I am honestly on the fence about this game, but I decided to say that, despite its flaws, yes, I would recommend this game. Let's start with the bad. Among the things that I really can't stand, there are bad controls especially when it's impossible to remap them and even more so when the mouse is underutilised. This is especially true when azerty keyboards aren't supported. It is impossible to play with an azerty keyboard and each time you want to play it if you own such a keyboard, you will have to manually switch to a qwerty loadout, and then switch back after each session, which is infuriating and not tolerable. If I could remap my keys, it wouldn't even be an issue, I would just switch things up myself, but it's not even possible. It has to be noted that auto detecting azerty keyboards is a feature that can be put in a game in less than an afternoon. It's not even that hard(a dev of an other game did it in a few hours when I notified him of the problem, so I KNOW it's possible in that timeframe). Even without that the controls of this game are the big big weak point and there are some huge problems with it. Characters tend to slide/lock themselves into actions like moving and shooting, especially when you do both at the same time. Because of that shooting can prevent you from jumping to dodge or even moving at time. Needless to say this can be absolutely deadly. Not only that but as this game feature some amount of platforming, some of it mandatory in some missions, it can be infuriating. There is something very very wrong with the controls. Not only that but the game try to make you use some auto-fire features at time which is mapped on shift, while the shooting is on left mouse button, and using the button won't work in some situations like in vehicles. As such mouse support in general feels shaky, and for a PC game, that's not something that should be tolerated. It feels like the game was made for controllers setups, and there is no reason for that. A lot of keys could be utilised like the number keys for weapon changes instead of a pause button to change weapons. Hell, you could use the mouse wheel for that but once again, not used. Second mouse button is also not utilised. It's mind blowing. The map tends to change zoom level all the time when you open it for no reason, never keeping your settings. Seeing how often you will use your map, it's just not acceptable. The business management could use a lot of ergonomy options and quality of life things to be able to apply income multipliers to the best buildings, or applying them in bulk instead of having to do it one property at a time. At one point of the game you can set a salary for your main character... But not for the others two. Because of that gaining wallet money with them is extremely tedious and seeing you need that kind of money to puchase characters upgrades, it makes acquiring them tedious. In fact, chances you won't have them before you are already done with the game. Speaking of that, the game is short. Count 14-20h to 100% it, and that's while taking your time. But that's somewhat acceptable due to the game being cheap. Still there are some games of equivalent price which offers more content. So why the positive? Well the 2D and pixel art are both gorgeous and it's clear where the talent is. Here and in the soundtrack which is very retro and enjoyable. The story and the fact it's pure satire, especially of business schemes and marketing, is funny. The main character and his son are both detestable, but in a good way. The third character is just a complete yes man, but it works too. The objectives and missions are very varied, so you will end up doing a lot of different things and even when you do similar things they don't exactly feel redundant. The whole trip by itself is pleasant, and if it wasn't for the wonky controls, I would even say it would be just right. The artists as a whole went above and beyond the call of duty, be they graphical artists, composers or writers. It's a drat shame the technical aspect of the game dropped the ball on the controls, because otherwise it would be pure positives. This is even more problematic when all those problems come from the creator of the game himself, who handled most of the technical aspects. This is something that could be easily fixed, but probably won't. Still maybe people using a controller will have a better time, but I can't be sure. Not that I would advocate ever using a controller for a PC game. In the end of you can endure the bad controls and lack of rebind plus weird keybinds, I would say to go for it on a sale. Around 5 euros is a right price, over that... I would say pass.
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