Serious Sam 4

Serious Sam 4 reignites the classic FPS series in a high-powered prequel loaded with an explosive arsenal, intergalactic carnage, and perfectly timed one-liners.

Serious Sam 4 is a action, gore and fps game developed by Croteam and published by Devolver Digital.
Released on September 24th 2020 is available only on Windows in 13 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese and Turkish.

It has received 15,441 reviews of which 12,873 were positive and 2,568 were negative resulting in a rating of 8.2 out of 10. 😎

The game is currently priced at 7.79€ on Steam and has a 80% discount.


The Steam community has classified Serious Sam 4 into these genres:

Media & Screenshots

Get an in-depth look at Serious Sam 4 through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: 4-core CPU @ 2.5 GHz
  • Memory: 8 GB RAM
  • Graphics: nVidia GeForce 780/970/1050 or AMD Radeon 7950/280/470 (3 GB VRAM)
  • DirectX: Version 11
  • Storage: 42 GB available space
  • Additional Notes: Requirements are based on 720p rendering resolution at 30 FPS

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Aug. 2024
So, Serious Sam 1&2 were perfect. 3 was five steps in the wrong direction, and then this game is 3 back in the right direction. Pros: - The combat is good as usual - New enemy types (some better than others) - New secondary fire abilities on classic weapons - "Gadgets" such as a black hole, time slow, mini-nuke, etc. - Arrows telling you which way to go, because this isn't a puzzle or open world game. Great choice - Copied L4Ds homework, which makes a lot of sense for this kind of game Cons: - Too many cutscenes (I would prefer if there were none.. at least I can skip these) - Characters existing at all - Characters yapping at your over the radio Once again Croteam has made a delicious meal. In S3 they shat all over the plate afterward. However in this one they have placed the shit nicely in the corner. You can eat around it, but man I really wish it wasn't there. 7.5/10 ?
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Aug. 2024
This game is 60% walking/running and 40% action. Stunning graphics and visual effects. Plethora of weapons and enemies. Vast and open landscapes with stunning scenery. Although you have these massive arenas to fight in it feels that you are running around more which can get very tedious. Not an game that I could play for hours on end as turning monsters into red mist becomes bland. The game only really picks up the action around chapter 10. The one liners and jokes falls flat and was not amusing at all. Sam is old and tired and it is time to let him rest. 7/10
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Aug. 2024
A good, modern take on Serious Sam. I think this is what they wanted Serious Sam 3 to be, but it doesn't matter cause we have this now. :D - Serious dialogue? Check - Serious guns? Check - Serious soundtrack? Check - Serious monsters? Check - Serious setpieces? Check
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July 2024
Barely recommended. It's the weakest of all main Serious Sam games without a doubt (below Next encounter and 2), some maps are insanely huge but there are baarely any encounters, and the ones there are, are usually lackluster and even boring. (and i played on Serious difficulty throught all of it and all secondary objectives) There are only a few good/brilliant fights, the standout being the one in a Quarry... However, having slogged through the rest of the game to get there, and afterwards having mediocre to some good fights sprinkled throught... doesn't fully redeem it in my eyes. I am sure most of the space could've been used better (as exemplified with the quarry fight) This is before even going into it's other problems like: 1) Having bad performance while looking just a tiny bit better than Sam 3, i had to tweak the game quite a bit to feel stable. 