Slain: Back from Hell

Slain: Back from Hell. A heavy metal inspired arcade combat with puzzle elements and gore galore. Stunning visuals and true old school gameplay accompanied by the most metal soundtrack you've ever heard.

Slain: Back from Hell is a action, pixel graphics and gore game developed by Steel Mantis and published by Digerati.
Released on March 24th 2016 is available in English on Windows, MacOS and Linux.

It has received 2,294 reviews of which 1,639 were positive and 655 were negative resulting in a rating of 6.9 out of 10. 😐

The game is currently priced at 11.99€ on Steam.


The Steam community has classified Slain: Back from Hell into these genres:

Media & Screenshots

Get an in-depth look at Slain: Back from Hell through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows XP, Vista, 7 or 8
  • Processor: 1.5 Ghz or faster
  • Memory: 1 GB RAM
  • Storage: 500 MB available space
MacOS
  • OS: Mac OS X 10.7+
  • Processor: 1.5 Ghz or faster
  • Memory: 1 GB RAM
  • Graphics: OpenGL 3.0+ Compatible Card
  • Storage: 500 MB available space
Linux
  • OS: Ubuntu 10.10+
  • Processor: 1.5 Ghz or faster
  • Memory: 1 GB RAM
  • Graphics: OpenGL 3.0+ Compatible Card
  • Storage: 500 MB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2024
So I've just decided to reinstall this little gem as the new Valfaris game has come out and I wanted to play through all three games together... Slain came out first, then Valfaris and now a sequel is out...Slain is more melee based and is comparable to a game like Volgarr The Viking. The controls and combat are meaningful and slow. You must plan every move and know your moveset inside out. If you die a lot it's because you're not thinking of something. It is brutal in it's execution but each moment is built to make you think about to approach it best. Just don't stick to one way of resolving combat. You will need to learn the parry. You will need to use magic...just don't be stubborn otherwise you'll make this game near impossible. Very rewarding but requires a lot of patience. For those who like a challenge... P.S. There are minor amounts of BS scattered through out the game. The game loves to throw you into close quarters with a lot of enemies around you (there's beautiful contact damage here so enjoy!) Then, to spice it up, they'll put some ranged filth behind the oncoming enemies forcing you to time your attacks and not make any mistakes. Learn by death exists far too much but each one of these situations just requires you to adapt. Do not forget that returning projectiles will stun allowing for a heavy death blow follow up. And don't forget to change your weapon buff to match the enemies. I also found my inputs getting lost at important times...press your jump button and attack button with intent otherwise the game will stitch you up!! 7/10
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Oct. 2024
This is a solid game , in my humble oppinion. Story is ok, gameplay is where it shines. Beware: you will die hundreds of times. I loved the soundtrack. Reaching a checkpoint feels very rewarding, but could take 50 tries sometimes. The game is dark with a gothik atmosphere. Plays very well with a controller - for a chill gaming session. Overall I would give it 8/10 perhaps. A very solid game!
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April 2024
Slain isn't a particularly lengthy game; its story feels short, and one can complete it in under five hours on the first playthrough. However, what kept me invested for many hours were the challenging achievements. With 70-80% of the achievements being rare, Slain offers a solid challenge for achievement hunters, often requiring multiple hours of restarts, reruns, or retries to obtain them. Despite its brevity, the gameplay experience can be intense, occasionally suffering from delayed button inputs on controllers. While the variety of enemies may not be extensive, their ability to swiftly slay the player in just a few hits makes rushing through the game on the first attempt a daunting task. One aspect I thoroughly enjoyed was the parry mechanic, which rewards precise defense timing with a satisfying counterattack. Parrying enemies in Slain feels incredibly rewarding and adds depth to the combat. On the auditory front, the metal rock soundtrack, while fitting for the genre, didn't leave a lasting impression on me. In summary, Slain is a solid choice for fans of classic metroidvania games, featuring a straightforward yet challenging gameplay loop centered around hitting, spellcasting, and parrying. However, I would recommend waiting for a sale to purchase it, as the full price may not feel justified. Overall, Slain is best suited for those seeking a satisfying challenge and aiming to collect all of its achievements.
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March 2024
the game can be fun and has amazing art style but is rather obtuse and will require you to relearn basic mechanics from similar games due to the timing in many actions being slow, delayed, and unable to be cancelled, being as specific as not to parry a projectile being not too far and not too close, and will not register as a deflection despite not event touching you yet, in many cases, on top of having to learn the enemies attack patterns. I find myself preparing to counter one attack, enacting it, and then taking damage from another newly attacking enemy at the same time. My brain tells me to react but I can't. I press the button and nothing happens because the animation hasn't finished playing out. You have to commit, you have to be so deliberate as too see everything, plan every single move, and execute it with mounting pressure, if any new enemy, if any new variable is introduced, you will take damage, you will probably die. It's frustrating that my reflexes are severely handicapped in this case. I love learning but not at the cost of sponteniety. I have an easier time with Contra than I do this one but there is still much enjoyment to be had as long as you're as stubborn as the game is
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Feb. 2024
Like Valfaris, the gameplay is decent but quite repetitive and restrictive (very little platforming/low jump height). Frequently you are walking along a straight line with enemies either side of you, and having to time parries or your strong attack repeatedly. The game is very striking and beautiful with its messy pixel art look. In fact, sound/visuals largely carried the experience for me.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 19 November 2024 18:18
SteamSpy data 21 January 2025 16:45
Steam price 22 January 2025 20:47
Steam reviews 21 January 2025 00:03
Slain: Back from Hell
6.9
1,639
655
Online players
2
Developer
Steel Mantis
Publisher
Digerati
Release 24 Mar 2016
Platforms