Sniper Ghost Warrior Contracts

Become the ultimate assassin in the most realistic modern warfare sniping game available. Engage in an immersive single-player campaign across large, open-ended maps. Tactical thinking, stealth approach and precision in execution of long shots required.

Sniper Ghost Warrior Contracts is a action, sniper and singleplayer game developed by Underdog Studio and published by CI Games.
Released on November 22nd 2019 is available only on Windows in 13 languages: English, French, Italian, German, Spanish - Spain, Traditional Chinese, Simplified Chinese, Polish, Portuguese - Brazil, Russian, Czech, Korean and Japanese.

It has received 11,928 reviews of which 8,681 were positive and 3,247 were negative resulting in a rating of 7.1 out of 10. 😊

The game is currently priced at 3.99€ on Steam and has a 90% discount.


The Steam community has classified Sniper Ghost Warrior Contracts into these genres:

Media & Screenshots

Get an in-depth look at Sniper Ghost Warrior Contracts through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7
  • Processor: Intel Core i5 4460 / AMD FX 6350
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 760 or AMD Radeon HD 7870 (2GB VRAM)
  • DirectX: Version 10
  • Storage: 20 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2024
I bought the game on sale awhile back after reading the reviews, which were good on the whole, but with the negatives I wasn't expecting too much. It actually turned out to be a lot better than I was expecting, and I've enjoyed playing it. Don't regret buying it for a moment. I know it's been review-bombed recently, and this is mainly for three reasons caused by an update: Firstly, the main reason is that people's progress has been reset. That definitely sucks, and is going to sting some players more than others, especially completionists near the end, but for anyone buying the game new, this is going to be a non-factor. Secondly, Multiplayer has been removed. I hadn't played multiplayer so can't really say anything about that, but for me it was a single-player game all the way. Other's mileage may vary. Thirdly, they put in a texture pack (apparently), which isn't optional and is fairly big in size. If you have alot of disk space, you'll be shrugging, but the folder size for the game is now about 38gb, fwiw. Seems fine to me for a game these days. (one other small complaint I heard in a review was how it's not going to run well even on a 4090.. I'm on an AMD Radeon RX 7900 XT playing at 1440p on an Ultrawide monitor, max settings, and capped it at 60fps because I'm not as competitive in my old age.. it didn't once stutter or drop below 60. No idea if it would sit at 120+, didn't try.) So moving on, there are five, large maps which are very well thought out and look great. It's up to you which order you want to do objectives in, and every area/base has a multitude of options.. multiple good sniper spots, usually a nice handful of alternative ways in, or of course the front door. There seems to have been alot of consideration into enemy placement and patrol routes. I will say this though, and I don't blame the level design so much as the sometimes janky movement/engine, but sometimes you'd get foiled by some small rubble on the ground while trying to sneak on an enemy, or try to use a ladder quietly and end up having to jump off, making a lot of noise. Btw, if you get stuck on terrain, try switching weapons, for some reason that seems to have worked for me the few times I was stuck. I won't go much into the gameplay, it's a sniper game where stealth and infiltration are just as good an option, so no surprises there. Just don't do what I did and go through half the game before realising you can customise your weapons from the Loadout screen.. I was using the starting sniper for quite awhile because most of the others weren't silenced by default ;_; In my defense, I wasn't really paying attention to the buttons displayed at the bottom of the screen! In regards to the difficulty, I felt it was quite forgiving, even on the hardest difficulty (which you can change on the fly if you like). This is mainly due to the hi-tech gear you're kitted out with. Once you upgrade it and get a heavier rifle, it does tend to trivialise things a bit. Being able to auto-tag nearby enemies with an extended range, and show their outlines, is pretty OP. If you don't want stuff like this, I hope you have more willpower than me.. it's hard to do when the option's there. Also, the rifle scope shows you where you need to aim to account for wind over distance, which makes that aspect very easy. I couldn't find a way to turn that off.. it doesn't mean there isn't a way, I just didn't find it. Didn't look too hard though :) So to end, for a new player the value is going to depend on your budget, but on sale I felt it was a great buy. The most important part is that I enjoyed it and will go on to buy more in the franchise. It's got a lot of little bugs, and it feels like some of the systems are probably in place as a late-development fix to some problem or other, which is why they don't always seem to make sense, but I can live with it.
