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Slitterhead on Steam - User reviews, Price & Information

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"I must eliminate them...ALL..." The bodiless "Hyoki" hunts down the brain-devouring "Slitterheads", lurking in the alleys of a neon-lit city

Slitterhead is a action, adventure and action-adventure game developed by Bokeh Game Studio lnc. and published by Spike Chunsoft Co. and Ltd..
Released on November 08th 2024 is available only on Windows in 11 languages: English, French, Italian, German, Spanish - Spain, Spanish - Latin America, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Japanese and Korean.

It has received 905 reviews of which 718 were positive and 187 were negative resulting in a rating of 7.6 out of 10. 😊

The game is currently priced at 49.99€ on Steam.


The Steam community has classified Slitterhead into these genres:

Media & Screenshots

Get an in-depth look at Slitterhead through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows® 10, Windows® 11, 64bit
  • Processor: Intel Core i5-8400@4.00GHz / AMD Ryzen 5 3400G@3.7GHz
  • Memory: 8 GB RAM
  • Graphics: NVidia GeForce GTX 1060(6GB) /AMD Radeon RX 580
  • DirectX: Version 12
  • Storage: 30 GB available space

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

32 hours played
May 2026
Slitterhead is a ver intersesting game that has some major PC optimization issues. I really liked the story, presentation and soundtrack. I will try to explain why I think this game has potential. First, you gotta play this game if you are an SH fan. Is it worth the full price ? No chance. I got it at a first deep discount and I got much more than I expected. Look, the gamnig media in general are calling for AA mid budget original titles and when we get one, it gets slammed. Reviews are opinions, and some criticism is valid but most of it is just unfair. This game runs well on the consoles so I don't get what this game lacks to get mostly 6s and 7/10. I will not spoil anything in this review, The story is very interesting and it is told through memories and conversations aka interactive cut scenes. There is almost no voice acting, but there is a reason for that and you will figure out why. Some aspects of the story are a bit boring but the whole concept is very original. Most of the characters have very interesting backgrounds and the whole flow of the story is great. Presentation is what makes this game unique. The art syle is great the OST is great, and this game has some really smart meta story telling that not everyone will understand. As a fan of SH 1 to 4 you will get a lot of winks from the creator of this iconic series. The main menu has a SH sound when picking up objects, some cut scenes have that dream feel, like you are playing the SH games. Big fan of Yamaoka but if I am being honest the stuff he did after SH 1-4 is more miss than hit. In this game, with a help from other talented people he made a great OST. Banger after banger, great stuff. This is more than enough for me to recommend this game. And now the ugly part. The combat is just ok but it felt like an afterthought. Really feels like someone had some ideas but not enough time or money. Some aspects of the combat are really weak, and you don't have to use them at all. The idea is ok but the execution is not. You will battle these weird creatures named Slitterheads and the problem is that most of them look similar and most of the fights are very similar with little change throughout the game. The PC optimization is crap. It is UE again, and the developers made a bad PC port. In semi open areas the game has macro stutters and micro stutters. Awful stuff and why the developer keep using this crap engine is beyond me. That being said, I think this game is very good, at times even great. It is clear as day what this team's strenghts are, story telling, weird and dark atmospheric tone and sound design and music. I wonder how would this look if they made a horror game with less combat. Missed opportunity, if you ask me. 100 % recommandation but at 60% discount. Rough gem that has soul and it is worth playing.
4 hours played
March 2026
Make no mistake, Slitterhead is a B-game. It's jank, its budget is visible, it makes... 'economic' use of voice acting. But it's also grimy and slimy and violent and weird and I've never played anything quite like it. If that sounds like your kind of game, you owe it to yourself to give Slitterhead a shot.
24 hours played
March 2026
It's not a survival horror, it's a high octane action game. With horror themes. The bulk of the combat consists of boss fights where the player is locked in a narrow arena against a tough and dangerous enemy. Most of the bosses are essentially the same monster. Devs alter its design, add special abilities, sometimes put two bosses in the arena at once - they squeeze out the potential as best they can, but you shouldn't expect the variety of bosses from a Soulslike or a Monster Hunter entry. The game can be completed on Hard in 15–20 hours and, whatever I said earlier, it never loses its momentum. The boss fights are interspersed with sombre walks through the city, skirmishes with weaker monsters, episodes of tracking down monsters in a crowd, dizzying chase sequences (the player is the pursuer), and even more one-off vignettes like primitive stealth missions. Unfortunately, the magnificent boldness of game design found in the Siren games is not quite present here. In almost every boss encounter there are one or two main characters and a whole group of ordinary people, between whom you switch as often as you like. Only the player controlled character attacks the boss at any given time. It's not co-op fights but rather a solo fight where the player uses terrified people huddling in corners as expendable meat shields. And yeah, regular people don't have to survive these fights. Each character has their own weapon and a set of special abilities. Regular people inherit the special abilities from the two heroes you choose to play the mission with. Regular townfolk have been given nearly a hundred different designs, so it's unlikely to see two identical people on screen. However, the citizens look simple and stylized and, truth be told, they don't feel like real people. It kinda creates a feeling of loneliness in a crowded city. Hong Kong director Wong Kar-wai builds the same atmosphere in his movies - developers are fans of his clearly, the game has a bunch of references to them. Slitterhead doesn't look like mind-blowing next-gen, but it's a beautiful game that will age well. Under the hood it's Unreal Engine 5, and it's the most optimized game on this engine I've seen. The monster designs were made by artist Miki Takahashi who worked on the Siren games and 3D sculptor Keisuke Yoneyama. The designs look amazing in stills and jaw-dropping when animated. And Akira Yamaoka is as good as ever. The game has plenty of bloody scenes, dismemberment, mass killings, and some sexual innuendo. But because of stylized visuals all this brutality rarely comes across as terrifying. Mesmerizing, but not terrifying. There are a couple of truly chilling moments nonetheless. The game's biggest failure is the lack of voice acting. In all the cutscenes, the player reads the lines in subtitles while the characters just grunt and make interjections. It's hard to say what the hell developers were thinking here. But this is the only thing that mars the impression of this vibrant, original, beautiful, and genuinely fun game.
19 hours played
Dec. 2025
this would've been a cult classic on ps3, and i fear it's been overlooked. everything about it is quirky and unexpected. there are moments where the combat can feel clunky, but the inventiveness and variety counterbalance those brief frustrations. and it's set in 80's hong kong!
13 hours played
Sept. 2025
Future cult classic. But here I am, hoping for a sequel and knowing it barely has any chance to happen. Feels like a passion project through and through, a lot of love went into crafting this game. Hard recommend if you're into PS2-era horror and action gaming.

