Sense - 不祥的预感: A Cyberpunk Ghost Story

A 2.5D horror game inspired by Clock Tower and Fatal Frame, mixing cyberpunk with traditional Cantonese folklore. With careful attention to pacing, atmosphere and storytelling, Sense hopes to return the horror genre to its roots by celebrating visceral horror and the slow, fearful creep of dread.

Sense - 不祥的预感: A Cyberpunk Ghost Story is a horror, cyberpunk and female protagonist game developed by Suzaku and published by Top Hat Studios and Inc..
Released on August 25th 2020 is available on Windows, MacOS and Linux in 5 languages: English, Japanese, Russian, Simplified Chinese and Traditional Chinese.

It has received 558 reviews of which 445 were positive and 113 were negative resulting in a rating of 7.5 out of 10. 😊

The game is currently priced at 6.71€ on Steam and has a 60% discount.


The Steam community has classified Sense - 不祥的预感: A Cyberpunk Ghost Story into these genres:

Media & Screenshots

Get an in-depth look at Sense - 不祥的预感: A Cyberpunk Ghost Story through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7
  • Processor: Intel Core 2 Duo E5200
  • Memory: 2 GB RAM
  • Graphics: GeForce 240 GT or Radeon HD 6570 – 1024 MB (1 GB+)
  • DirectX: Version 9.0c
  • Storage: 5 GB available space
MacOS
  • OS: Mac OS 10.7 Lion
  • Processor: Intel Core i3
  • Memory: 2 GB RAM
  • Graphics: GeForce 240 GT
  • Storage: 5 GB available space
Linux
  • OS: Ubuntu 12.04+ (or equivalent)
  • Processor: 2 Ghz or faster processor
  • Memory: 2 GB RAM
  • Storage: 5 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2024
Strange little adventure game. Unique visuals, moody music. Bit clunky controls, but manageable. Overall one of a kind experience to have, so I recommend :)
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Nov. 2024
A bit of a mixed bag for me, though overall I appreciate enough of this especially considering the scale of the team to give this a thumbs up. It's moody, tells an interesting story and there's some fun old-school P&C adventuring to find here. I like the setting. Hong Kong, Cyberpunk, what's not to like! I also like the art style a lot, it's not very professional, there's room for improvement quality-wise, but I like the colorful and grungy cyberpunk art style. Mostly, I like the character stylization, it brings me back to a time before the mainstream media started marching through art town and knocking on artist's doors with a list of rules, regulations and measurements for us to obey to. I bought this because the studio got disproportionately attacked over the game's art style when it released a few years back. Even TheGamer had to pour fuel on the fire by calling the art "out-dated", meaning it's not for modern audiences, which for me was a glowing endorsement for me to go out and buy it. Honestly the art style isn't extreme at all, it's honestly VERY tame. Although the criticism were about the characters being curvy and feminine, there's no nudity in this game, no sexual acts, just a few sexy curves here and there. Calling the characters out-dated, attacking the studio and sending death threats is just their completely exaggerated attempt at sanitizing art and trying to push what they call objectification out of the media landscape. For that reason, I bought the game, to support the studio in making the kind of games that they and I want: old school point and click detective games for a mature audience, although this barely PG-13 and only because of the minor gore. Although overall the game ended up being enjoyable, it's not perfect though. Here's a few of my major gripes. I played on Steam Deck so some gripes might be related to controller input: 1. The controls need work, "always sprinting" should be a toggle in the settings or dependent on the stick's distance from center. It's a toggle if you double press the D-pad or tapping L1. 2. The combat is bad. The fighting and the jade ring system doesn't feel like it belongs in this game. Going through this hoover-menu in the middle of a fight just doesn't feel right. If they put combat in their next game, I hope they make it a lot more dynamic. 3. The sets become very repetitive. It's good that they were able to save on set design, but after 6 of the same floors of the apartment building, I was getting very bored. 4. The game play is repetitive as well, go to floor, dispel ghost, go to next floor. A lot could have been done to break this up more. 5. It falls victim to the lack of foundation, many adventure games have problems with. There's a hallway full of human hair. You need to find something to cut the hair with. Of course this means you have to find the scissors. But the sword you got a few floors earlier doesn't work for some reason. As many mediocre adventure games, a LOT of these problems show up. You need to find the specific solution for a specific problem, even though other solutions would have worked as well. But that said, all-in-all, this was a fun 7 hours, especially for the price and I wish the studio the best of luck with their next game!
