Sonic the Hedgehog 4 - Episode II

The Sonic 4 Saga continues in Episode II with the return of a beloved side kick and fan-favorite villains! Following the events of Episode I, Metal Sonic has returned to form an alliance with Dr. Eggman! To face this new evil, Sonic will have to call upon an old friend to help him save the day!

Sonic the Hedgehog 4 - Episode II is a adventure, platformer and co-op game developed and published by SEGA.
Released on May 14th 2012 is available only on Windows in 5 languages: English, French, German, Italian and Spanish - Spain.

It has received 1,982 reviews of which 1,476 were positive and 506 were negative resulting in a rating of 7.2 out of 10. 😊

The game is currently priced at 4.99€ on Steam and has a 50% discount.


The Steam community has classified Sonic the Hedgehog 4 - Episode II into these genres:

Media & Screenshots

Get an in-depth look at Sonic the Hedgehog 4 - Episode II through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows XP/Vista/Win7
  • Processor: Pentium 4 @ 3.2 GHz/Athlon 64 3000+ or Equivalent & above
  • Memory: 1 GB (2 GB on Vista)
  • Graphics: 256 MB (NVIDIA GeForce 8600/AT Radeon HD3650) & above
  • DirectX®: DirectX 9c
  • Hard Drive: 6 GB Free
  • Sound: DirectX Compatible

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2024
Really good, just turn your monitor to 60hz if you have a high refresh rate monitor because the game will be double speed. If you love Sonic games, I'm sure you will like this. Especially if you aren't very picky like me. Like someone else mentioned in another review. It's a turn off your brain type Sonic game. Just don't expect something amazing and you will probably enjoy it.
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Sept. 2024
This is not a great sonic game but I'd say it's overall pretty damn good. It's an enormous step up in every way from the first episode and deserves its praise. The physics still aren't perfect but they're at least fun to control now. Biggest mistake is that you don't gain speed while rolling down slopes. I tested it, you can go the same distance while spindashing down a slope and when you spindash up it. You also can still walk-up walls while moving at a low speed but that could also be seen as a bit of convenience so it's not the biggest issue. The spindash itself is quite weak. There isn't that much difference between quick-tapping it to instantly spindash and fully charging it up, both in how fast it is and how far you go. You will legit go FASTER if you airdash in the air and then start running on the ground again which is kinda dumb. Still, even with these problems, it feels 100% better than what was in episode 1 and is still more fun than a standard platformer without momentum physics. Unlike the first episode which I almost entirely hated, there were only a few things that I'd say are bad in this game. The second boss fight is annoying with how it keeps sending you into the backround so you can't hit the boss, extending the fight. The second act of White Park is cool and unique, but honestly feels more barren than other levels and shorter with you just running. The Sandopolis-like sand rising bits in the last act of Oil Desert can be frustrating if you don't execute them perfectly. There is a Sky Chase zone call back in the first act of Sky Fortress, and while I would genuinely say it's probably the best Sky Chase level in the series, it's still just lesser gameplay compared to the main game. I wanna point out how cool I think the special stages are. They're the half pipe again but I think this may be one of the best versions of it. I do recommend trying to get all the emeralds as the special stages are sorta fun. The last one is quite hard though. Pro tip: If you lose the special stage you cannot return to it after being kicked out. You'll have to collect 50 rings and jump into the big ring at the end of the level again. For some reason though you can just retry the special stages at any point while playing them, not even at a cost to your stock of lives I'm pretty sure. One of my biggest gripes with this game is how you're forced to play alongside Tails and use combo abilities with him. I wish I could just play as Sonic and not have to sit through the game pausing for a second every time it makes me use one of these moves. When it comes to the longer Tails flying sections, these again are just lesser segments of gameplay that I can certainly get through but would rather just skip. Also, it's real annoying that performing one of these moves takes you out of your super form. You'll have to waste time watching the animation of you turning super again every time you need to use Tails. This is honestly a more subjective opinion that some people may or may not have a problem with. The visuals and zone themes in this game are certainly better. The first zone though is on the same tier of originality when it comes to the first episode's zones, legit just being Aquatic Ruin zone from Sonic 2. Every other zone is stuff that has been done before in the series but they're not just taking directly from old zones, instead being actually new locations. White Park especially I'll applaud for being unique because there weren't any amusement park zones with roller coaster tracks in the classic games ( Unless you count Sunset Park from Sonic Triple Trouble which is an abandoned amusement park I guess. ) The visuals of this game are notably much better, actually being 3D modeled now and getting rid of that plasticky filter. The music is styled the same as the first episode. I like more tracks in this game though, especially Oil Desert 1 and 2, White Park 1, Sky Fortress 2 and Death Egg MK2 1. I still absolutely hate the shakers that are used throughout the entire ost. They hurt my head and stuff, too intrusive and repetitive. I'm not sure if many other people can relate to me on this though. Honestly, if this episode started off the series and it wasn't called sonic 4, I'd say that it would've been a good series that people would look back fondly on. It's honestly sad that the third episode was cut as I'm sure the improvements made there would've been even better. If you're a sonic fan then I definitely would recommend this game if you're interested in playing lesser sonic media. If you're not a sonic fan then you should go play some of the original classic games first and then come back to this if you're interested. Do NOT play the first episode though...
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Sept. 2024
Its fun graphics are great! But for touch pad please change the controls to the same ones from episode 1 :(
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July 2024
What an amazing step up from episode 1. Still not good enough to fully recommand it, but gotta love SEGA for adapting with this second episode. Also Steam Deck compatible when released 12 years ago.
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April 2024
I already expressed my feeling toward the first sonic 4 in my review and after playing that game i really didn't have any reason or motivation to play the second one but here we are i guess... sonic 4 episode 2 unlike the first game is mostly enjoyable with a gameplay that is far superior and faithful to the genesis games. of course its not as faithful as sonic mania or superstars but its good and functional unlike the first episode of sonic 4 this game uses a team up mechanic like sonic advance 3 on the GBA but its only limited to sonic and tails overall i like that tails actually does something in this game unlike the classic games where he just follows you around this game has mostly original stages with borrowed themes or sometimes combining two themes like an oil extraction facility in the desert or an amusement park in the snowy region ..... the music is.... not my thing really. it has catchy tunes but the genesis chip sound that it has really hurts my ears and i would like to see tee lupes to recreate these songs in his style because they are not but only the choice of instruments is completly missing the mark overall this game is a good time and far better than episode 1 . the problem is its just too little too late when we have games like sonic mania and sonic superstars there is no reason to play this game except if you are a die hard sonic fan so play it if you want to its a good game but there are far better choices out there
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Data sources

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Last Updates

Steam data 19 November 2024 05:17
SteamSpy data 18 December 2024 21:06
Steam price 23 December 2024 20:45
Steam reviews 23 December 2024 01:56
Sonic the Hedgehog 4 - Episode II
7.2
1,476
506
Online players
4
Developer
SEGA
Publisher
SEGA
Release 14 May 2012
Platforms