Shadow of the Tomb Raider: Definitive Edition

As Lara Croft races to save the world from a Maya apocalypse, she must become the Tomb Raider she is destined to be.

Shadow of the Tomb Raider: Definitive Edition is a adventure, action and female protagonist game developed by Eidos-MontrΓ©al, Crystal Dynamics and Nixxes and published by Crystal Dynamics, Feral interactive (Mac) and Feral Interactive (Linux).
Released on September 14th 2018 is available on Windows, MacOS and Linux in 12 languages: English, French, Italian, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese and Arabic.

It has received 76,222 reviews of which 64,000 were positive and 12,222 were negative resulting in a rating of 8.3 out of 10. 😎

The game is not available on Steam.


The Steam community has classified Shadow of the Tomb Raider: Definitive Edition into these genres:

Media & Screenshots

Get an in-depth look at Shadow of the Tomb Raider: Definitive Edition through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 64 bit
  • Processor: i3-3220 INTEL or AMD Equivalent
  • Memory: 8 GB RAM
  • Graphics: Nvidia GTX 660/GTX 1050 or AMD Radeon HD 7770
  • DirectX: Version 11
  • Storage: 40 GB available space
MacOS
  • OS: macOS 10.15
  • Processor: 2GHz Intel Core i5
  • Memory: 8 GB RAM
  • Graphics: 2GB AMD Radeon R9 M290 or better, 1.5GB Intel Iris 540 or better
  • Storage: 40 GB available space
  • Additional Notes: The game is supported on the following Macs. To check your Mac model and when it was released, select About This Mac from the Apple menu on your menu bar.
    • * All 15” MacBook Pros released since Late 2016
    • * All 13” MacBook Pros released since 2016
    • * All Mac minis since 2018
    • * All 21.5” iMacs released since 2017
    • * All 27” iMacs released since Late 2014
    • * All 27" iMac Pros released since Late 2017
    • * All Mac Pros released since Late 2013
    Please note for your computer to meet the minimum requirements it must match or better all elements of the listed system requirements. For more detailed specifications check the Feral website. β€”β€”β€”
      The following Macs are capable of running the game but do not consistently meet the standards required for official support.
    • * All 13" MacBook Airs Released since 2018
    • * All MacBooks released since Early 2016
    • * All 21.5" iMacs released since Late 2015 with an Intel Iris Pro Graphics 6200 graphics card
Linux
  • OS: Ubuntu 18.04 64-bit

  • Processor: 3.4GHz Intel Core i3-4130

  • Memory: 8 GB RAM
  • Graphics: 2GB AMD R9 285 (GCN 3rd Generation), 2GB Nvidia GTX 680

  • Additional Notes:
    • * Requires Vulkan.
    • * Nvidia requires 418.56 or newer drivers.
    • * AMD requires Mesa 19.0.1 or newer.
    • * AMD GCN 3rd Gen GPU's include the R9 285, 380, 380X, Fury, Nano, Fury X.
    • * Intel GPUs are not supported.
    • * Intel GPUs are not supported at time of release.

