SiN Episodes: Emergence on Steam - User reviews, Price & Information

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You are John Blade, commander of HardCorps, an elite security force dedicated to protecting the people of Freeport City. Four years have passed since your first battle with Elexis Sinclaire, a beautiful, brilliant, and ruthless scientist who is out to remake humanity according to her own twisted vision.

SiN Episodes: Emergence is a action, fps and cyberpunk game developed and published by Ritual Entertainment.
Released on May 10th 2006 is available only on Windows in 3 languages: English, Russian and French.

It has received 1,246 reviews of which 1,119 were positive and 127 were negative resulting in a rating of 8.5 out of 10. 😎

The game is currently priced at 8.19€ on Steam.


The Steam community has classified SiN Episodes: Emergence into these genres:

Media & Screenshots

Get an in-depth look at SiN Episodes: Emergence through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows

Minimum: 1.2 GHz Processor, 256MB RAM, DirectX 7 level graphics card, Windows XP, Mouse, Keyboard, Internet Connection

Recommended: 2.4 GHz Processor, 512MB RAM, DirectX 9 level graphics card, Windows XP, Mouse, Keyboard, Internet Connection

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Feb. 2025
Great game much better than half life I love the big tits of the antagonist just for her sake I complete this game.
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Jan. 2025
This game is what Half-Life would have been if it was shorter, cheesier, had a B-rated movie story, jiggle physics and was still as action packed. As I finished this short but fun experience, I raise a toast.. to the sequel that was teased, but never released!
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Dec. 2024
TLDR: A must-play for anyone who loves Half-Likes and that particular indescribable but magic vibe all good Source Engine games seem to share. However, my recommendation is to buy on sale because this game is short - took me under 3 hours to complete it. ---- SiN Episodes is a huge improvement on the first SiN - it retains the same world and goofy Austin Powers style of humour, but the level design is vastly improved. You can see your final destination right from the start of the game and vice versa, but the route to get there is weaving and intricate. This kind of cohesive level design really adds to immersion as you get a sense of believable scale when you can see exactly how far you've climbed through the landscape. Gameplay is much like Half Life 2 but with a heavier emphasis on combat and only some very basic environmental puzzles. The really sad thing about SiN Episodes is (also much like HL2 in fact) - they never finished the story. The episodic format of game releases was a huge fad in the late 00s, but clearly failed as a business model for many developers. For this reason, you have to go into this game knowing in advance it never got finished. I would guess the one Episode we got is only a third, perhaps even a quarter or a fifth, of the "full" game the devs planned. It's such a shame as this was a really fun title and one of the best Source engine games you can play aside from HL2 itself.
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Dec. 2024
A good Half-Like, and on Brutal difficulty, this gets super intense. Sadly we wont be getting another Episode :(
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Aug. 2024
"Save me the seat at the sequel, Blade" :( The fate of SiN is really unfortunate. First game came out 2 weeks before Half-Life, which caused it flop and remain in obscurity. The fact that we even have a sequel to this game at all is in itself a miracle. It was one of the first games outside of Valve's portfolio to debut on Steam (just look at the SteamID in the store page's URL) and is an important part of this platform's history, even if very sad one. Gameplay The game took me just over 3.5h to finish, but not a second of it was wasted. It gave me a Ratatouille-style flashback to when I played Half-Life 2 for the first time, which is perhaps one of the greatest praises I can give to a video game. Because it is just one episode, the developers wanted to cram as many mechanics as possible, to show what's in store for the player. Shooting feels punchy and satisfying, with decent amount of variation, slow-mo gas absolutely slaps, puzzles are... they are there. The game also has a huge amount of secrets - 43 according to the stats screen (yes, the game tracks tons of different stats - one of the few boomer-shooter traits this game has), and some of them are much more than just some bonus items - just pay attention to your surroundings. Graphics The game is very pretty, and I'm not talking only about female character models. Source engine really shows its muscles and the game definitely holds up in that department. The later parts of the game really give a sense of scale. Enemy design is cool and can be further enhanced with a proper amount of lead - gore in this game is what was missing for me in HL2. Sound "What's the world come to..." SiN Episodes: Emergence, in my opinion, has the best main menu music in all of gaming. Zak Belica's opus magnum, with Sarah Revenscroft killing it on the vocals. Really can bring a tear to a man's eye. Rest of the music is competent, huge upgrade from the first game anyway. Voice acting is also really good, which took me by surprise after playing SiN: Gold for a dozen hours. Source engine's sound propagation is utilized even better than in Half-Life 2 - overall A+. Story SiN: Source is a much different game than the first installment and it is particularly apparent in its writing. The story is more serious and toned down. John Blade is an (almost) silent protagonist now, which means, most of the one-liners now come from redhead Alyx Vance - Jessica Canon, and those are still rather rare and more thought-out. The setting is more grounded and SiN: Gold's boom-shoot DNA is mostly gone. Although I would appreciate a sequel that stays true to the original's attitude, the direction that Episodes took is also good. Unfortunately, just like Half-Life 2, it ends with a cliffhanger, which has been unresolved for over 17 years :(. All in all, I really enjoyed my time with Episodes, although I can see how not everyone may feel the same way, especially if they didn't play SiN: Gold. 8€ may also seem a bit much for a 3-hour game, but I think the secrets give it a good replay value (I found only a quarter of them and will be definitely coming back for more) and it sometimes goes on a reasonable discount (I managed to get it for just 2€). Worst thing about this game is definitely knowing there will never be more, but it makes me appreciate what we got even more.
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Last Updates
Steam data 08 April 2025 06:09
SteamSpy data 11 April 2025 06:15
Steam price 15 April 2025 12:45
Steam reviews 14 April 2025 11:47

If you'd like to dive deeper into the details about SiN Episodes: Emergence, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about SiN Episodes: Emergence
  • SteamCharts - Analysis of SiN Episodes: Emergence concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck SiN Episodes: Emergence compatibility
SiN Episodes: Emergence
8.5
1,119
127
Online players
1
Developer
Ritual Entertainment
Publisher
Ritual Entertainment
Release 10 May 2006
Platforms