Sairento VR

VR was made for this. Perform triple jumps, wall runs, power slides and slow time down while blasting away at a foe before landing to deliver a blade attack on another. Kit yourself with katanas, firearms, bows, throwing glaives and legendary relics. Keep upgrading as you play. PURE CYBER NINJA FUN.

Sairento VR is a action, rpg and indie game developed by Mixed Realms Pte Ltd and Swag Soft Holdings Pte Ltd and published by Mixed Realms Pte Ltd.
Released on February 06th 2018 is available only on Windows in 5 languages: English, Korean, Simplified Chinese, German and Japanese.

It has received 1,694 reviews of which 1,438 were positive and 256 were negative resulting in a rating of 8.1 out of 10. 😎

The game is currently priced at 9.49€ on Steam and has a 62% discount.


The Steam community has classified Sairento VR into these genres:

Media & Screenshots

Get an in-depth look at Sairento VR through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7
  • Processor: Intel i5-4590
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 970
  • DirectX: Version 10
  • Storage: 10 GB available space
  • VR Support: SteamVR

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Aug. 2024
The single best VR game I've ever seen for people who don't get motion sickness. All those comfort options? Teleport, screen fade, vignette, snap turn? You can turn them ALL off. You can have full locomotion and smooth turning. You can slide, and jump. You can do triple slowmo spinning tumble flips while shooting dual pistols at everything you see. If there's anything that remotely touches the movement possibilities of this game, I've never found it.
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July 2024
Sairento feels like something out of an alternate timeline where devs weren't too scared of making their players vomit and VR games were made with PC in mind. Triple jumps, near-instant dashes, wallrunning, and backflips all in first person are still exhilarating in 2024; Even several years after getting my "VR legs", my brain still tries to escape my skull while doing slow-mo backflips and I love it every time. This is the only game I've played that appropriately utilizes teleport movement: depending on your physical stance IRL and how you aim the movement arc, you will either dash, dash slide, jump, jump and slide, etc., with either an arrow or circle at the end to predict your end position. Traditional locomotion is also available and works fine early on, but late game focuses on abusing time dilation and redirecting jumps mid-air to dodge projectiles. This also makes melee difficult to focus on late game since you spend so much time trying to be mobile and you're generally not on the ground. That's not a huge issue though because there's a good sized arsenal here and you can have two pistols/throwing weapons on your hips, two weapons on your back, and one weapon on your lower back that are all very easy and intuitive to grab, swap, or swap hands. I highly recommend this as long as you're okay with the grind being the gameplay. There's only 10 story missions and even then there's some padding with them but they provide a decent backdrop for the rest of the game. After that you have access to plenty of grinding for prestiges, new weapon and armor relics (mods), cranking up the difficulty scaling, and adding modifiers to levels. The only issue with the grind is that even though there are loadouts, the relics equipped are per weapon, per loadout, and it can be difficult to just swap them between weapons with how bloated your inventory gets (and with how poor the inventory UI is). Overall though the weapons feel fantastic to use, there's a good variety of melee, guns, and throwing weapons, and legendary relics can provide really game-changing unique buffs (like exploding kunai, homing throwing stars, or bouncing rifle rounds). Regardless of your weapon preferences, it rides like a bike with excellent controls and tons of options for controls, accessibility, movement preferences, and integrations. This game sits right at the mid price point that makes up the meat of any healthy game platform's library. I love Sairento because it just focuses on good gameplay; this isn't a $10, 20 minute "VR experience" or a full price desktop game ported to VR that has you clicking on 2D menus (you know what you did, Todd), but it's not flawless either. This is one of the few games that I felt didn't have a VR Tax on it, but your mileage may vary if you don't like the grind. As long as you can accept some jank and early VR awkwardness, this is a really unique experience that stands above the horde of bland wave shooters that crowded out the market of early VR games.
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June 2024
This game has problems, specifically in performance/visual fidelity/feedback to player interaction (specifically Melee hits feel a bit janky, I have been spoiled by more modern VR titles), but it was from the earlier generation of VR games. When it works, it is super fun and a unique experience yet unreplicated in VR. specifically because unlike most VR shooters, it lets you fully disable comfort options to do crazy stuff like backflips off walls, which is the coolest thing ever for someone like me who does not experience motion sickness at all. Unfortunately, the netcode is kind of broken so even if you have a ping of 30 to each other, it looks and feels super janky, so do not get the game for it's multiplayer component. I really really hope this game gets a sequel, but after 6 years I am not expecting it. If you wanna feel like scifi max payne (but with less story focus), the game is still worth it, ESPECIALLY on a sale. One of my first and still favorite VR games.
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March 2024
If you get motion sick easily, do not even consider trying this game. If you think you have the stomach for it, this game is phenomenal. More VR games should aspire to have this level of gameplay.
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Jan. 2024
Arcade and casual, but at the same time very fun and interesting to play. You can customize the difficulty for yourself, it’s an excellent arena shooter for VR. From begin available lots of different weapons to play with. There is a campaign if you get bored of clearing arenas.
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Last Updates

Steam data 18 November 2024 12:06
SteamSpy data 17 December 2024 20:38
Steam price 23 December 2024 12:43
Steam reviews 22 December 2024 15:56
Sairento VR
8.1
1,438
256
Online players
1
Developer
Mixed Realms Pte Ltd, Swag Soft Holdings Pte Ltd
Publisher
Mixed Realms Pte Ltd
Release 06 Feb 2018
Platforms
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