Platforms
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