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Sept. 2024
---{ β˜‘Graphicsβ˜‘ }--- ☐ You forget what reality is β˜‘ Beautiful ☐ Good ☐ Decent ☐ Bad ☐ Donβ€˜t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☐ Very good β˜‘ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm β˜‘ Very good ☐ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ PC Requirements }--- ☐ Check if you can run paint ☐ Potato β˜‘ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy β˜‘ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☐ Nothing to grind ☐ Only if u care about leaderboards/ranks β˜‘ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☐ Some lore β˜‘ Average ☐ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short β˜‘ Average ☐ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☐ Worth the price β˜‘ If it's on sale β˜‘ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☐ Never heard of β˜‘ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 β˜‘ 7 ☐ 8 ☐ 9 ☐ 10
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Aug. 2024
[url=https://store.steampowered.com/curator/38888018-United-Critics/] Please follow United Critics for quality reviews Shadow of the Tomb Raider: Definitive Edition Review Introduction We all know & love Lara Croft. Square Enix couldn’t have made a better ending to the Tomb Raider Trilogy than this. The transformation of Lara Croft from the prey to the predator is what we all waited for, and this game finally gives us our long-yearned desire. Can Lara master the deadly jungle & overcome terrifying tombs to save the world from the apocalypse she started? About Lara Croft….I mean the game Storyline The story picks off from where Rise of The Tomb Raider stopped. Compared to the inexperienced Lara from the previous two parts, here, she is well aware of all her abilities and also knows what to do against the Trinity. As always, Lara is accompanied by her best friend, Jonah, who Lara relies on a lot. It’s not clearly visible, but the story could have not been set in motion without Jonah’s help as he helps Lara take major decisions & find clues. I, obviously, do not want to spoil this well-woven story, hence I will not be revealing anything. I Will just give a really short intro: As the game unfolds, Lara Croft seeks the key for a Silver Box with positive intentions to help the people but ends up releasing a catastrophic apocalypse, endangering thousands of lives. The story revolves around how she will fix her mistakes and the obstacles (Mainly Trinity) that fall onto her path. The previous games had at least a bit of Open-World Freedom during main quests, but this game makes you take the pre-defined route. They encouraged the use of curiosity, to bring out one of Lara’s main characteristics to the player. Using curiosity permits you to enjoy this game & discover hidden tomb/treasures etc. Funnily enough, we don’t have freedom in combat too. The game wants you to take a Stealthier Approach rather than a direct assault as you could in the previous parts of this trilogy. For instance, in one part, the only weapon you have is a knife/Pickaxe and the enemies have legit Assault Rifle & Armor, so a sane person would obviously take the Stealth approach as there is no chance of survival otherwise. Gameplay The game has the classic Tomb Raider mechanics along with newly introduced mechanics that shows Lara is now experienced. You can now Rappel down from higher spots instead of Jumping down or falling. You can also throw your Axe to reach places that are out of your reach. They made it so you can overhang over ledges & ceilings. They increased the Swimming mechanics as there are several instances where she’s thrown underwater & survive while hiding from dangerous creatures like Piranhas, holding her breath & finding a way out. Combat has been altered to encourage Stealth. You can cover yourself in mud and hide behind vines on walls. You can jump on tree branches and drop jump on enemies, executing them. Or use your bow, shoot an arrow with a rope attached to it, pull in the enemy & hang them on the branch, then choke them to death. There are so many ways to get stealth kills. Combat is overall smooth & decent. But I prefer the freedom granted in the previous games. Like several other RPGish type games, SOTR also has a skill tree. There are three paths you can follow; [*] Seeker (Perception) [*] Scavenger (Handicraft) [*] Warrior (Physical Capabilities) These can be unlocked by earning skill points. The easiest way to obtain these is to just follow the main story. The other side quests, tombs, etc. give you rewards but, in my opinion, they are kinda useless as you can sustain the main story with the items you get. I feel like they are just