Sapiens on Steam - User reviews, Price & Information

Create your own prehistoric civilization and lead your tribe in a world you shape. Start with nothing, build towns and industry, and advance through thousands of years of technological breakthroughs in this intimate yet expansive colony sim.

Sapiens is a early access, colony sim and city builder game developed and published by Majic Jungle.
Released on July 26th 2022 is available in English on Windows and MacOS.

It has received 1,996 reviews of which 1,681 were positive and 315 were negative resulting in a rating of 8.1 out of 10. 😎

The game is currently priced at 24.50€ on Steam.


The Steam community has classified Sapiens into these genres:

Media & Screenshots

Get an in-depth look at Sapiens through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 - 64 Bit
  • Processor: Multi core CPU
  • Memory: 8 GB RAM
  • Graphics: GTX 970 or better
  • Network: Broadband Internet connection
  • Storage: 2 GB available space
  • Additional Notes: Requires up to date graphics drivers
MacOS
  • OS: 10.15 (Catalina) or later
  • Processor: Intel or Apple Silicon
  • Memory: 8 GB RAM
  • Graphics: Discrete Graphics Card, or M1 or better
  • Storage: 2 GB available space
  • Additional Notes: Intel Integrated graphics not supported

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2025
A colony builder style game with an unique take on the tech tree mechanics. The way you discover new technology is by studying objects required to make it. This can make it quite difficult or easy depending on where you start. You also control a tribe of primitive sapiens, however don't get attached, their lifespans don't seem too long. The building style is free form which is quite nice to let your creativity run, but also a bit harder to make sure the sapiens will move as you want them to. There is a certain grind to the game, especially when trying to gather enough resources to build bigger structures, although i didnt mind this at all. Keeping my growing sapiens population's fed seems to be the biggest struggle i keep having, however this is more due to my horrible food management. I highly recommend this game to people who enjoy colony builders and people who like tribal cultures over the more modern ones.
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Dec. 2024
i dont think the creators are going to finish this game. a few things listed as "coming soon" have been that way for 2 years. the game is fun in its own right but as some are saying, its unfinished
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Oct. 2024
Pretty great "dawn of man" simulator, I'd give it 7/10. Progressing from basically existing in nature to the Bronze Age one step at a time is unique and fun. Starting with nothing and using the natural resources around you to craft and build until you get to an ancient city is also satisfying to watch. Biggest cons are the bigger your population, the more the micromanagement gets unfun and almost unmanageable. Food takes up the majority of your time and focus. Plus with how short their lives are and the many, many ways they can be killed or injured its hard to grow population or keep everyone productive. With being limited how many skills you can assign them at once coupled with their short lives, you're forced to specialize individuals and hope they don't die too soon before you have to train someone new from scratch. I wish they lived longer, increased the number of skills you can assign, and auto-assigned skills based on tasks that you put in the queue. I also wish when they died they left a tombstone or something, I think the game needs more cultural elements.
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July 2024
A wonderful product if you seek for some game that can make you relax yet still explode your mind. Sapiens gives you a WHOLE F?#&ING PLANET that you can freely explore and colonize right and left, without loading screens or transitions. Think of a planet in Rimworld, and then fit it whole into one single playable space where you and the other colonies expand and live together. I really like the art-style, though the animations could be a little better. Overall graphics are great, the game has it's style, but some textures (like Mammoths and Hay structures) could certainly welcome a rework. Music is chill, and nothing really sounds dull or out of place. In this game you can interact with absolutely any object or geometry you find - you can freely pile up whole mountains or dig up canyons, build immense structures or eye-candy villages, and expand freely wherever and whenever you want. There are 7 biomes in this game, featuring absolutely mind blowing world generation, with absolutely realistic and beautiful scenery. The only actual downside of this game, which hurts it QUITE A LOT, is quality of life. This game requires too much micromanagement in things that shouldn't even require your attention - like gathering of farmed plants or Small Stone pixel-hunt nightmare. You won't really understand a lot of it until you try the game - but when you do, you will understand how much of a headache some things are. All in all - a great game, it really did amaze me with all the expanse of the world it lets you to play with. And it's feeling is quite nice, something akin to Factorio's "Factory must grow" vibe, but here you develop a civilization and not a factory. Great game, highly recommended.
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June 2024
How I was going to write this review was the easy part. How I was going to rate this game was difficult. Why? This is perhaps the greatest game I have played since Empire Earth 2. I love the vastness of the map, it is truly HUGE and seemingly impossible to explore in a single lifetime. The craving to throw up self sufficient villages with trade networks all around the globe is intense and immense. You are not limited to pre-designed building constructs. Instead, you get to design your buildings wall-by-wall, roof-by-roof. This means you can have a wide variety of building designs in a single village rather than a series of similar buildings with no creativity like in many other games. Where does this game fail? Imagine I brought you to the world's largest all you can eat soup buffet but required you to eat your soup with a fork and provided you a miniature paper plate instead of a bowl to hold your soup and placed you at a table one mile away from the actual buffet. That is effectively what this game has done. Is the world massive beyond belief and imagination? Yes. Could you create massive villages and trade networks between them? In theory alone. You see, feeding your villagers is insanely important to prevent starvation and unfortunately, this task is manual. Which means you must manually command villagers to gather apples, peaches, and other fruits or manually order them to hunt specific animals each and every time warm weather comes around or they will die out in the cold weather. Additionally, without fires they can't cook meat and they will get very cold. So, you must manually order them to collect rocks and wood and hay to keep the camp fires and torches lit. Because of the time and effort required in accomplishing these manually tasks, any attempt to truly expand would almost immediately result in the complete extinction of your tribe. How then do I rate it? It has unheard of and unrivaled potential, the greatest features, and the most awesome casual gameplay focused on being what you want it to be. However, what good is all of that if you can't actual exercise any of it? This game is in desperate need of automated tasks to make it possible to actual develop additional villages and explore the massive globe. I hope someday automation is introduced so the game will be worth playing again. Until then, I almost dread opening it up because it means just doing the same menial tasks repetitiously until automation is introduced.
Expand the review

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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 08 April 2025 11:09
SteamSpy data 12 April 2025 07:28
Steam price 12 April 2025 20:49
Steam reviews 12 April 2025 15:48

If you'd like to dive deeper into the details about Sapiens, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Sapiens
  • SteamCharts - Analysis of Sapiens concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Sapiens compatibility
Sapiens
8.1
1,681
315
Online players
55
Developer
Majic Jungle
Publisher
Majic Jungle
Release 26 Jul 2022
Platforms