2) A badly paced and not so good or entertaining story (with, again, only really one/very few standout moments) 3) The latter chapters fight's with the exception of the final chapter feeling emptier/more rushed than usual 4) Some gadgets felt completely useless despite the efforts required to get some of them. 5) Some upgrades feel mandatory like the reload speed or reloading while sprinting when they could've been there by default and tuning a few fights with them in mind, and other upgrades being extremely niche/useless. With all they got, they could've crafted many more kickass fights and a better story, but i guess being in development hell for so long made things very messy. Here's hoping the next main game comes brilliantly after all lessons learned from dev hell, and some of the experience with the Talos Principle 2.
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March 2024
The scream AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA I dream at night. The gameplay of all parts of this series boils down to the fact that we move to the playground, shoot monsters, move to the next room, repeat, reach the boss, win and that's it - the level is passed. This part was no exception. The plot of the game is simple - the planet was attacked by aliens and you need to protect the world. At the same time, the innovation was the expansion of the game area and a kind of open world, which is not very suitable for the game and the open area is a forest without interactions. The game introduced a system that allows you to show a huge number of enemies on the screen at once, but you can only experience this system on one level. In general, an ordinary shooting game without features. If you have played the previous parts and you liked them, then you can familiarize yourself with this one. I do not advise the rest. ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠋⠉⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠟⠁⣴⣷⣄⠈⠻⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⡟⠄⣈⠉⠙⠛⠛⠛⠛⠉⣠⣾⣿⣿⣿⣶⣄⣀⠉⠙⠋⠉⢉⣁⠄⢸⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⡇⠄⣿⣿⣿⣷⣶⣶⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄⢸⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⠃⢠⣿⣿⡿⢋⣭⡙⢿⣿⠟⠙⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡀⠈⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⡿⠃⢠⣾⣿⣿⢡⣾⣿⠿⠈⠁⠄⠑⠄⠙⠛⠛⠋⠉⠛⠛⠻⢿⣿⣿⣧⡄⠘⢿⣿⣿⣿⣿⣿ ⣿⠿⠛⠋⢉⣀⣴⣿⣿⣿⣿⢸⣿⡋⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠉⠻⣿⣿⣦⣀⡉⠙⠛⠿⣿ ⣿⡄⠐⢿⣿⣿⣿⣿⣿⣿⣿⠘⣿⣿⣦⡀⠄⠄⠄⢀⣀⠄⠄⠄⠄⠄⠄⣀⡄⠄⠄⠈⠹⣿⣿⣿⣿⠂⢀⣿ ⣿⣿⣄⠈⢻⣿⣿⣿⣿⣿⣿⡆⢻⣿⡟⠄⠄⠄⠄⠄⠉⠲⠤⠄⠄⡤⠚⠉⠄⠄⠄⠄⠄⢹⣿⣿⠏⢀⣾⣿ ⣿⣿⣿⡄⠈⣿⣿⣿⢿⣿⣿⣧⢸⣿⠁⠄⠄⠄⠄⣴⣾⣷⡄⠄⠄⢰⣾⣷⣆⠄⠄⠄⠄⠄⣿⡇⠄⣼⣿⣿ ⣿⣿⣿⠃⢀⣷⢻⢧⣾⣿⣿⣿⠄⣿⠄⠄⠄⠄⠄⠙⠿⠟⠁⠄⠄⠘⠿⠟⠃⠄⠄⠄⠄⠄⣿⡇⠄⢻⣿⣿ ⣿⣿⠋⢠⣾⣒⣏⢻⣲⢾⣿⡏⢸⣿⡄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⣀⣀⣤⠄⠄⠄⠄⠄⣿⣿⣆⠈⢿⣿ ⣿⠋⢠⣾⣿⣿⢹⡆⠻⣶⠟⣡⣾⣿⣧⠄⠄⠄⠄⠐⠒⠒⠒⠒⠲⠿⠿⣿⣿⠄⠄⠄⠄⣸⣿⣿⣿⡄⠘⣿ ⣿⣦⣄⡈⠉⠛⢿⣿⣷⣤⣾⣿⣿⣿⣿⣷⣄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⢠⣼⠟⠋⢁⣀⣠⣴⣾ ⣿⣿⣿⣿⣷⣦⡀⠹⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⣄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⣀⣴⣿⠏⢀⣴⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣷⡀⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣶⣤⣤⣤⣤⣶⣾⣿⣿⣿⠇⠄⣾⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⡇⠄⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄⢀⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣧⠄⠉⠉⣀⣀⣀⣀⡈⠉⠻⣿⣿⣿⣿⠿⠋⠉⣀⣀⣀⣀⡉⠉⠄⢸⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣶⣾⣿⣿⣿⣿⣿⣿⣷⣄⠈⢻⡿⠋⢀⣴⣾⣿⣿⣿⣿⣿⣷⣶⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⡀⢀⣴⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 15 November 2024 21:10
SteamSpy data 18 December 2024 10:30
Steam price 23 December 2024 12:44
Steam reviews 22 December 2024 20:07
Serious Sam 4
8.2
12,873
2,568
Online players
327
Developer
Croteam
Publisher
Devolver Digital
Release 24 Sep 2020
Platforms
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