Solace Crafting

Embark on an adventure set in a fantasy survival RPG. Visit a borderless, open world where you manage resources to construct your base and new types of equipment to support your conquest.

Solace Crafting is a survival, open world survival craft and multiplayer game developed and published by Big Kitty Games.
Released on August 01st 2022 is available on Windows and Linux in 32 languages: English, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek, Hungarian, Japanese, Korean, Norwegian, Polish, Portuguese - Brazil, Portuguese - Portugal, Romanian, Russian, Simplified Chinese, Spanish - Latin America, Swedish, Traditional Chinese, Turkish, Ukrainian, Afrikaans, Catalan, Hebrew, Serbian and Vietnamese.

It has received 844 reviews of which 628 were positive and 216 were negative resulting in a rating of 7.1 out of 10. 😊

The game is currently priced at 14.79€ on Steam.


The Steam community has classified Solace Crafting into these genres:

Media & Screenshots

Get an in-depth look at Solace Crafting through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7/10
  • Processor: Dual Core 3 ghz
  • Memory: 4 GB RAM
  • Graphics: Nvidia GTX 680
  • DirectX: Version 11
  • Storage: 8 GB available space
Linux
  • OS: Ubuntu 12.04+
  • Processor: Dual Core 3 ghz
  • Memory: 4 GB RAM
  • Graphics: Nvidia GTX 680
  • Storage: 8 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

July 2024
If you're OK with early beta gaming, then carry on and have fun. The game has a foundation here. Definitely something to move forward with. But, if you think you're going to have a problem with a game where your character stands there motionless while gathering carrots, or swings with empty hands to mine a rock, or crafting and building interfaces that are more like a 1995 particle accelerator console, then you might want to wait. I imagine one day the building will be modernized, where you perhaps select a Wall from a radial menu, and then move that wall around and snap it where you desire. That's not how this works. This works more like a developer console where you (again standing motionless) sift through menus and buttons, then maneuver a world cursor around, sift through more menus and buttons to decide if you're working on a wall or a floor, sift through more menus and buttons to decide how high and what shape, click construct, then voila you've built something. It's like looking behind the curtain, or under the hood, of what will become a modern game where you could be enjoyably immersed in a mysterious world, advancing your town, skills and gear. The story, if one exists was 100% missing in my mind. Maybe it's there, but I was studying so hard trying to learn the interfaces that I couldn't possibly be expected to have noticed a story, and simply missed it. Frankly, the weird fun I had here was trying to figure out how to use the provided system to achieve something that we normally take for granted in other games. I'm keeping the game. Wishing the team success, and look forward to see where this goes. Concept and core is there, bring it polished life.
Read more
June 2024
This game is great! I love the building system. I love explore the world. I love the way teleports works. They listen to us players, accept our suggestions and they are actively making this game even better. There r dedicated server you can run 24/7 hours and anyone can join any time. So u do not need no one to host the game to others can enjoy ur world.
Read more
June 2024
Solace Crafting is a fun game, once you figure out how it works and what's going on. Yes, it doesn´t have up-to-date-graphics, but after a few hours that really doesn't matter much - the content is what sucks you in and keeps you playing. Let's talk about graphics - it has much better graphics then Rimworld, Dwarf Fortress, Prison Architect - think of a game which you love with oldschool graphics and just try this one. Personally I really like the graphics - it feels like the oldschool RPGs I used to play. What I really love is how multplayer is done, especially LAN - put in your hosts IP and click connect and done. That's a feature only a few games offer. It would be perfect if it would also save the last IP adress, but hey - copy and paste will do for now. The gameplay is a bit of a steep learning curve - except if you´ve played World of Warcraft - my husband says it is very, very similar to that. For example the combat: Right click an opponent to mark him as a target, and then use the special abilities in your hotbar to fight him. Works well once you figure that out. There are a lot of this little things which makes it hard to play in the beginning - I really advice playing the tutorial! It explains a lot if you stay to it. If this isn't enough, a detailed and very charming let's play from Gamester4life may be your friend, even though it is three years old, it is still valid in many things. He sadly passed away a while ago, but he was one of the friendliest, open-hearted human beings I've had the honor to know of. It's an amazing game with a lot of depths. And everyone who posts "Is this game still alive?" should read the last Update 1.1 - Patch notes.... Happy playing! Ladyhawke
Read more
May 2024
There is a lot to like about this game. I do recommend it for fans of base building and crafting games. However, it has a clunky interface that takes awhile to understand and definitely frustrates at times. Really there's no shortcut to bring up the crafting menu? I have to click I (for inventory) THEN click the crafting interface? Recipes are difficult to locate in the menu at times and can frustrate the beginner. Combat is easy enough. I've tried the melee, the archer and the mage. There's a bunch of different combat skills to learn, too, but they really don't feel that different in use. Targeting a dead enemy's corpse is damn near impossible at times because the loot hitbox is impossibly small, which makes looting a very, very tedious task. At least please add a sparkle over the corpse. When you've fought a bunch of mobs at a monolith, or other encounter, it's impossible to go back and find and loot their corpses. The building process is very clunky, too. But again, once you understand the logic behind it, you can build anything. There's no physics either, so building bridges in thin air is a thing. There's also workshop support so you can download others' creations and upload your own. The town system is a nice addition which adds more gameplay. You have to set up many towns in different Tier resources to gather special resources, which unlock more recipes and crafting. All in all, I really like this game for a relaxing gaming time. Plus, the developer is really committed to this game and has more stuff planned. So, supporting this game is supporting a deserving dev, imho. There are bugs. It's a solo developer. But it's growing and currently it's quite fun.
Read more
Dec. 2023
This is not a whole game. Many of the components don't do anything, or only gesture at doing something. There's combat! You can be a guy with a sword. You can be magic. You can look CRAZY. Solace Crafting doesn't make sense if you play it in any conceptual framework you've built from other games. Is it a survival crafting game? I tried to play it like one, but that was like trying to build a Lego model out of hot glue and solder. Is it a colony sim? You can build a village and populate it with other absolutely crazy looking people, but the abjectly bizarre beings that show up are completely inert -- like alien pets that quiver and stare at you, neither of you understanding the other's role in the relationship. No, this is a game about distance, and the navigation thereof. This is a procedurally generated single player MMO where the level of enemies you find and the resources you gather are determined by one thing: how far they are from your starting point. You want to make better stuff, and you'll be in a position to go get the materials to do so before you're equipped to master the lands those materials come from. You can magically fling yourself a dozen times farther than you could have walked in an evening, and recall yourself back as easily, but the enemies you'll find out there are made of numbers a dozen times greater than yours. The closest analogue I can come up with is my warped way of playing EverQuest, where I did not have the discipline to grind levels out past a certain point, but was intrigued enough by descriptions of high level zones to go explore them anyway. Crossing the vast plains and choked forests and endlessly stretching seas took time, and evading the procession of strange monsters took care, and what I found at the other end was usually more confusing and discordant than satisfying, but I had MADE it and survived something I wasn't meant to have survived. I loved playing that way, and nothing has felt as close as this does in the years since.
Read more