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Frequently Asked Questions

Slitterhead is currently priced at 49.99€ on Steam.

No, Slitterhead is currently not on sale. You can purchase it for 49.99€ on Steam.

Yes, Slitterhead received 718 positive votes out of a total of 905 achieving a rating of 7.56.
😊

Slitterhead was developed by Bokeh Game Studio lnc. and published by Spike Chunsoft Co. and Ltd..

Yes, Slitterhead is playable and fully supported on Windows.

No, Slitterhead is not playable on MacOS.

No, Slitterhead is not playable on Linux.

Slitterhead is a single-player game.

Yes, there is a DLC available for Slitterhead. Explore additional content available for Slitterhead on Steam.

No, Slitterhead does not support mods via Steam Workshop.

No, Slitterhead does not support Steam Remote Play.

Yes, Slitterhead is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Slitterhead.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 08 August 2026 20:29 UTC
SteamSpy data 03 August 2026 12:17 UTC
Steam price 09 August 2026 10:52 UTC
Steam reviews 08 August 2026 01:58 UTC

If you'd like to dive deeper into the details about Slitterhead, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Slitterhead
  • SteamCharts - Analysis of Slitterhead concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Slitterhead compatibility
Slitterhead
Rating
7.6
718
187
Game modes
Features
Online players
2
Developer
Bokeh Game Studio lnc.
Publisher
Spike Chunsoft Co., Ltd.
Release 08 Nov 2024
Platforms