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Sept. 2024
See, this is pretty relax chillax kind of game. Don't expect too much but, graphics are beautiful, story is lame but different strategies you could use to get things done are pretty massive. Its very close to realistic level I would say. I had to tone it down all the way the easy difficulty level because I am a damn 37 year old married with a child dude and I got no time to grind through the missions. That's the one part I hate about this game. You can not stop anywhere and save the game and start again. Otherwise, if you got free time, go for it.
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Sept. 2024
Just like the previous Sniper Ghost Warrior game, Contracts is an alright 6/10. It's not bad but you wont remember any of it 20 minutes after finishing.
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Aug. 2024
The game itself is pretty good. It gives enough variety for the player to try each mission in different strategies. You have plenty of sniper rifles to choose from, the rifles are rarely used, unless you're really bad at stealth and want to just to go loud all the time, and the pistols are quite questionable, since there are only 2-3 of them that have silencers. The missions themselves are pretty good too, each one having different scenarios that force you to adapt to different situations. I also like the dynamics in each mission: the fact you can fast travel, different instances that do not interact with each other when one is alerted, unique bounty targets, collectibles which give a nice spice to the lore of game. The only thing that I am really annoyed about this game, is that there are lots of tiny bugs that ruin the experience. Being a game developer myself, I noticed at least 10 bugs, and another one at the clip after the last mission (I ain't going to spoil it, since it's pretty noticeable. I'm warning you, once you see it, you cannot un-see it). Here are a few of the bugs that I have noticed, and I hope that the team will maybe do something about it (or hire me to fix them, who knows, LOL): - Body slamming a guard while being a drone will somehow kill the guard and tackle you to the ground for no reason - Hacked turrets can sometimes still detect you, but won't shoot you - Interrogating bounty targets can sometimes give you a basic dialogue instead of the unique dialogue assigned for each bounty target in this game (like the one that you have when you interrogate a normal guard) - The sniping turret sometimes just doesn't correctly shoot the target, despite being at a short range, which is EXTREMELY ANNOYING, since the gadget is theoretically supposed to give you an edge in each mission - Shooting certain parts of vehicles that make them explode don't actually explode unless you're in a specific range, which is also very questionable - Some animations in the second mission when you're planting the explosives are just... weird. It's non-fluid, it feels like something it's supposed to happen, but nothing is happening ... and many other bugs that I have discovered in my first 50 hours of playing. I don't know if I'm being too critical or if those bugs are too noticeable. It feels like the developers have rushed to get the final touches done but instead they managed to mess the game up. Overall, the game is good. It's got potential, you do feel like a cool sniper hired by some anonymous group that assigns you different contracts to assasinate, you have variety in play style, and you can make some sick plays if you really want to show off on YouTube LOL. It's a shame that when spending a few hours in the game you'll notice the bugs and ruin the game experience,
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Feb. 2024
❤ Audience ❤ ☐ Beginner ☑ Casual Gamer ☑ Normal Gamer ☐ Expert ☼ Graphics ☼ ☐ Bad ☐ Alright ☐ Good ☐ Beautiful ☑ Fantastic ♬ Music ♬ ☐ Bad ☐ Alright ☑ Good ☐ Beautiful ☐ Fantastic ☠ Difficulty ☠ ☐ Easy ☑ Average ☐ Easy to learn / Hard to master ☐ Hard ☐ Unfair § Bugs § ☐ Bugs destroy the game ☐ Lots of bugs ☑ Few Bugs ☐ You can use them for speedrun ☐ Nothing encountered ☯ Story ☯ ☐ There is none ☐ Bad ☑ Alright ☐ Good ☐ Fantastic ⚔ Gameplay ⚔ ☐ Frustrating ☐ Sleepy ☐ Boring ☑ Fun ☐ Challenging ۞ Game time / Length ۞ ☐ Really short (0 - 3 hours) ☐ Short (4 - 7 hours) ☑ Few hours (8 - 20 hours) ☐ Long (21-50 hours) ☐ Very Long (51-100 hours) ☐ Extremely Long (101+ hours) $ Price / Quality $ ☐ Full price ☑ Wait for Sale ☐ Don't buy ☐ Refund it if you can
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Data sources

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Last Updates

Steam data 21 November 2024 05:00
SteamSpy data 19 December 2024 09:54
Steam price 23 December 2024 12:29
Steam reviews 22 December 2024 04:04
Sniper Ghost Warrior Contracts
7.1
8,681
3,247
Online players
293
Developer
Underdog Studio
Publisher
CI Games
Release 22 Nov 2019
Platforms
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