Similar games

View all
Similarity 92%
Price -50% 14.49€
Rating 6.6
Release 20 Feb 2024
Similarity 92%
Price -72% 9.72€
Rating 8.1
Release 15 Feb 2024
Similarity 90%
Price -60% 9.19€
Rating 7.7
Release 08 May 2017
Similarity 89%
Price -90% 0.77€
Rating 7.4
Release 13 Dec 2016
Similarity 89%
Price -80% 5.59€
Rating 6.9
Release 21 Oct 2015
Similarity 87%
Price -50% 9.99€
Rating 9.4
Release 02 Feb 2021
Similarity 86%
Price -50% 19.99€
Rating 8.8
Release 27 Sep 2022
Similarity 86%
Price -50% 9.75€
Rating 7.5
Release 15 Aug 2024
Similarity 86%
Price -85% 6.00€
Rating 7.8
Release 08 May 2018
Similarity 85%
Price -74% 7.90€
Rating 6.6
Release 17 Nov 2022
Similarity 84%
Price -50% 16.99€
Rating 7.1
Release 03 Dec 2021
Similarity 84%
Price -35% 12.67€
Rating 6.8
Release 23 Sep 2024

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 18 November 2024 00:05
SteamSpy data 23 December 2024 17:23
Steam price 23 December 2024 20:40
Steam reviews 22 December 2024 12:03
Solace Crafting
7.1
628
216
Online players
4
Developer
Big Kitty Games
Publisher
Big Kitty Games
Release 01 Aug 2022
Platforms