I’ve put a fair few hours into this game now, so I should probably put some words down on what I think of it. Just the base game. If you want DLC reviews those’ll be separate. I am sure you can look up my reviews on those somehow if you’re interested. Snowrunner is on the surface a driving game where you plug mud in oversized trucks. You never go fast, with the early game bogging you down the best it can and learning you the ropes. I think generally the maps are really well designed in the base game, teaching you what you need to do to excel at this game should you play the maps in order. However, the game doesn’t do a very good job of explaining what’s going on so you might need to play with a friend that can fill you in, or go look up some youtube tips. Also while it might be really tempting to go to the latter parts of the game and get some powerful trucks, or even get the DLC trucks, I would also recommend against that. The front end of this game feels very deliberate in that it’s giving you specific vehicles that will teach you through your faults. That means you’re going to tip over, you’re going to get stuck and generally have a bit of a bad time. If you’re not one that learns lessons through trial and error, this game might be a miss for you. Throughout the game you will unlock roads, unlock better vehicles, upgrades and map knowledge, which is just as important as the tools you’re using. A lot of the time knowing exactly what a route is going to present to you challenge wise is half the battle. It could be anything from deep mud, aggressive camber, running water, rocks, tight turns, steep hills, icy roads and even fallen trees or pylons. Knowing what to use, where to use it and getting the best from your fleet is the really rewarding part. Speaking of fleet, let's talk about the vehicles in the base game. Pretty much everything here can be useful in some regard. Each truck is assigned a class. Scouts are small vehicles used for looking around the map. They are used for finding your way to watch towers to uncover the map and supply and fix vehicles that might have gotten themselves in a bind. There’s some really powerful ones in the base game, some of which I am still using deep into the season passes, although there are a few better options in the DLC’s. Offroaders are your next class up and they do exactly what you think they do. More capable than the Scouts, but unable to get to places where the more nimble and narrower Scouts can get. Again, there’s a few vehicles here that age very well into the late game should you choose to go that far. Next up are the Heavy class. Heavy are everything the Offroaders were and more, with some very specialised equipment that are more used for a specific task, such as carrying logs, or running fuel in larger quantities than the other classes can. The added weight and strength means they are better at getting your stuck or overturned vehicles out of the mud and snow. Heavy Duty is somewhere between Offroad and Heavy. It’s a mixed bag here, but just pick the one you feel most attuned with. It’ll get everything you need doing in the first 3 scenarios. Finally we have Highway. I’m not entirely sure why this class exists in this game as it’s nearly useless. There is one vehicle that can be upgraded to be very good, but that’s outside the realm of the vanilla game so I won’t delve into it too much. Each vehicle you have can have attachments and upgrades applied to them, some of which unlock after you have earned enough XP to make them available to you. It’s a bit like an RPG where each vehicle you have becomes something you get really familiar with, what it’s capable of and what it won’t be able to accomplish. Missions in the game are broken into a few parts. There’s tasks which are usually just jobs that might take 30 minutes or so, and then there’s contracts, which provide an overall theme and story to each area and offer a big goal to achieve before moving onto the next area. Could be anything between setting up sawmills, installing oil rigs, searching for oil deposits. It’s not exactly Shakespear, but it doesn’t need to be. Gameplay consists of taking everything I’ve just written about and putting it all together. I think sometimes it would be easier to describe this as a puzzle game that is about driving over anything else, because you’re often tasked with dilemmas that have no easy answer. Sometimes the solution is easy, sometimes it’s hard, but often there’s many ways to get what you need done. Different players may approach things in various ways than what another player might. There’s really no real answer. For the most part Snowrunner is a chill game. You potter about in the mud and snow and everything is fine, but things can fall apart really quickly and become very stressful. When you spend a night moving cargo from one end of the map to the other and it keeps falling off, or you tip over multiple times, or even worse you tip over, and then the vehicle you came back in to perform the rescue in tips over as well, it can lead to some ALT F4 moments. I think anyone that has played Snowrunner can confirm this. The rage is just something you let simmer and then come back again when it has dissipated. In the 3 vanilla areas there’s nothing that should really cause massive frustration though, a lot of mishaps come down to bad planning or just not paying attention. Again, you’re going to be taught a lot of lessons by experiencing failure. It’s OK to fail in this game. You’ve nothing to prove. Just get out there and drive and try to make sure you don’t fall for the same thing twice. It can totally be played in single player, but I would recommend bringing a friend along. The extra bit of grunt, the fuel and supplies and an extra winch point are all welcome. It’s my preferred way to play. It’s all cross platform as well if you have a buddy that plays anywhere else but steam. All of this works mostly flawlessly. In the hundreds of hours I’ve played, I’ve seen a few bugs, but nothing that would really mess up a session. While we’re talking about performance, I must mention that you should not buy this game if you’re not running an SSD. It constantly saves and the act of saving stutters the game on mechanical HDD’s. I don’t know why they did it like this and didn’t just have a manual save to get around this, but it’s a weird decision that will impact those of us that play on older hardware. I know it impacted me before I upgraded and it was insufferable and sometimes even caused me to tip. I can recommend this game, even if you only skim through it. Grab it on sale and give it a whirl. There’s nothing really like it elsewhere on the market, some people might be more at home with Euro or American Truck Simulator, but those that are looking for something with a bit more meat on the bones and less procedural generated jobs should feel more at home here. Just be aware that it will test your patience.
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