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Nov. 2024
Answer to the first obvious question: yes, this game has fan service. The prologue and epilogue (both around 10 minutes) have multiple women with stereotypical anime proportions. Everything else though, only the protagonist and one ghost are overtly well endowed. The ghost's story subtly touches upon body dysmorphia, so it's not out of place. In Sense you walk around a haunted apartment block, solving puzzles related to finding personal items of ghosts, which in the end allow you to exorcise them. Their stories neatly intertwine with each other and the main plot, i.e. the reason why the building is haunted in the first place. It's creepy, atmospheric, knows when to utilize silence. Unfortunately, many of the basic plot points are not entirely clear and leave you guessing. The cyberpunk world is also a unique setting for a horror ghost story, however the cyberpunk part is never fully utilized: the game could have been placed in current times and, aside from the prologue, nothing of note would change. Combat is extremely clunky, but occurs only a couple of times. Solutions to some puzzles can be found in notes that appear to be completely unrelated, and a couple of items are easy to miss. A few puzzles cause instant death upon failure. Thankfully, there are unlimited quick saves on the first playthrough. To be honest, the most annoying issue in Sense is that you have to solve puzzles in a specific order and cannot pick up items in advance. This means that you can solve a puzzle before the game even allows you to collect the required items and are forced to run to and fro around the apartment building, until the game lets you solve it. Despite all of these issues I think Sense: A Cyberpunk Ghost Story is worth a playthrough. It has a few genuinely creepy moments, the artwork can be fantastic (in spite of its raunchiness) and it's cheap.
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Oct. 2024
Horror story in a futuristic city with a well endowed waifu protagonist.
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Jan. 2024
I've struggled with how to rate this game. Let me start by saying that it's a reluctant thumbs up. Sense has it's moments, but I found much of the game to just be tedious. There is a LOT of backtracking in this game. One of the things that frustrates me is that many items cannot be picked up until you have interacted with other items. I get why the developers did this. My hypothesis is that for a first playthrough, it coaches you into solving a puzzle through this method. The issue I have is that it also remains like that during the NG+ and NG++. I think a lot of players will just be ready to wrap up their final achievements after their first playthrough and will want to rush through the game. This will just not be possible and you will basically have to play the game the same exact way that you did on your first run. I can deal with this, but the story isn't all that great. I am a fan of horror games and a big fan of cyberpunk games, but regardless of the title, there is very little cyberpunk here. The game is going to draw you in if you look at screen shots or a trailer and you'll probably do what I did and think "This is the perfect game for me," but I just feel like Sense is lacking in a lot of core areas. The boss fights are very simple, especially the final boss. The game has some scares early on, but once you figure out what you're doing there will be little to no fear factor. The story has some cool concepts, but it just didn't draw me in. Overall, Sense is an okay game, not a good game, definitely not a bad one, but I think there are just better options out there. If you want to give it a try and it's on sale, then go for it, but approach this game with reservation as opposed to high hopes and you'll probably have a better experience than I did. I'd like to say that fans of Detention would enjoy this game, but I truly feel like fans of that game will feel as if Sense falls flat. It's a 6/10 for me.
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The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

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Last Updates

Steam data 22 November 2024 19:07
SteamSpy data 18 December 2024 08:56
Steam price 23 December 2024 20:27
Steam reviews 21 December 2024 23:56
Sense - 不祥的预感: A Cyberpunk Ghost Story
7.5
445
113
Online players
1
Developer
Suzaku
Publisher
Top Hat Studios, Inc.
Release 25 Aug 2020
Platforms