there so the player gets more content for the high price of the game. You can upgrade your weapons too. Firearms play a vital role in survival. Personally, I prefer using the bow as it’s One-Shot One-Kill to enemies with no armor & is silent. You can also use Fire Arrows, Exploding Arrows, or Fear Arrows, which make this weapon even better. I personally had a lot of fun using fear arrows to make the enemies turn against their comrades, might sound sadistic but was needed for Survival. I forgot to mention that you can change outfits. Certain outfits give the player some buffs. But if you want Lara to look hot, you need to sacrifice the buffs. I used the fitness outfit as she looked o.o in it. You can hunt for animals to get supplies to upgrade your items & crafting. Hunting has been brought up a notch as now animals flee when they even sense you a bit. But ofc, hunting with an Assault Rifle is a piece of cake. Graphics & Audio Graphically, all the games that are part of the trilogy were beautiful. But Shadow of the Tomb Raider is even more beautiful. From tombs to Caverns, the size of everything was increased, offering more areas to explore & permitting Lara to use her abilities pretty well. Everything is detailed to perfection for the best visual experience. From the high rising mountains to the splashing waterfalls, everything was a real feast for the eyes. You see green everywhere, a very calming color! The one thing in this game that obliviously steals the limelight is Lara herself. She looks stunning as always! Well, there’s nothing much to speak on the aural aspect of the game as the dialogue deliveries were on point. I liked how they had an option where you can choose to permit the NPCs to speak in their native languages for a more realistic experience. This is the first time I came across such an option! Pros [*] Purely a Story-driven game. [*] Beautiful Graphics. Lara Croft is a feast to the eyes as always. [*] Loads of Side-missions & Tombs to complete. [*] Skill tree that allows you to make Lara even stronger. [*] Upgradable weapons. There’s a lot of secondary fire modes to the weapons. The different types of arrows available for use make the bow stand out from the rest of the weapons. [*] Jonah never leaves your side. Yes, this is a Pro as Jonah is the best of the best when it comes to friends. [*] Your sense of curiosity drives the gameplay by helping you find hidden objects/tombs. [*] You can choose different difficulties for different aspects of the games. The aspects are: Puzzles, Combat & Environmental Exploration. There are four levels of difficulty; Easy, normal, hard & deadly obsession. Cons [*] The main story is really short. I finished it in under 10 hours. [*] Side quests and tombs are quite unnecessary when it comes to progress towards the Main Story. It feels like they just squeezed it in there for content. The Finale I am a big fan of the Tomb Raider trilogy. I enjoyed each & every one of the games. They have something in them that makes me hooked to them. Well, I am sure it’s Lara Croft but okay. Jokes aside, this is a real masterpiece and if you don’t play it, you are missing something wonderful. But yeah, the game comes with a heavy price tag for a few hours of fun. I recommend getting it on a very good sale. Ratings:9.5/10 I swear I don’t s-simp for L-Lara Croft! ☹
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June 2024
Shadow of the Tomb Raider's focus is on puzzles and exploration, not combat. Despite having enough of the second one. While I enjoyed this game, I didn't like the immersion setting where people speak their native languages while Lara speaks English. P.S.: Do NOT forget to pet the llamas! 🎚️ Difficulty πŸ”² My grandma could play it β˜‘οΈ Easy β˜‘οΈ Normal β˜‘οΈ Hard πŸ”² A challenge to be reckoned πŸ”² In the heat of confrontation, (Only PVP games) πŸ—ΊοΈ Graphics πŸ”² MS Paint πŸ”² Bad πŸ”² Meh πŸ”² Normal πŸ”² Very Good πŸ”² An original artistic direction β˜‘οΈ Beautiful πŸ”² Masterpiece πŸ“š Story πŸ”² This game has no story πŸ”² Basic element of the contractual requirements πŸ”² It's there for people who want it β˜‘οΈ Well written πŸ”² Leading to more in-depth researches/thoughts πŸ”² A model to get inspired by βŒ›οΈ Length πŸ”² 0 (No story) πŸ”² Short β˜‘οΈ Average πŸ”² Long πŸ”² To infinity and beyond 🎢 Music πŸ”² Just filling noises/No music πŸ”² Trivial and uneventful β˜‘οΈ Good and/or fitting the game's artistic dispositions πŸ”² Memorable πŸ”² Transcending whispers of a forgotten world πŸ•ΉοΈ Interest πŸ”² I would rather watch paint dry πŸ”² Hard to enjoy πŸ”² Repetitive and/or uninspired β˜‘οΈ A good moment πŸ”² Sticking out of the pack πŸ”² You will remember it long after πŸ” Replayability