Slay the Princess — The Pristine Cut on Steam - User reviews, Price & Information

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You're here to slay the princess. Don't believe her lies.

Slay the Princess — The Pristine Cut is a visual novel, choices matter and psychological horror game developed by Black Tabby Games and published by Black Tabby Games and Serenity Forge.
Released on October 23rd 2023 is available on Windows, MacOS and Linux in 13 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America and Traditional Chinese.

It has received 22,966 reviews of which 22,298 were positive and 668 were negative resulting in an impressive rating of 9.5 out of 10. 😍

The game is currently priced at 17.49€ on Steam.


The Steam community has classified Slay the Princess — The Pristine Cut into these genres:

Media & Screenshots

Get an in-depth look at Slay the Princess — The Pristine Cut through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7
  • Processor: 2.6 Ghz Quad Core
  • Memory: 4 GB RAM
  • Graphics: Integrated Graphics
  • Storage: 13 GB available space
MacOS
  • OS: OS X
  • Processor: 2.6 Ghz Quad Core
  • Memory: 4 GB RAM
  • Graphics: Integrated Graphics
  • Storage: 13 GB available space
Linux
  • OS: Anything recent
  • Processor: 2.6 Ghz Quad Core
  • Memory: 4 GB RAM
  • Graphics: Integrated Graphics
  • Storage: 13 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2024
i've been really disillusioned with romance and love for a long time. i don't think i've ever confessed to anyone and been successful. I tried a lot growing up but it's never gone well. eventually i gave up. the one relationship i have been in was disastrous for my mental health. sure the mistakes i've made and the wounds we inflicted on each other made me a better and wiser person today, but it also closed me off from thinking that i could ever have a meaningful relationship with anyone. over a long time i saw that others also experienced difficulty. it was rare for anyone to find someone they can be happy with. a lot of the time its a relationship of lust, which is fine if that's all you're looking for, but that's not what i want. i know that what most people want nowadays isn't something you'd find in me. i'm not adventurous, im closed off, i often unintentionally bring down the mood. i'm unapproachable sometimes even to people that know me well. this doesn't mean i dislike myself, i think i've come to accept myself as i am. i honestly thought for a long time that i might be ok if i was on my own for the rest of my life. it might be better than finding hope and getting burned and going back to square one. nothing really convinced me otherwise. around the same time i started playing, my philosophy class started talking about the meaning of existence and living. we read the myth of sisyphus by albert camus. he said that at some point people recognize an absurdity in existence between us expecting things to have a meaning and there inherently not being one in the world. even the pursuit of knowledge is broken down into theory the further you go down. there is no solid foundation. we simply are, and some people (like me) feel empty because of that. they tire of the daily cycle and they want out. camus says there are only three ways out. taking a leap of faith (religion) and trusting in something you can't really identify the truth of, accepting the absurdity of our situation, and suicide. at that point i was contemplating the third. to accept the absurdity you need to recognize that whatever is meaningful to you is dependent on you and you alone. you have to apply meaning to living if you want living to have meaning. i was struggling to do so. i honestly thought i conquered my suicidal thoughts a long time ago. i thought i had accepted the absurdity and resolved to go on, but i was really just denying that something felt wrong. camus said sisyphus was the champion of absurdism. he who cheated death once, died, and came back just to experience the world again before being taken away for good. he said to imagine sisyphus happy in between each of his attempts during the brief reprieve where the boulder rolls down and he can appreciate the view, but this wasn't satisfying to me. in fact it made it worse. it only made me aware that my bones ached from the weight of the boulder and that the view at the top was growing old and dull. i think slay the princess made me want to love someone again. there were moments that were so incredibly sweet and tender that i couldn't help but want to experience something like that for myself. i realized that even if i probably would be ok alone, i didnt want to be. i want to be able to push the boulder with someone and enjoy the walk down in their company. i want to share my struggles and my joy with someone else. the thought that it might never happen terrifies me. people tell me to just have faith that things will work out but i'm incapable of that. there's not much i can do except hope though. to whoever is reading this, you may not have a similar reaction. there is a slim chance that we have similar outlooks and experiences. whatever meaning you discern from this game is unique to you. just know that this game changed me. whether it was in a good way or bad way is yet to be seen, but all good stories have the ability to touch and change people. i think this one deserves a chance to change you. and im sorry this review is so long and sappy, this game means just means a lot to me.
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Oct. 2024
