Smack Studio

A sandbox fighting game with built-in creation tools to create characters and stages. Animate pixel art characters using our 3D pixel art rotation technology, then battle with up to 8 players! Use our tools to export sprites for your own projects.

Smack Studio is a character customization, local multiplayer and 2d fighter game developed and published by ThirdPixel Interactive.
Released on July 31st 2024 is available in English only on Windows.

It has received 487 reviews of which 427 were positive and 60 were negative resulting in a rating of 8.2 out of 10. ๐Ÿ˜Ž

The game is currently priced at 9.99โ‚ฌ on Steam and has a 20% discount.


The Steam community has classified Smack Studio into these genres:

Media & Screenshots

Get an in-depth look at Smack Studio through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 8 or newer, 64-bit
  • Processor: Intel Core i5-4690K @3.50GHz or AMD FX-9370
  • Memory: 8 GB RAM
  • Graphics: NVIDIAยฎ GeForceยฎ GTX 1060 or AMD Radeon RX480. Dedicated graphics card required for Intel Core i5 (Integrated Intel Core i5 GPUs not supported).
  • DirectX: Version 11
  • Storage: 10 GB available space
  • Sound Card: DirectX compatible soundcard or onboard chipset
  • Additional Notes: Compatible with XInput and DirectInput USB devices including gamepads based on Xbox and other consoles. Compatible with Nintendo GameCube Controllers via a USB adapter such as the MayFlash GameCube Controller adapter.

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2024
---{ Graphics }--- โ˜ You forget what reality is โ˜ Beautiful โ˜‘ Good โ˜ Decent โ˜ Bad โ˜ Donโ€˜t look too long at it โ˜ MS-DOS ---{ Gameplay }--- โ˜ Very good โ˜‘ Good โ˜ It's just gameplay โ˜ Mehh โ˜ Watch paint dry instead โ˜ Just don't ---{ Audio }--- โ˜ Eargasm โ˜ Very good โ˜ Good โ˜‘ Not too bad โ˜ Bad โ˜ I'm now deaf ---{ Audience }--- โ˜‘ Kids โ˜‘ Teens โ˜‘ Adults โ˜ Grandma ---{ PC Requirements }--- โ˜ Check if you can run paint โ˜ Potato โ˜ Decent โ˜‘ Fast โ˜ Rich boi โ˜ Ask NASA if they have a spare computer ---{ Difficulty }--- โ˜ Just press 'W' โ˜ Easy โ˜‘ Easy to learn / Hard to master โ˜ Significant brain usage โ˜ Difficult โ˜ Dark Souls ---{ Grind }--- โ˜ Nothing to grind โ˜‘ Only if u care about leaderboards/ranks โ˜ Isn't necessary to progress โ˜ Average grind level โ˜ Too much grind โ˜ You'll need a second life for grinding ---{ Story }--- โ˜‘ No Story โ˜ Some lore โ˜ Average โ˜ Good โ˜ Lovely โ˜ It'll replace your life ---{ Game Time }--- โ˜ Long enough for a cup of coffee โ˜ Short โ˜ Average โ˜ Long โ˜‘ To infinity and beyond ---{ Price }--- โ˜ It's free! โ˜‘ Worth the price โ˜ If it's on sale โ˜ If u have some spare money left โ˜ Not recommended โ˜ You could also just burn your money ---{ Bugs }--- โ˜ Never heard of โ˜‘ Minor bugs โ˜ Can get annoying โ˜ ARK: Survival Evolved โ˜ The game itself is a big terrarium for bugs ---{ ? / 10 }--- โ˜ 1 โ˜ 2 โ˜ 3 โ˜ 4 โ˜ 5 โ˜ 6 โ˜ 7 โ˜‘ 8 โ˜ 9 โ˜ 10
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Sept. 2024
I'm a professional animator and digital artist with a huge love of fighting games and flashy combos. I'm also completely programming-illiterate. This is the game I used to fantasize about. The editor takes a bit of getting used to, but once you understand what's what, it's incredibly simple to use and puts a ton of potential at your fingertips. It allows someone like me, with zero programming knowledge, to create branching move trees, charged and uncharged projectiles, transformations, weapon-switching attacks, and all sorts of other wild shit that I would have zero idea how to code otherwise. Did I mention my digital art experience is exclusively 3D? The rig system is that good. The in-betweens are messy and tend to blur some of the detail, but there's genuinely no way around that without cleaning up every in-between by hand - which you can do by baking the rig to individual sprite frames, if you feel so inclined. Personally, I've just been using the basic rig and occasionally drawing the VFX for certain attacks, and I'm genuinely impressed by how good it looks in motion. The game's not without its flaws, and it's probably not a good choice for Baby's First Animation Project - you'll have a much easier time with the editor if you already have a general idea of how animation programs tend to work. That said, the devs have clearly put a lot of effort into making it as beginner-friendly as possible, and I found a lot of their tutorials and documentation legitimately helpful. Also, I fucking love the entire concept of this game and I've wanted to play something like it for years. Fingers crossed they continue supporting Smack Studio for a long time.
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May 2024
This game is everything a kid who grew up on Smash Bros could ever want. Anyone can make anything. Compared to other games like Rivals of Aether, this is so much more beginner-friendly. It's so nice that there are templates, and I don't need to know how to code. It's straight heat. I've been making characters for about 9 months now. I went into this thinking I'd get bored after a week or so. Yet here I am writing this review. I can't wait for 1.0. And to the devs, you guys are actual legends for making this possible. The community here is incredible.
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March 2024
This is a great pixel art tool, I have just been playing around with it but I'm positive this will save thousands of hours and make very nice smoothly animate pixel art sprites a possibility for your game project. get it, support it. I have literally no interest in the game the editing tool is attached to, didn't even try it. this needs to be in the art/design tools section, forget about the game and put all your efforts into this amazing editor (don't take business advice from me, I'm selfishly speaking for my own self interests here:) )
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Feb. 2024
Honestly, I could care less about the game it's not great. Just play Rivals of Aether if you want a game. However the toolkit here is the selling point, and that part is fantastic. Honestly, I wish they would give up on the game part and develop this as a toolkit instead. Increase canvas sizes, improve rigging system, etc.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

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Last Updates

Steam data 20 November 2024 02:18
SteamSpy data 17 December 2024 07:00
Steam price 23 December 2024 12:50
Steam reviews 23 December 2024 16:02
Smack Studio
8.2
427
60
Online players
26
Developer
ThirdPixel Interactive
Publisher
ThirdPixel Interactive
Release 31 Jul 2024
Platforms