Shantae: Risky's Revenge - Director's Cut on Steam - User reviews, Price & Information

Shantae: Risky’s Revenge – Director’s Cut brings hair-whipping, belly-dancing to your PC! Play one of the most critically acclaimed handheld series of all time, now with brand new features!

Shantae: Risky's Revenge - Director's Cut is a platformer, female protagonist and metroidvania game developed and published by WayForward.
Released on July 15th 2014 is available in English only on Windows.

It has received 1,582 reviews of which 1,357 were positive and 225 were negative resulting in a rating of 8.2 out of 10. 😎

The game is currently priced at 9.99€ on Steam.


The Steam community has classified Shantae: Risky's Revenge - Director's Cut into these genres:

Media & Screenshots

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System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows®XP™ SP2, Windows®Vista™ or Windows®7
  • Processor: Intel™ Pentium 4 2.4 ghz with Hyper Threading
  • Memory: 1 GB RAM
  • Graphics: NVIDIA® Geforce 9600GT, AMD® Radeon™ HD 3870 or higher (it must be able to manage Pixel Shader 3.0) with at least 512MB of display memory
  • DirectX: Version 9.0
  • Storage: 1 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

April 2025
classic game, decent port/ upgrade. Not where the series started, but a good starting point none the less.
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Jan. 2025
Since it’s an older game, some aspects feel retro, simplistic, or even a bit inconvenient in finer details. However, even those unpolished elements were part of the experience, and I still enjoyed it. 샨테샨테.
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Dec. 2024
Finished all four of these this year and liked them all. If you're deciding which one to buy, here's some thoughts I had as I went through the franchise: Risky's Revenge: Might be a little too primitive to recommend to most people. A short but solid GBA-era metroidvania. It's not awful, but we have so many metroidvanias with modern QoL that this one only feels worth it for super-fans. Pirates curse: Tied for fave for me. The cleaned up interface, gorgeous areas and improved combat and map design make this one a safe go-to to recommend to anyone. The best way to describe it is that it does everything well enough, nothing really bad, and is probably the "safest" game in that nothing it does is too wild. The core elements of it are all pretty solid. 1/2 Genie hero: Probably my favorite. replaces the metroidvania map with more precision platforming segments. Best level design in the franchise by far. Stages are wild: everything from cities under siege, magic carpet armadas, gorgeous waterfalls, and colorful deserts. Best transformation mechanics in the franchise with dozens of them that enable different gameplay segments (for example, the harpy always falling and needing to flap to stay afloat - and going through spike mazes with no floor). Seven Sirens: Eh. Returns to metroidvania form and does that aspect well. Very polished. I loved the exploration. My big issue was the stage designs all felt like different variations of "colored bricks in the sewers". That was hard coming fresh off half genie hero, where every stage was exploding with action and color. Even worse though, it got rid of almost all the transformations so segments from previous games like spike mazes and air glide is just abandoned completely and they kind of scrap the platforming in this one. You just kind of walk from place to place. I really wish they hadn't gotten rid of whistle/warp dance because I spent a lot of time backtracking. Boss design wasn't great. Got rid of all vertical mobility until you're at 90% story completed. Really weird game because its like 1 step forward 2 steps back. Despite all that, it's a great game. I just think the mechanical and design decisions mostly went the wrong way. They're all great, but Risky's Revenge kind of depends on your tolerance level for what it is (barebones GBA era metroidvania). Everything else is a solid recommend.
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Sept. 2024
Outro jogasso da Shantae, esse jogo não tem quase nenhum defeito, fases interessantes, chefes divertidos de enfrentar, música bacana, história engraçada. Único "defeito", digamo assim, é que as vezes é fácil de se perder nos objetivo, mas nada que estrague a experiência
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June 2024
Risky's Revengeance Shantae: Risky's Revenge was the killer app of DSiWare back in the day and the second chance for a forgotten character that I had never heard of whenever it came out. Luckily since Risky's Revenge, Shantae has stuck around, and she did it based on the sheer quality of this one game. Shantae: Risky's Revenge (RR) is a super solid sidescrolling Metroidvania from developer WayForward that reintroduced the world to their Shantae franchise after the previous entry released on the Game Boy Color to little fanfare, mostly since the GBA was already out when it released. There are obvious limitations that exist in RR which come from it being originally designed for the DSi, such as the limited aspect ratio and the text boxes that were formatted for a tiny DS screen. However, most of the game's excellent pixel art holds up well scaled up to higher resolutions, as does the fantastic character art used in cutscenes, menus, and bonus artwork you unlocked for completing the game's various endings. I appreciate how unapologetically cute and attractive that WayForward made their female characters for this franchise as it only adds to the appeal. Who doesn't love cute girls drawn in an anime-ish style? The world of Sequin Land, for the most part, is fun to explore and has lots of secrets to discover. The dungeons are a definite highlight, making use of all of the powers and transformations that Shantae gets access to over the course of the game and getting increasingly difficult in a way that feels satisfying as you grow stronger. The pacing is this game's biggest strength as you move from objective to objective at a breezy pace. Grinding for experience or item drops is not necessary unless you want all of the shop items, which is not needed at all to beat the game normally. Get ready for a pretty difficult final boss if you don't have healing items or upgrades! The only real gripe that I have with the game come from how the warp system is set up. Sometimes you have to walk pretty far out of your way from any given area just to reach a point where you can fast travel. This is a problem especially in the game's main hub of Scuttle Town, where you have to waste about a minute to get to a zone where a fast travel point is located. Even with this slight frustration, it never got so annoying that it interrupted the flow of the game in the long run. Just like the original version of Risky's Revenge on the DSi, the Director's Cut version of the game on Steam is short, sweet, and to the point. It can be beaten in about three or four hours on a first playthrough, but a speedrun can be completed in around an hour with just a bit of practice. If you're like me, you'll be charmed by the game's presentation, music, and characters enough that you'll immediately want to dive back in and do it all again but faster and better, maybe even on the game's additional mode which gives you more magic but less health. I've beaten the game about six times to get all of the achievements. For the price of ten dollars, you're definitely getting your money's worth if you do that! RR is a wonderful little game that I'd recommend to just about anyone, not just Metroidvania genre heads. On a budget of ten dollars, you can hardly get a more fun, charming, and replayable platformer than this.
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Last Updates
Steam data 07 April 2025 20:00
SteamSpy data 09 April 2025 20:22
Steam price 13 April 2025 04:43
Steam reviews 11 April 2025 11:48

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Shantae: Risky's Revenge - Director's Cut
8.2
1,357
225
Online players
2
Developer
WayForward
Publisher
WayForward
Release 15 Jul 2014
Platforms