this was a joke review that referenced an event in the game, but i'm just going to give my honest opinion of the game now: it's great. sometimes funny, sometimes heartbreaking, sometimes just downright horrifying, and almost every time it's a punch in the gut. 10/10. this is the kind of game that you'll wish you could play through the first time again. just remember, there are no wrong choices, and above all; this is a love story.
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Oct. 2024
Slay the Princess is an amazing, thought-provoking game, which challenges the player to think deeply about the characters, and most of all, the themes which these characters represent. The princess is The Shifting Mound, not death, but rather change, which death is an inseparable part of. You are The Long Quiet, the reaction to her action, never truly moving on your own so much as in response to what has been. And the Narrator is an echo of a person, repeating again and again until he fades away, too afraid of the ends which come with change to accept that The Shifting Mound is what allows people to live, more than just survive. This game prompts you to think deeply about the world, both within and without the game. You can be led by blind trust and devotion, or question the world around you until even what you knew before unravels at the seams. The Narrator will tell you to blindly follow his orders to slay the princess, but it is not until the end of it all that he tells you why, and the Tower commands you to obey her in bringing about a new world. And yet, you can resist them both. However, becoming overly skeptical can lead to the world decaying around you, such as with the Deconstructed Damsel, who you question until she becomes nearly unrecognizable. You can become stuck in a cycle of hurting and being hurt, or you can show compassion and empathy in order to break the cycle. The Witch can be given the knife, and though she lashes out at first, her final show of regret allows the Thorn to be created, and for you to break the cycle of violence that you both played a part in. You can do what you know you should, or you can run from your obligations, letting the futures that could have been splinter into a million pieces. Like with the Stranger, formed from an amalgamation of things which could have been. Most of all, this game asks you to think of life and death through a different lens, and to ask yourself not only what it would mean to live without death, but whether the two can even be cleanly separated. This story will always end with more questions than it began with, but some things are clear: You’re on a path in the woods, and at the end of that path, is a cabin. And in the basement of that cabin is a princess. You’re here to slay her. But you don’t have to.
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June 2024
Take a sniff of The Stanley Parable, a hint of Doki Doki Literature Club, and stir it in a Lovecraft pot. Beautifully horrific, doing things with the visual novel engine that I have never seen before, and a really good story.
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June 2024
Slay the Princess is one of those games where it’s best if you go in blind, so what I can tell you without spoiling the game is limited. I can tell you a few things I wish I knew before I started playing. 1. Though Slay the Princess is classified as a horror game, that’s not the point of the game; it’s not constantly trying to jump scare you, for instance (there are maybe two jump scares in the entire game). While there are several sequences that could potentially disturb some players, I consider myself somewhat of a wuss, and I was mostly fine throughout the game. Please don’t let the horror label scare you away from an interesting and unique story. 2. The text at the beginning of the game is not lying. “ There are no wrong decisions. There are only fresh perspectives. ” So don’t be afraid to experiment. (See: point 1). 3. While playing the game, you will eventually trigger a sequence that will lead you to think “Oh, I’ve beaten the game.” This is an understandable conclusion, as the sequence in question certainly does look pretty climatic and final. However, just because you’ve technically finished the game, does not mean that you’ve seen everything the game has to offer. I strongly encourage you to go through the game 2 or 3 times before “lowering your spoiler shields” as Slay the Princess’ story is deceptively dense. 4. Slay the Princess is fully voice acted, and the cast does an outstanding job. Jonathan Sims and Nichole Goodnight knock it out of the park with their performances. You will listen to a British man argue with himself, and you will be entertained the entire time. My recommendation for Slay the Princess cannot be overstated. This is an interesting and unique story that you won’t find anywhere else.
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Last Updates
Steam data 12 April 2025 00:21
SteamSpy data 12 April 2025 04:48
Steam price 15 April 2025 04:48
Steam reviews 14 April 2025 21:45

If you'd like to dive deeper into the details about Slay the Princess — The Pristine Cut, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Slay the Princess — The Pristine Cut
  • SteamCharts - Analysis of Slay the Princess — The Pristine Cut concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Slay the Princess — The Pristine Cut compatibility
Slay the Princess — The Pristine Cut
9.5
22,298
668
Online players
212
Developer
Black Tabby Games
Publisher
Black Tabby Games, Serenity Forge
Release 23 Oct 2023
Platforms