Skullgirls 2nd Encore

--Main Stage Game at Evo 2022!-- The ultimate Skullgirls experience: Featuring 14 hand-animated characters, fully voiced story mode, countless palettes, and unparalleled GGPO-based multiplayer netcode.

Skullgirls 2nd Encore is a fighting, 2d fighter and indie game developed by Hidden Variable Studios and published by Autumn Games.
Released on August 22nd 2013 is available on Windows, MacOS and Linux in 7 languages: English, French, Italian, German, Spanish - Spain, Japanese and Portuguese - Brazil.

It has received 40,541 reviews of which 29,347 were positive and 11,194 were negative resulting in a rating of 7.2 out of 10. 😊

The game is currently priced at 2.09€ on Steam and has a 90% discount.


The Steam community has classified Skullgirls 2nd Encore into these genres:

Media & Screenshots

Get an in-depth look at Skullgirls 2nd Encore through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7
  • Processor: Dual-core CPU
  • Memory: 2 GB RAM
  • Graphics: Intel HD3000
  • DirectX: Version 9.0c
  • Network: Broadband Internet connection
  • Storage: 14 GB available space
MacOS
  • OS: Mavericks 10.9
  • Processor: Dual-core CPU
  • Memory: 2 GB RAM
  • Graphics: Intel HD3000
  • Network: Broadband Internet connection
  • Storage: 14 GB available space
Linux
  • OS: Ubuntu 15.04 / Fedora 22 / SteamOS
  • Processor: Dual-core CPU
  • Memory: 2 GB RAM
  • Graphics: Intel HD3000*
  • Network: Broadband Internet connection
  • Storage: 14 GB available space
  • Additional Notes: *MESA drivers 1.6.0 and 1.6.1 are not supported, please update to 1.6.2.

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2024
Great game with great Linux support. Has made me want to punch multiple holes in my wall.
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Aug. 2024
If y'all are censoring "important" things, how about you actually do something about Filia? She is 16 years old, she doesn't need a little fix in her skirt while falling when big part of her kicks like: LK Knee high j LK Thigh high j MK Bounce and volume j HK Split ends And Blockbuster Fenrir drive Show below her skirt like it's nothing. What you all are doing is putting a band-aid on a problem that you yourselves have called out while alienating the fans by saying they are creeps by not agreeing about what's going on with the game's history of incredibly dumb censorship. Free my man's big band incredible story, leaving the rawness and the depiction of racial violence out of it just feels inconclusive with why is he now an ensemble of steel that cannot breathe for itself and is now fighting the Medici mafia. And still, bring back the Black Egrets armbands?, armbands aren't n*zi, it also has nothing to do with their background, neither Parasoul's; They ARE protectors through and through. With the state of censorship that this company has already showed, Lorenzo Medici might be called Lawrence Medicine in a few months because Italian mafia stereotype You are aiming to please an audience that doesn't even own the game nor knows about the rules of the world skullgirls is in. *Also censoring reviews that came because the loss of backed up goods from the kickstarter campaign is just nasty, it is not off-topic neither come with malicious intent, people lost content that they paid for and have the right to speak their mind at the main store where this sells to make others aware of it. THE ONLY REASON THIS IS IN RECOMMENDED IS BECAUSE NEGATIVE REVIEWS ARE NOT BEING COUNTED WHILE ALSO BEING SILENCED BEHIND A PREFERENCE OPTION THAT IS TURNED ON BY DEFAULT
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Aug. 2024
As a longtime fan of 2D fighting games and a huge advocate for the Marvel vs. Capcom series, I found Skullgirls to be one of my favorite fighters of all time! The game play is fast-paced and snappy, with a unique stylized aesthetic and stellar character designs. I'm a fan of how you can really customize the game you play--there's a character play-style for everyone! I'm so glad it's getting some new content, it's been a long time coming. This game is a timeless classic that I'm still playing around eleven years after its initial release. Long live Skullgirls!
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June 2024
I do not care about all of the buttshots or whatever else, all I want is Big Band's actual story back.
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May 2024
So let's get something straight right off the bat. The decisions made by the current developers to censor some of the imagery in this game are terrible. These decisions are shallow, foolhardy, and acquiescent. I heavily implore you to look at the changes made to this games artistic direction and judge for yourself. But a personal opinion for me and many other fans of this games art and story is that the developers are aiming to please an audience that doesn't play the game. Critics who make off hand comments about the game direction and attempt to find measly insignificant details and change them into offensive icons. One of many examples of this are with the Egret Soldiers in the story mode. Who are being considered offensive because of the red arm bands that they wear being similar to that of Nazi arm bands, thus making a comparison that would "offend" some people. This is stupid on two different levels. 1. Military arm bands are not exclusive to Nazi's. In fact they were invented by the french and were known as "Brassard's". They served the same purpose and since then the idea of using Armbands to communicate officer rank has been used in many countries besides Nazi Germany. 2. The armband itself wasn't the offensive thing about Nazi's. IT WAS WHAT WAS ON THE ARMBAND! THE SWASTIKA! The Egrets in this game wear armbands with umbrella symbols on them. That symbol represents their leader, Parasoul. A swastika represents...well...you know what it represents. The band itself only represents that ranking of an army officer, it has no offensive meaning. TLDR: These changes are being made because people don't care enough to read between lines and look at things on the surface level. There are several other changes on similar caliber that I could go on, but like I said before, I implore you to look into deeper. I think I've made it clear that this was a dull decision. But ultimately I still HAVE to give Skullgirls a recommendation. I've been following this franchise ever since its launch on consoles and I have always enjoyed it. And while the censor changes are scummy and awful, I refuse to let the work of the original creators drown in the abyss of obscurity because of a couple nobodies who don't know what they are doing. I will complain and moan about their actions until they are reverted. But there is still hope and time. And even if the developers choose to alter the game further, I have faith in the modding community to revert the changes like they are right now. As for you, the person reading this. I leave you with the choices that you were already considering. 1. You can buy this game, and experience a fun fighting game with a fun feel and tough skill ceiling that has amazing characters, music, stages and story. Maybe even going as far as modding the original artwork back in. Or 2. you decide not to support the decisions made by the developers and put a stop to crummy interference and having companies have their way in abusing the gaming industry. To me, both answers are not wrong.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

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Last Updates

Steam data 19 November 2024 18:00
SteamSpy data 17 December 2024 21:33
Steam price 23 December 2024 12:49
Steam reviews 23 December 2024 12:07
Skullgirls 2nd Encore
7.2
29,347
11,194
Online players
222
Developer
Hidden Variable Studios
Publisher
Autumn Games
Release 22 Aug 2013
Platforms