See No Evil on Steam - User reviews, Price & Information

See No Evil is a dark, isometric puzzle game about sound manipulation. A harsh fantasy where the willingly blind are hostile to the nonconformist. Sometimes, the world seems darker with your eyes open.

See No Evil is a indie, adventure and puzzle game developed by Gabriel Priske and published by Noetic.
Released on August 25th 2014 is available in English only on Windows.

It has received 359 reviews of which 237 were positive and 122 were negative resulting in a rating of 6.3 out of 10. 😐

The game is currently priced at 0.99€ on Steam.


The Steam community has classified See No Evil into these genres:

Media & Screenshots

Get an in-depth look at See No Evil through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Microsoft® Windows® XP / Vista / 7 / 8
  • Processor: 1.2GHz processor
  • Memory: 512 MB RAM
  • Graphics: 32 mb
  • DirectX: Version 9.0c
  • Storage: 120 MB available space
  • Additional Notes: Microsoft Xbox 360 Controller or Direct Input compatible controller

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2018
I haven't yet gone too far into the game but as first taste review that this is i will just refer to what i have seen until now. The puzzles are fun and calming and the whole atmoshephere syncs with the music and in game sounds. Simply said, the aesthetic is on point. Good voice acting (from the female voice i have heard so far) It introduces new mechanics to play around (and i hope it will continue to do so)
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Sept. 2018
Good game, it is a bit har dto understand the mechanics at the start but quicky become a great challenging puzzle game and WHAT A CHEAP PRICE
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Nov. 2017
There are a number of indie, puzzle games out there, most of them very similar in both concept and functionality. A lot of the time using a simple graphical style, with a mostly basic story-line and more often than not, reusing the same puzzles and mechanics. So what sets See No Evil apart from the endless stream of clones and failures. To begin with I’ll start by mentioning the fact that it’s not too dissimilar from a lot of games in the genre. The puzzles are somewhat familiar; pushing boxes, standing on switches all to reach the level’s exit. There is a bit of twist, however. Sound plays a very important part in the puzzles, in some more than others. Blind but dangerous enemies patrol some of the levels. If they hear your footsteps or your shouting they will hunt you down. Standing still can sometimes help you survive, but very rarely. This gives See No Evil a slight stealth feeling to it. Watching the enemies patrols and waiting for the right moment to move can feel very sneaky sneaky. You can distract them too with bell flowers or huge horns, allowing for you to tiptoe past while they check what’s going on. Some of the puzzles are quite complex and take time to think about before actually setting things into motion. Some blocks will lower when the matching pressure plate is pressed, which in turn can raise other blocks instead. Sometimes enemy patrols will prevent you from getting to where you need to be. There are a number of different obstacles to overcome in order to reach the exit, and as you progress through the game things gets tougher and a lot more complex. Graphically the game has a charming, hand drawn style to it. Levels are mostly simple, with an obvious theme running through them. Whether its through a crumbling castle, a lush, green woodland or an abandoned factory the style is somewhat refreshing. As well as that, it’s not overly cluttered or distracting, allowing the player to easily see the sound indications as well as which objects can be interacted with and not. The sound effects are very clear as is the music. Each area has a different music track, which at times can get a little bit grating as it plays on a constant loop. But it has a somewhat retro or classic feel to it, along with most of the game for that matter. Even though the game has a dark and foreboding story running through it, the music almost lightens the mood. Talking of the story, you play as a Seer, whatever that is, and are guided by a journal left in your prison cell. You’re opposed by a group of blind evil doers that are afraid of what they don’t know. It’s not all that in-depth, to be fair, but it stops the game from feeling dry and emotionless, not to mention it helps with that feeling of progression. Lastly lets talk about the games mechanics. There are always small problems with indie games, when it comes down to mechanics. Sometimes they’re things not even worth mentioning. But there are some that affect a game in such a way that they can’t be overlooked. In See No Evil there are a small number of glaring mechanical problems. Interactions with certain object require the player to be in a particular spot for it to actually work, which can be frustrating when you might be against the clock or trying to avoid an enemy patrol. Alongside that, some of the walls seem to be made of glue as the player might find themselves getting stuck to said walls. This doesn’t count for every wall, infact I found it to be a rare occurrence, although it was a small annoyance when it did happen. Lastly it would be nice if the player were able to move even a smidgen faster. Moving about the levels seems to take a long time, a small sprint function or maybe just an increase in movement speed would be a welcome thing. But, to conclude, I’d say See No Evil feels almost original in its ideas. The graphical style is pleasing to look at and the music is refreshing to boot. The story is lacking however, but I guess you can’t have everything. If you want a different angle on the indie, puzzle genre then See No Evil might be worth your time. Good Day!
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March 2017
This game is great (for indie puzzle), especially given that I bought it for nearly notning ($0.035). BUT: 1) No subtitles?! Is it hard to make subtitles? It seems that the game have a deep philosophy, but Its difficult to understand by ear if english is not your best side; 2) Small bugs and unfinished details (you have to reset a level sometimes, if you are unlucky or too curious); 2.1) Bug with achievments (you cannot achieve some of them) 3) A bit disturbing (for a PUZZLE game) music, but not so bad and pretty dynamic; 4) Two or three levels, when you have to do stupid things (quick-clicking things) All the rest are good and worth it. Puzzles are varied and interesting, but, mostly, with only one solution available and may seem too easy.
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Feb. 2017
Bought this for 15p and I have to say, it may just be the best 15p I've ever spent on something, not counting Freddos or Tazs of course! The art style in this game is something else & it has a brilliant concept, the enemies are all blind & can only hear you. Which leads us to the games premise, sound is your friend. As you move through the game, some of the puzzles do get slightly taxing, nothing too major though & you do feel good when you finish one that had you irked for a while. If you see this for sale at 15p, buy it, it's that simple. 8/10
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 07 April 2025 18:16
SteamSpy data 09 April 2025 18:02
Steam price 13 April 2025 20:42
Steam reviews 11 April 2025 07:52

If you'd like to dive deeper into the details about See No Evil, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about See No Evil
  • SteamCharts - Analysis of See No Evil concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck See No Evil compatibility
See No Evil
6.3
237
122
Online players
0
Developer
Gabriel Priske
Publisher
Noetic
Release 25 Aug 2014
Platforms