πŸ”² A one-time experience β˜‘οΈ For achievements πŸ”² If you wait a few months/years (or with mods) πŸ”² Definitely πŸ”² Infinitely replayable (or almost) πŸ› Bugs πŸ”² Never heard of β˜‘οΈ Minor bugs (Nothing gamebreaking. In the worst case, move to the main menu and re-enter the game.) πŸ”² Can get annoying πŸ”² Impacts the player's experience badly πŸ”² The game itself is a big terrarium for bugs βš™οΈ Requirements πŸ”² You can run it on a microwave πŸ”² Low β˜‘οΈ Average πŸ”² High πŸ”² NASA computer πŸ’° Price πŸ”² Free πŸ”² Underpriced πŸ”² Perfect Price β˜‘οΈ Could be cheaper (At the moment, I am only seeing it as a bundle in steam.) πŸ”² Overpriced πŸ”² Complete waste of money πŸ€‘ Worth Buying πŸ”² No πŸ”² If you have nothing else to play β˜‘οΈ Wait for sale β˜‘οΈ Yes 🎯 Expectations πŸ”² It's a completely different game πŸ”² This game is a scam πŸ”² It's missing many features they announced β˜‘οΈ Looks very similar to the steam page πŸ”² Better than expected and/or announced πŸ”² Masterpiece, no patch or feature has to be added. βœ’οΈ Final Rating πŸ”² 1 πŸ”² 2 πŸ”² 3 πŸ”² 4 πŸ”² 5 πŸ”² 6 β˜‘οΈ 7 πŸ”² 8 πŸ”² 9 πŸ”² 10 Thank you for taking the time to read and think about this review.
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April 2024
Orphaned archaeologist goes on a rampage destroying tombs, desecrating dead bodies, upsetting tribal people(again) and this time brings down several natural calamities upon innocent people and all of this while looking drop dead gorgeous.
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March 2024
Shadow of the tomb raider isn't the best game to end a trilogy on, it has some of the best aspects but ultimately is the weakest of the survivor trilogy. I still enjoy playing it but it is my least replayed due to some pacing issues, a genuinely terrible story with wooden chracters and some annoying design decisions. The good is that this game tries to go for a more isolated tomb raider experience, whilst it's still nowhere near the originals in terms of atmosphere it's at least nice to feel more tomb raider and less uncharted. Combat feels quite a bit more fleshed out, stealth is massively improved and lara goes full rambo in this game, it's really quite nice stealth killing an enemy from a grassy wall and then quickly jumping out to headshot everyone. Lara is buff as hell and that's rad af. Other than that this game is pretty bad, starting with the story. This game makes Lara look like an idiot or just incredibly selfish or both, she's been ruthless in the past but she isn't some naive monster willing to plunge the world into chaos for her own gains. Her annoying sidekick also starts getting sick of her shit and I feel Jonas is a window for the players to express how dumb lara is being. If it was only lara's questionable actions that was the issue then this would be more forgivable but this story is just so bland and forgettable that it borders on offensive, look at rise of the tomb raider, that games story sucked but at least it was interesting with the Russian Jesus plot, this game is just bad man wants thing for reasons and lara will go to extreme lengths to stop bad man. Graphics are still excellent but somehow seem worse? Like Lara's face doesn't look as good as rise or even tomb raider. During the story you are restricted in what outfit you can wear despite the game having quite a large emphasis on craftable outfits with unique bonuses, just really annoying. This is a controversial one but not enough combat, now I don't think these games need that much combat and I'm glad we have a larger emphasis on tomb exploration, however the overwhelming majority of chracter progression is linked to combat or buffing lara for combat that the leveling system paired with the massive skill tree is mostly pointless, especially as there is no combat after the story ends. Ultimately this game tries to do so much right with the introduction of swimming, larger focus on tombs and reduced combat focus but unfortunately this game is a bit of a mess, is it fun? Of course but as the final send off to the survivor lara it could've been better.
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The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

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Last Updates

Steam data 19 November 2024 10:20
SteamSpy data 19 December 2024 18:10
Steam reviews 23 December 2024 11:47
Shadow of the Tomb Raider: Definitive Edition
8.3
64,000
12,222
Online players
1,555
Developer
Eidos-MontrΓ©al, Crystal Dynamics, Nixxes
Publisher
Crystal Dynamics, Feral interactive (Mac), Feral Interactive (Linux)
Release 14 Sep 2018
Platforms
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