Shantae: Risky's Revenge - Director's Cut

Shantae: Risky’s Revenge – Director’s Cut brings hair-whipping, belly-dancing to your PC! Play one of the most critically acclaimed handheld series of all time, now with brand new features!

Shantae: Risky's Revenge - Director's Cut is a platformer, female protagonist and metroidvania game developed and published by WayForward.
Released on July 15th 2014 is available in English only on Windows.

It has received 1,552 reviews of which 1,332 were positive and 220 were negative resulting in a rating of 8.2 out of 10. 😎

The game is currently priced at 9.99€ on Steam.


The Steam community has classified Shantae: Risky's Revenge - Director's Cut into these genres:

Media & Screenshots

Get an in-depth look at Shantae: Risky's Revenge - Director's Cut through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows®XP™ SP2, Windows®Vista™ or Windows®7
  • Processor: Intel™ Pentium 4 2.4 ghz with Hyper Threading
  • Memory: 1 GB RAM
  • Graphics: NVIDIA® Geforce 9600GT, AMD® Radeon™ HD 3870 or higher (it must be able to manage Pixel Shader 3.0) with at least 512MB of display memory
  • DirectX: Version 9.0
  • Storage: 1 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2024
'Shantae: Risky Revenge," is a great platformer. Fun game play, pretty pixel art and it doesn't overstay its welcome. I recommend this one for people who like retro inspired games. I really enjoyed it.
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Dec. 2024
This was a good game, took around 5 hours to beat, it's silly, a little confusing, but it has it's charm. Maybe too simple, but good enough for a handheld 2010 game.
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Sept. 2024
Outro jogasso da Shantae, esse jogo não tem quase nenhum defeito, fases interessantes, chefes divertidos de enfrentar, música bacana, história engraçada. Único "defeito", digamo assim, é que as vezes é fácil de se perder nos objetivo, mas nada que estrague a experiência
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June 2024
Risky's Revengeance Shantae: Risky's Revenge was the killer app of DSiWare back in the day and the second chance for a forgotten character that I had never heard of whenever it came out. Luckily since Risky's Revenge, Shantae has stuck around, and she did it based on the sheer quality of this one game. Shantae: Risky's Revenge (RR) is a super solid sidescrolling Metroidvania from developer WayForward that reintroduced the world to their Shantae franchise after the previous entry released on the Game Boy Color to little fanfare, mostly since the GBA was already out when it released. There are obvious limitations that exist in RR which come from it being originally designed for the DSi, such as the limited aspect ratio and the text boxes that were formatted for a tiny DS screen. However, most of the game's excellent pixel art holds up well scaled up to higher resolutions, as does the fantastic character art used in cutscenes, menus, and bonus artwork you unlocked for completing the game's various endings. I appreciate how unapologetically cute and attractive that WayForward made their female characters for this franchise as it only adds to the appeal. Who doesn't love cute girls drawn in an anime-ish style? The world of Sequin Land, for the most part, is fun to explore and has lots of secrets to discover. The dungeons are a definite highlight, making use of all of the powers and transformations that Shantae gets access to over the course of the game and getting increasingly difficult in a way that feels satisfying as you grow stronger. The pacing is this game's biggest strength as you move from objective to objective at a breezy pace. Grinding for experience or item drops is not necessary unless you want all of the shop items, which is not needed at all to beat the game normally. Get ready for a pretty difficult final boss if you don't have healing items or upgrades! The only real gripe that I have with the game come from how the warp system is set up. Sometimes you have to walk pretty far out of your way from any given area just to reach a point where you can fast travel. This is a problem especially in the game's main hub of Scuttle Town, where you have to waste about a minute to get to a zone where a fast travel point is located. Even with this slight frustration, it never got so annoying that it interrupted the flow of the game in the long run. Just like the original version of Risky's Revenge on the DSi, the Director's Cut version of the game on Steam is short, sweet, and to the point. It can be beaten in about three or four hours on a first playthrough, but a speedrun can be completed in around an hour with just a bit of practice. If you're like me, you'll be charmed by the game's presentation, music, and characters enough that you'll immediately want to dive back in and do it all again but faster and better, maybe even on the game's additional mode which gives you more magic but less health. I've beaten the game about six times to get all of the achievements. For the price of ten dollars, you're definitely getting your money's worth if you do that! RR is a wonderful little game that I'd recommend to just about anyone, not just Metroidvania genre heads. On a budget of ten dollars, you can hardly get a more fun, charming, and replayable platformer than this.
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Jan. 2024
Overall Enjoyment: 6.5/10 LIKED: - The art style and overall vibe. It's ecchi, but also cartoony, bubbly, and goofy, and I'm here for it. Turns out I like silly games. Plus some great pixel art and tunes. - The dungeon design. I appreciated the variety in approaches; I made it to the second dungeon and was sort of dreading it, but was pleasantly surprised when it was completely different. - The length, it's a nice bite sized game. Would have been a great road trip game when I was younger. DISLIKED: - Combat was stale. None of the enemies really did anything interesting. - Ditto for movement. Some of the puzzle rooms make good use of it, but for the most part, uninspired. - Progression loss as a death punishment. It makes some sense since the game is intended to be speed run, but personally, no thanks.
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Data sources

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Last Updates

Steam data 18 November 2024 21:10
SteamSpy data 18 December 2024 09:32
Steam price 23 December 2024 12:44
Steam reviews 22 December 2024 19:56
Shantae: Risky's Revenge - Director's Cut
8.2
1,332
220
Online players
7
Developer
WayForward
Publisher
WayForward
Release 15 Jul 2014
Platforms